Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 17027934366847761755 152 koorschki the Conjurer (level 5, 0/37 HPs) Began as a Demonspawn Conjurer on Feb 9, 2024. Slain by Grinder (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:47 (2993 turns). koorschki the Conjurer (Demonspawn Conjurer) Turns: 2993, Time: 00:04:47 Health: 0/37 AC: 4 Str: 8 XL: 5 Next: 11% Magic: 9/17 EV: 27 Int: 20 God: Gold: 182 SH: 0 Dex: 11 Spells: 1/8 levels left rFire + . . e - +0 sling rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... s - amulet of the acrobat Stlth ++ m - ring "Doefagie" {*Corrode +Blink rF+ rN+ MP+9} HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: corrode self (3%), acrobat @: acrobatic, very slightly contaminated A: horns 1, thin metallic scales 1, demonic magic 1 a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) t - a +2 vampiric trident Missiles h - 2 throwing nets j - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery m - the ring "Doefagie" (left hand) {*Corrode +Blink rF+ rN+ MP+9} (You found it on level 2 of the Dungeon) [ring of magical power] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. q - a ring of fire s - an amulet of the acrobat (around neck) Talismans p - a granite talisman Scrolls c - 3 scrolls of vulnerability {unknown} n - 2 scrolls of identify {unknown} r - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} f - 3 potions of enlightenment {unknown} g - 5 potions of curing i - 3 potions of lignification {unknown} k - a potion of attraction {unknown} l - 2 potions of degeneration {unknown} o - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 2.9 Ranged Weapons - Level 2.2 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations * Level 0.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 6% 3d7 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History Unknown command. It was a potion of curing. You feel better. Grinder gestures at you. You resist with significant effort. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Malevolent energies surge around you. Grinder hits you. The searing ray misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You barely resist. Grinder gestures at you. You shrug off the repeated paralysis! You can move again. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. A scorpion comes into view. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder misses you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." #$. # .. . .. .# ###.####.# ##.....(..# #.........# #........### #..5@....... #........... ##.......... .........#.. ####.......#. #.##.##... .. .# .#. .. .# . You could see Grinder. Vanquished Creatures A bombardier beetle (D:3) 5 adders A dart slug (D:1) 4 orcs (D:3) 6 ball pythons 5 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 8 jackals 8 kobolds A quokka (D:3) 4 bats 3 frilled lizards 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koorschki the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 155 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 155 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 574 | D:1 | Reached skill level 1 in Ranged Weapons 716 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 716 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 951 | D:2 | Identified the ring "Doefagie" {*Corrode +Blink rF+ rN+ | MP+9} 1035 | D:2 | Learned a level 2 spell: Searing Ray 1845 | D:3 | Reached XP level 4. HP: 31/31 MP: 7/7 2054 | D:3 | Reached skill level 1 in Fighting 2273 | D:3 | Learned a level 4 spell: Fulminant Prism 2370 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2370 | D:3 | Reached XP level 5. HP: 32/37 MP: 8/8 2967 | D:4 | Noticed Grinder 2978 | D:4 | Paralysed by Grinder for 5 turns 2988 | D:4 | Paralysed by Grinder for 3 turns 2993 | D:4 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_loops_ring D:3: layout_basic, minmay_crystal_room D:4: layout_loops_cross, grunt_temple_overflow_open, kennysheep_mini_moat, serial_shops, nicolae_take_the_stairs, ebering_ghost_gozag, uniq_menkaure, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 1 2 | 2.9 Dodging | 2 | 2.2 Stealth | 2 | 2.1 Fighting | 1 | 1.1 Spellcasting | | 2.0 Conjurations | | 4.5 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 173 | 79 || 252 Cast: Searing Ray | 1 | 11 || 12 Use: Potion | | 1 || 1 Armour: Robe | 70 | 50 || 120 Dodge: Dodged | 82 | 40 || 122