koorschki Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 11, D:1) a +0 club (30, 33, D:1) 2 stones (37, 17, D:1) a +0 hand axe (40, 33, D:1) a +0 robe (40, 48, D:1) a +0 mace (41, 32, D:1) a +0 short sword (42, 44, D:1) a +0 robe Level 2 of the Dungeon (18, 3, D:2) a +0 scale mail (18, 8, D:2) a +0 dagger (22, 25, D:2) a +0 dagger (34, 41, D:2) a +0 club (57, 34, D:2) a +0 ring mail (60, 14, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (11, 3, D:3) a +0 spear (14, -17, D:3) a hobgoblin corpse (skeletalised by now) (21, 15, D:3) 7 stones (22, -20, D:3) the +2 dagger "Amnuiw Dummo" {distort, rCorr MP-9 Stlth+} MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (28, -6, D:3) 2 stones (35, 17, D:3) a +0 short sword (38, -22, D:3) a +0 dagger (38, 10, D:3) a +0 robe (40, -21, D:3) a +0 short sword (40, 10, D:3) a frilled lizard corpse (skeletalised by now) (45, -18, D:3) 6 stones (45, -12, D:3) a +0 club (46, -22, D:3) a +0 sling (46, -11, D:3) a +0 club (47, -13, D:3) a +0 club (49, 19, D:3) a +0 robe (57, -32, D:3) a +0 dagger 4 stones a +0 whip a +0 club a +0 dagger (57, -31, D:3) a +0 dagger (60, -11, D:3) a +0 robe (60, -6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (5, -7, D:4) a ring of willpower (14, -3, D:4) a +0 dagger (still there?) 7 poisoned darts (still there?) (24, -2, D:4) a scroll of identify (24, 8, D:4) a +0 hand axe an orc corpse