Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 17455851802316395766 9061 koorschki the Destroyer (level 11, -6/78 HPs) Began as a Demonspawn Conjurer on May 29, 2021. Was a Priest of Vehumet. Mangled by a four-headed hydra (7 damage) ... on level 10 of the Dungeon. The game lasted 00:39:59 (13287 turns). koorschki the Destroyer (Demonspawn Conjurer) Turns: 13287, Time: 00:40:00 Health: -6/78 AC: 8 Str: 8 XL: 11 Next: 18% Magic: 0/32 EV: 18 Int: 23 God: Vehumet [***...] Gold: 599 SH: 7 Dex: 15 Spells: 10/27 levels left rFire + . . SeeInvis . o - +3 dagger rCold + . . Faith . t - +2 buckler rNeg . . . Spirit + b - +1 steam dragon scales rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . r - +1 pair of gloves Will ..... (no boots) Stlth ++++++.... (no amulet) HPRegen 0.23/turn k - ring of magical power MPRegen 0.46/turn B - ring of the Archfiend {rPois rF+ rC+ rCorr} @: mighty, agile A: horns 1, thin skeletal structure 2, powered by pain 2, magic shield, magic regeneration, magic link a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 599 gold pieces. Inventory: Hand Weapons n - a +1 whip of venom o - a +3 dagger (weapon) y - a +2 hunting sling of freezing C - the +8 hunting sling "Wioraxuc" {vorpal, rElec rC+ rCorr Stlth-} (You found it on level 5 of the Dungeon) Any stone fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. It makes you less stealthy. F - a +0 dagger of venom J - a +0 short sword of speed N - a +4 dagger Missiles G - 45 sling bullets M - 8 atropa-tipped darts O - 31 poisoned darts Armour a - a +0 robe b - +1 steam dragon scales (worn) r - a +1 pair of gloves (worn) t - a +2 buckler (worn) v - the +2 ring mail of Beaptyr {-Tele Str+2 Int+2 Dex+4} (You found it on level 4 of the Dungeon) It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+4). It prevents most forms of teleportation. L - a +0 cloak T - a +0 troll leather armour Magical Staves l - a staff of death D - a staff of air Jewellery h - a ring of protection from cold k - a ring of magical power (left hand) p - a ring of protection from cold s - a ring of willpower u - a ring of positive energy z - a ring of resist corrosion B - the ring of the Archfiend (right hand) {rPois rF+ rC+ rCorr} (You found it on level 5 of the Dungeon) [ring of protection from fire] It protects you from fire. It protects you from cold. It protects you from poison. It protects you from acid and corrosion. Q - an amulet of reflection S - an amulet of the acrobat Wands w - a wand of polymorph (9) E - a wand of iceblast (11) K - a wand of charming (15) U - a wand of flame (14) Scrolls d - a scroll of brand weapon {unknown} j - 2 scrolls of amnesia H - a scroll of noise {unknown} I - a scroll of enchant armour P - 2 scrolls of identify R - a scroll of vulnerability {unknown} Potions e - 2 potions of might f - 2 potions of cancellation g - 2 potions of attraction i - 6 potions of curing {unknown} m - 3 potions of magic {unknown} q - a potion of flight {unknown} x - a potion of berserk rage Miscellaneous A - a piece from Xom's chessboard (15/15) Skills: + Level 4.3 Fighting + Level 1.2 Short Blades + Level 4.2 Dodging * Level 7.1 Stealth - Level 4.0 Shields + Level 8.6 Spellcasting + Level 10.4 Conjurations - Level 2.0 Hexes - Level 2.0 Summonings + Level 2.0 Air Magic - Level 2.0 Poison Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Summon Guardian Gole Hex/Summ 19% N/A 9% 3 d - Fulminant Prism Conj/Hex 19% 3d11 1% 4 e - Mephitic Cloud Conj/Pois/Air 32% N/A 1% 3 f - Airstrike Air 9% N/A 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 76% N/A 1% 3 Corona Hex 21% N/A 2% 1 Summon Small Mammal Summ 76% N/A 2% 1 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 2% 4 Call Imp Summ 19% N/A 4% 2 Ensorcelled Hibernation Hex/Ice 28% N/A 6% 2 Irradiate Conj/Tmut 16% 3d19 6% 5 Call Canine Familiar Summ 19% N/A 9% 3 Cause Fear Hex 9% N/A 28% 4 Summon Lightning Spire Summ/Air 19% N/A 28% 4 Yara's Violent Unravell Hex/Tmut 7% 3d5 28% 5 Summon Ice Beast Ice/Summ 14% N/A 38% 4 Silence Hex/Air 9% N/A 61% 5 Blade Hands Tmut 4% N/A 100% 6 Statue Form Tmut/Erth 6% N/A 100% 6 Dragon Form Tmut 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Shops: D:2 [ Portals: Trove: D:10 (give 16 potions of curing) Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a moderately thin skeletal structure. (Dex +4, Stealth++) You sometimes gain power by taking damage. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. Message History The searing ray hits the four-headed hydra!! The four-headed hydra is heavily wounded. The four-headed hydra closely misses you. The four-headed hydra completely misses you. The four-headed hydra bites you. The four-headed hydra bites you but does no damage. Unknown command. The searing ray hits the four-headed hydra. The four-headed hydra is severely wounded. The four-headed hydra closely misses you. The four-headed hydra misses you. The four-headed hydra completely misses you. The four-headed hydra barely misses you. Unknown command. The searing ray hits the four-headed hydra! The four-headed hydra is severely wounded. You finish channeling your searing ray. The four-headed hydra bites you! The four-headed hydra completely misses you. The four-headed hydra bites you! The four-headed hydra completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (severely wounded, ally target, 94% to hit) The searing ray hits the four-headed hydra! The four-headed hydra is almost dead. (Press . to maintain the ray.) The four-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel very mighty all of a sudden. The four-headed hydra bites you! You die... ..........# #...######...<....# .####...#.# ##### #........# .# #.###.# #........# .# #.# #># #........# .# #.# #.##############........# .# #.# #..........##.........### ## #.# #.##.......##.#######.## # #.# #.##.###......# #..## # #.###.##.###@####.# #.#.# # #.#>......8D.#....# #.### # #.#.#........#.##.# #.##. # #.#...##[.........# #..#. # #.##.#..[....#.##.#######..#. # #.(....[...[...##..........'. # ####..[#..#..######.####.###. # #.#[#.#.#........# #..# #. # ####.#)#.###.######## #.## ## You could see a four-headed hydra (ally target) and a friendly guardian golem (summoned). Vanquished Creatures A two-headed ogre (D:9) Maurice (D:8) Joseph (D:8) Maggie (D:7) A kobold demonologist (D:5) 2 trolls 2 hornets Grinder (D:5) Sigmund (D:3) 2 yaks A basilisk (D:10) 2 wyverns Grum (D:8) 2 acid dragons A water moccasin (D:8) An ice beast (D:5) An orc warrior (D:10) A sky beast (D:6) A hornet zombie (D:8) A necrophage (D:5) An ogre (D:5) 2 wolves (D:8) 2 centaurs 2 phantoms A kobold brigand (D:9) 3 bullfrogs 3 gnoll sergeants 3 scorpions 9 wights 14 killer bees 3 howler monkeys 5 centaur zombies 3 jellies 2 gnoll shamans 10 orc priests A bullfrog skeleton (D:6) A hound (D:5) 5 iguanas 10 orc wizards A howler monkey zombie (D:6) 8 adders 16 gnolls A white imp (D:6) An adder skeleton (D:4) 3 worms (D:3) 2 dart slugs 25 orcs 7 bats 7 endoplasms 3 giant cockroaches 10 hobgoblins 2 jackals (D:4) 5 quokkas 10 ball pythons 3 frilled lizards 8 goblins 13 kobolds 3 rats 3 fulminant prisms 236 creatures vanquished. Vanquished Creatures (others) 2 shadows (D:10) A basilisk (D:11) An orc priest (D:10) 3 orc wizards 4 fulminant prisms 11 creatures vanquished. Grand Total: 247 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koorschki the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 506 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 506 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 664 | D:1 | Learned a level 2 spell: Searing Ray 1201 | D:1 | Found a faded altar of an unknown god. 1237 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1900 | D:2 | Found a hide-covered altar of Uskayaw. 2211 | D:2 | Reached skill level 5 in Conjurations 2331 | D:2 | Reached skill level 1 in Short Blades 2417 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2417 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2489 | D:2 | Found Vofeziy's Antique Armour Shoppe. 2757 | D:2 | Noticed a scorpion 2763 | D:2 | Killed a scorpion 2810 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2810 | D:2 | Reached XP level 5. HP: 35/35 MP: 9/9 2853 | D:3 | Noticed Sigmund 2858 | D:3 | Killed Sigmund 2859 | D:3 | Reached skill level 6 in Conjurations 2859 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2859 | D:3 | Reached XP level 6. HP: 31/41 MP: 11/11 3079 | D:3 | Learned a level 3 spell: Summon Guardian Golem 3923 | D:4 | Identified the +2 ring mail of Beaptyr {-Tele Str+2 Int+2 | Dex+4} 4004 | D:4 | Reached skill level 1 in Fighting 4208 | D:4 | Found a staircase to the Ecumenical Temple. 4217 | Temple | Entered the Ecumenical Temple 4312 | Temple | Became a worshipper of Vehumet 4459 | D:4 | Reached skill level 1 in Summonings 4459 | D:4 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 4459 | D:4 | Reached XP level 7. HP: 49/49 MP: 12/12 4607 | D:4 | Found a blossoming altar of Fedhas. 4635 | D:4 | Found a shimmering blue altar of Sif Muna. 4636 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4761 | D:4 | Reached skill level 1 in Hexes 4836 | D:5 | Entered Level 5 of the Dungeon 4927 | D:5 | Noticed a wyvern 4932 | D:5 | Killed a wyvern 4933 | D:5 | Reached skill level 1 in Shields 5126 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5279 | D:5 | Gained mutation: When low on magic, you restore magic in | place of health. [demonic ancestry] 5279 | D:5 | Reached XP level 8. HP: 42/57 MP: 11/14 5436 | D:5 | Found a large runed translucent door. 5436 | D:5 | Found a large runed translucent door. 5437 | D:5 | Noticed Grinder 5438 | D:5 | Paralysed by Grinder for 5 turns 5446 | D:5 | Found a large runed translucent door. 5446 | D:5 | Found a large runed translucent door. 5448 | D:5 | Noticed a kobold demonologist 5451 | D:5 | Killed Grinder 5452 | D:5 | Reached skill level 5 in Spellcasting 5452 | D:5 | Reached skill level 7 in Conjurations 5457 | D:5 | Learned a level 4 spell: Fulminant Prism 6114 | D:5 | Identified the ring of the Archfiend {rPois rF+ rC+ rCorr} 6236 | D:5 | Killed a kobold demonologist 6237 | D:5 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 6237 | D:5 | Reached XP level 9. HP: 57/65 MP: 10/17 6286 | D:5 | Identified Heasm's Handbook of Toxic Curses 6288 | D:5 | Identified the +8 hunting sling "Wioraxuc" {vorpal, rElec | rC+ rCorr Stlth-} 6342 | D:6 | Learned a level 3 spell: Mephitic Cloud 6551 | D:6 | Found an iron altar of Okawaru. 6642 | D:6 | Reached * piety under Vehumet 6642 | D:6 | Offered knowledge of Freeze by Vehumet. 6982 | D:7 | Reached skill level 8 in Conjurations 7156 | D:7 | Found a broken altar of Ashenzari. 7230 | D:7 | Reached skill level 1 in Air Magic 7253 | D:7 | Reached skill level 5 in Stealth 7322 | D:7 | Reached skill level 1 in Poison Magic 7470 | D:7 | Noticed Maggie 7485 | D:7 | Killed Maggie 7837 | D:7 | Found a shimmering altar of Xom. 7838 | D:7 | Found a shimmering altar of Xom. 7838 | D:7 | Found a shimmering altar of Xom. 8358 | D:8 | Noticed Joseph 8366 | D:8 | Killed Joseph 8476 | D:8 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 8476 | D:8 | Reached XP level 10. HP: 71/71 MP: 19/19 8592 | D:8 | Reached ** piety under Vehumet 8592 | D:8 | Offered knowledge of Poisonous Vapours by Vehumet. 8662 | D:8 | Reached skill level 9 in Conjurations 8842 | D:8 | Noticed Grum 8846 | D:8 | Killed Grum 8881 | D:8 | Noticed Maurice 8894 | D:8 | Killed Maurice 9645 | D:9 | Offered knowledge of Frozen Ramparts by Vehumet. 10046 | D:9 | Reached *** piety under Vehumet 10159 | D:9 | Noticed a two-headed ogre 10655 | D:9 | Killed a two-headed ogre 10656 | D:9 | Reached skill level 10 in Conjurations 10769 | D:9 | Found a hide-covered altar of Uskayaw. 10833 | D:9 | Found an ornate altar of the Wu Jian Council. 10898 | D:10 | Entered Level 10 of the Dungeon 10925 | D:10 | Found a portal to a secret trove of treasure. 11359 | D:10 | Reached XP level 11. HP: 58/77 MP: 14/23 11570 | D:10 | Offered knowledge of Airstrike by Vehumet. 12060 | D:11 | Noticed a boulder beetle 12768 | D:10 | HP: 1/78 [boulder beetle (8)] 13132 | D:9 | Learned a level 4 spell: Airstrike 13265 | D:11 | Noticed a four-headed hydra 13287 | D:10 | HP: 1/78 [four-headed hydra (9)] 13287 | D:10 | Mangled by a four-headed hydra Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_corners, ebering_ecumenical_altar_webs, st_stairs_11, minmay_pentomino_p2 D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_stone, minmay_misc_feat_four_crosses D:3: layout_loops_ring, nicolae_overflow_crystal_walls, uniq_sigmund D:4: layout_loops_ring, minitemple, minmay_temple_entry_statues_pillars, minivault_27 D:5: layout_basic, kiku_gazebo_pond_becter, serial_curves, eino_curves_01, eino_curves_02, minmay_hollow_rounded_squares, uniq_grinder D:6: layout_basic, amcnicky_altar_gilded D:7: layout_basic, evilmike_ruin_ashenzari, xom_redecorated, uniq_maggie D:8: layout_loops_corners, kennysheep_generic_room_11, uniq_maurice, uniq_joseph, uniq_grum D:9: layout_small_grid, marbit_many_paths, nicolae_uskayaw_suspiria, chequers_jeans D:10: layout_loops_ring, enter_trove_0, fountainhead, kennysheep_potato D:11: layout_cave_pools, david_lair_generic Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 7 8 10 | 10.4 Short Blades | 1 | 1.2 Stealth | 2 3 4 5 6 7 | 7.1 Dodging | 2 3 4 | 4.2 Spellcasting | 3 4 5 6 8 | 8.6 Fighting | 1 2 4 | 4.3 Summonings | 1 2 | 2.0 Hexes | 1 2 | 2.0 Shields | 1 3 4 | 4.0 Air Magic | 2 | 2.0 Poison Magic | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 9 | | | || 9 Dagger | 2 | | | 1 || 3 Cast: Magic Dart | 61 | 67 | 93 | 88 || 309 Searing Ray | 10 | 20 | 51 | 59 || 140 Summon Guardian G | | | 6 | 11 || 17 Fulminant Prism | | | 4 | 3 || 7 Mephitic Cloud | | | 3 | 15 || 18 Airstrike | | | | 5 || 5 Use: Scroll | | | 9 | 4 || 13 Potion | | | | 1 || 1 Stab: Sleeping | 1 | | | 1 || 2 Armor: Robe | 4 | 5 | 6 | || 15 Steam dragon scal | | | 2 | 34 || 36 Dodge: Dodged | 17 | 10 | 33 | 69 || 129 Block: Buckler | | | 12 | 32 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13270 | 12806 | 464 | 2570 | 8249 | 12 | 1105.8 | Dungeon | 13077 | 12693 | 384 | 2570 | 8144 | 11 | 1188.8 | Temple | 192 | 112 | 80 | 0 | 105 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1895 daAuts D:10: 1884 daAuts D:1: 1808 daAuts D:5: 1487 daAuts D:8: 1346 daAuts D:7: 1147 daAuts D:2: 1042 daAuts D:4: 1004 daAuts D:3: 785 daAuts D:6: 626 daAuts Temple: 192 daAuts D:11: 47 daAuts