kosh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -16, D:1) 15 bolts (24, -13, D:1) 4 large rocks (31, 21, D:1) a +0 club 5 stones (31, 22, D:1) a +0 dagger (35, 6, D:1) 27 bolts (45, -14, D:1) a +0 club (45, 3, D:1) a +0 club (46, -10, D:1) 2 stones (47, 12, D:1) a +0 club (48, -4, D:1) a stone (49, -13, D:1) 23 bolts (49, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 28 bolts (11, 16, D:2) 23 stones (13, 5, D:2) a +0 ring mail (14, 5, D:2) a +0 club (26, 31, D:2) a +0 dagger a +0 club (29, 32, D:2) a +0 spear (32, 43, D:2) a +0 leather armour (34, 22, D:2) a stone (34, 27, D:2) a stone (36, 39, D:2) a +0 whip (47, 39, D:2) a +0 robe (48, 15, D:2) a +0 club (50, 23, D:2) a stone (50, 24, D:2) 4 stones a +0 club (50, 25, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 15 arrows (11, -7, D:3) a +0 blowgun (12, -25, D:3) a +0 dagger (18, -29, D:3) 10 arrows (18, -12, D:3) a +0 club a +0 leather armour (31, -15, D:3) a +0 club (43, -7, D:3) a +0 club (45, 7, D:3) a +0 club (56, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 0, D:4) a +0 club (5, 0, D:4) a +0 short sword a +0 leather armour a +0 hand axe (8, 33, D:4) 18 arrows (14, 3, D:4) 19 arrows (15, -8, D:4) 18 bolts (16, 34, D:4) a +0 flail a +0 scale mail (17, -7, D:4) 17 stones (17, -3, D:4) 3 stones (17, -1, D:4) 4 stones (17, 25, D:4) 31 stones (18, -2, D:4) a stone (20, -14, D:4) a +0 whip (21, -5, D:4) 36 stones (21, 14, D:4) a +0 war axe (21, 23, D:4) a +0 dagger a +0 leather armour (22, 23, D:4) a +0 hand axe a +0 chain mail (25, 23, D:4) a +0 dagger a +0 robe a +0 short sword (27, 23, D:4) a +0 trident a +0 scale mail (27, 24, D:4) a +0 trident a cursed +0 scale mail (38, 28, D:4) a +0 scale mail (46, 15, D:4) a +0 robe a wand of polymorph (0/24) (58, -9, D:4) a wand of flame (0/48) a +0 short sword a +0 robe Level 5 of the Dungeon (0, 3, D:5) a +0 leather armour (1, -31, D:5) a +0 falchion (1, 1, D:5) 20 bolts (2, 1, D:5) a +0 giant club (11, -6, D:5) a book of Necromancy (13, -8, D:5) a +0 short sword (16, -20, D:5) a +0 robe (18, -23, D:5) a +2 mace of holy wrath (18, -22, D:5) a +0 trident a +0 leather armour a +0 flail (18, -21, D:5) a +0 leather armour a +0 mace (18, -20, D:5) a +0 hand axe a +0 leather armour (18, 2, D:5) a +0 great mace (26, 4, D:5) a +0 chain mail (27, -12, D:5) a +0 robe (28, -26, D:5) a +0 trident (32, -30, D:5) 15 stones (34, -36, D:5) a +0 chain mail (38, -9, D:5) a +0 leather armour (42, 5, D:5) 26 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 8, D:6) 18 stones (4, 8, D:6) 21 stones (6, 0, D:6) 17 stones (9, -18, D:6) a +0 whip (9, 8, D:6) 20 stones (10, 7, D:6) 19 stones (11, -8, D:6) a +0 whip (22, 7, D:6) a +0 rapier (28, 6, D:6) a +0 dagger a +0 robe (28, 9, D:6) a +0 battleaxe a +0 plate armour (31, -9, D:6) 15 stones (33, 7, D:6) a +0 dagger a +0 robe (34, -19, D:6) a throwing net (41, -16, D:6) a +0 halberd (43, -14, D:6) a +0 halberd (44, -17, D:6) a +0 leather armour a +0 whip (44, -16, D:6) a +0 giant club (44, -12, D:6) a +0 scale mail (50, 8, D:6) a +0 scale mail (54, 4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, 5, D:6) a +0 hand axe a cursed -2 flail Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe (0, 1, D:7) 18 stones (2, 11, D:7) a cursed +0 scimitar a +0 chain mail a +1 war axe a +0 robe (8, 10, D:7) 21 stones (14, 1, D:7) 15 arrows (25, -22, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip a +0 robe a +0 dagger (25, -12, D:7) a +0 robe (29, -21, D:7) a +0 robe a +1 dagger (30, 10, D:7) a cursed +0 giant spiked club (35, -22, D:7) a +0 trident (44, -2, D:7) 18 stones (45, 20, D:7) a +0 glaive (46, 6, D:7) 13 stones (48, 2, D:7) 22 stones (53, 14, D:7) a +2 mace of draining (54, 14, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 1, D:8) a +0 leather armour a +0 club a +0 scale mail a +0 dagger a +0 whip (2, -2, D:8) a +0 robe a +0 dagger (2, 18, D:8) 8 stones (3, 22, D:8) 10 stones (8, 20, D:8) a +0 giant club (26, -3, D:8) a +0 long sword (27, -5, D:8) a +0 trident a +0 hand axe (29, -6, D:8) a cursed +0 leather armour (30, 32, D:8) a wand of lightning (0/15) (32, -1, D:8) a +0 dagger a +0 leather armour a +0 flail (32, 4, D:8) a +0 ring mail (33, -1, D:8) a +0 scale mail a +0 club (36, -1, D:8) an uncursed amulet of guardian spirit (40, -1, D:8) a +1 dagger of draining (41, -2, D:8) a wand of disintegration (0/24) (45, 2, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of distortion (0, 2, D:9) an uncursed staff of summoning an uncursed staff of poison a +1 leather armour of magic resistance (32, -20, D:9) 28 stones (34, -11, D:9) a +2 quarterstaff of crushing (38, 25, D:9) 27 stones (48, 11, D:9) 9 stones (49, 30, D:9) 19 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (3, 21, D:10) 24 stones (6, -14, D:10) 20 stones (7, -21, D:10) a +0 whip a +0 leather armour a cursed +0 dagger a +0 robe a +2 hand axe of distortion a +0 chain mail (7, -13, D:10) a +0 giant spiked club (8, -13, D:10) 8 bolts (8, 11, D:10) a +3 dire flail a +0 giant club (10, 11, D:10) an uncursed ring of magical power (12, 11, D:10) 7 tomahawks (15, -11, D:10) a +0 leather armour (27, 2, D:10) a +0 robe (29, 16, D:10) a book of Callings (36, -23, D:10) a wand of flame (0/48) (53, 17, D:10) a cursed -2 morningstar (54, 5, D:10) a +0 whip a +0 hand axe a +0 leather armour a +0 leather armour (58, 23, D:10) 12 stones Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (1, 8, D:11) a +0 halberd a +0 robe a +3 spear of freezing a +0 robe a +1 great sword a +0 robe (6, 2, D:11) 2 arrows (6, 5, D:11) an arrow (7, 6, D:11) an arrow (7, 7, D:11) 9 arrows (7, 8, D:11) a +0 mace a +0 shortbow 8 arrows (8, 2, D:11) a +0 short sword of speed (8, 6, D:11) 15 arrows (9, 5, D:11) a +0 shortbow 14 arrows (9, 6, D:11) a +0 shortbow 10 arrows (9, 7, D:11) a +0 shortbow 3 arrows (12, 2, D:11) a +0 short sword (22, 12, D:11) a +0 quarterstaff a +0 shortbow a +3 shortbow 52 arrows a +0 shortbow (23, 11, D:11) 5 arrows a +0 shortbow (23, 12, D:11) 3 arrows (23, 13, D:11) an arrow a +0 hand axe (23, 14, D:11) an arrow (23, 15, D:11) 2 arrows (23, 17, D:11) an arrow (28, 21, D:11) a +0 flail (28, 26, D:11) a +0 short sword (30, 19, D:11) a +0 club (31, 3, D:11) a stone (31, 17, D:11) a +0 chain mail (unseen) (31, 19, D:11) a +0 giant club (31, 20, D:11) a +0 club (31, 26, D:11) a +0 club (32, 5, D:11) a +0 dagger a cursed -2 short sword (32, 27, D:11) a +0 club a +1 leather armour of cold resistance (36, 3, D:11) 27 bolts (42, 8, D:11) a +0 naga barding Level 12 of the Dungeon [Shop] Ryf Hol's Book Boutique a book of Alchemy (1125 gold) a book of Death (1050 gold) a book of Fire (975 gold) the Disquisition on Twisted Summoning (810 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Shadow Creatures Summoning 6 a book of Summonings (1050 gold) Advanced Steps in Witchery (1137 gold) Spells Type Level a - Deflect Missiles Charms/Air 6 b - Conjure Ball Lightning Conjuration/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Invisibility Hexes 6 e - Ozocubu's Refrigeration Ice 6 f - Shadow Creatures Summoning 6 a book of Alchemy (1125 gold) (0, 0, D:12) 24 sling bullets (2, -23, D:12) 15 stones (2, 15, D:12) a +0 cloak (4, -3, D:12) a +0 scale mail (10, -23, D:12) a +0 mace (11, -26, D:12) a +0 flail (11, -24, D:12) a cursed +0 leather armour a +0 whip (12, -24, D:12) a +0 giant club a +0 plate armour a +0 scimitar a +0 giant spiked club a +0 plate armour a +0 war axe a +0 flail (15, -23, D:12) a +0 leather armour a +0 mace (16, -23, D:12) a +2 war axe of chopping (16, -22, D:12) a +0 club (21, -21, D:12) a +0 trident (23, -21, D:12) a +0 chain mail of fire resistance a +0 leather armour a +0 flail a +0 leather armour a +0 flail a cursed -3 hand axe (24, -21, D:12) a +0 plate armour a +1 glaive of venom (24, 8, D:12) a +0 ring mail (27, 11, D:12) a +0 hand axe a +0 chain mail (30, -2, D:12) a +0 hand axe (31, -1, D:12) a potion of degeneration (32, -5, D:12) 12 arrows (34, 12, D:12) 19 stones (41, -11, D:12) a +0 giant club (45, -12, D:12) a +0 short sword (unseen) (48, -7, D:12) a +1 ring of evasion (49, 2, D:12) a +0 leather armour (51, 11, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 spear (3, 3, D:13) a +0 club a +0 ring mail (14, 7, D:13) a +0 dagger (14, 19, D:13) a +0 bardiche a +0 ring mail (14, 24, D:13) a +1 dagger of draining (18, -5, D:13) an uncursed ring of loudness (18, 11, D:13) a +0 hand axe (23, 17, D:13) a +0 buckler (23, 20, D:13) 14 stones (24, 20, D:13) a +0 rapier (25, -1, D:13) a +0 dagger of speed a +0 ring mail (29, 10, D:13) an uncursed ring of flight (31, 7, D:13) 12 sling bullets (32, -3, D:13) a +0 giant club a +0 giant club (37, 4, D:13) a +0 whip (39, 18, D:13) 17 bolts (44, 10, D:13) a wand of polymorph (7/24) (45, 0, D:13) a +0 flail (46, 0, D:13) a wand of confusion (29/48) Level 14 of the Dungeon (0, 0, D:14) 14 stones (4, 30, D:14) a +0 shortbow 29 arrows (5, 32, D:14) an arrow (12, 39, D:14) a plain deck of changes (14, 14, D:14) a +0 flail a +0 ring mail 3 large rocks (15, 34, D:14) a +1 pair of gloves (16, 35, D:14) a large rock (16, 36, D:14) a large rock (22, 5, D:14) a cursed +0 mace a +0 robe (22, 6, D:14) a +1 dagger of holy wrath a +0 robe (22, 7, D:14) a +0 battleaxe a +0 chain mail (23, 5, D:14) a scroll of noise (23, 12, D:14) a +0 dagger a +0 robe (23, 28, D:14) a +0 giant club (25, 8, D:14) a +0 dagger a +0 robe (25, 13, D:14) a +0 flail (26, 14, D:14) a large rock (26, 16, D:14) a large rock (27, -2, D:14) a +0 dagger (27, 16, D:14) a large rock a +0 giant spiked club a +0 giant club (27, 17, D:14) a +0 giant spiked club (27, 27, D:14) 24 stones (34, 41, D:14) a +0 shortbow 21 arrows (36, 17, D:14) a +0 club a +0 leather armour (36, 18, D:14) a +1 short sword of electrocution 4 tomahawks of returning a +0 plate armour (36, 41, D:14) 2 arrows (37, 17, D:14) 2 tomahawks of returning (46, 9, D:14) a wand of flame (24/48) (47, 12, D:14) a cursed +2 flail a +0 robe (47, 22, D:14) a +1 ring of protection (48, 3, D:14) 21 stones Level 15 of the Dungeon [Shop] Tikiv's Armour Shoppe a +2 robe of fire resistance (265 gold) a +0 leather armour (30 gold) the +1 plate armour of Beauty {rF++ MR+ Dex+2} (934 gold) It affects your dexterity (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. a +0 chain mail (67 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +1 leather armour of cold resistance (210 gold) a +0 plate armour (345 gold) the +9 plate armour of Intuition {rElec rF+ Str-2 Int+4} (1398 gold) It affects your strength (-2). It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. a +0 ring mail (60 gold) a +3 leather armour of magic resistance (360 gold) (0, 0, D:15) a +0 flail (3, -1, D:15) a +0 leather armour (6, 1, D:15) 11 stones (6, 17, D:15) a +0 robe (15, -3, D:15) a +0 short sword a +0 robe a +0 long sword a +0 robe (15, -1, D:15) a cursed +0 dagger a +0 robe (18, 2, D:15) a cursed -1 short sword a +0 robe (19, 2, D:15) a +0 battleaxe a +0 robe (20, 2, D:15) 4 arrows (21, 2, D:15) an arrow (24, 5, D:15) a +0 falchion (25, 33, D:15) a +0 glaive a +0 plate armour (26, 33, D:15) a +0 trident (27, 2, D:15) a +0 shortbow 15 arrows (27, 32, D:15) a sack of spiders {used: 1} (28, 16, D:15) 3 large rocks (32, 11, D:15) a +0 trident (33, 10, D:15) a +0 scimitar a +0 chain mail (41, 1, D:15) a +0 helmet (45, 36, D:15) a +0 trident (46, 32, D:15) 25 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +4 flail (2, -5, Orc:1) a cursed +0 chain mail a +0 trident (2, 2, Orc:1) a +0 flail (5, -2, Orc:1) a +0 robe a +1 dagger of draining (12, 2, Orc:1) a +0 trident (17, -18, Orc:1) a tomahawk (19, -18, Orc:1) a tomahawk (19, 2, Orc:1) a +0 plate armour a +0 mace (19, 3, Orc:1) a +0 ring mail a +0 dagger (19, 6, Orc:1) a +0 dagger a +0 robe (21, -16, Orc:1) a tomahawk (21, -15, Orc:1) a +0 robe a +2 dagger of holy wrath (21, 3, Orc:1) a +0 leather armour a +0 flail (22, -15, Orc:1) a +0 dagger (22, -14, Orc:1) a +0 leather armour a +0 hand axe of flaming (22, -11, Orc:1) a large rock (22, -10, Orc:1) a +0 chain mail a cursed -1 long sword (23, -11, Orc:1) a large rock (23, -6, Orc:1) a +0 giant spiked club (23, -3, Orc:1) a +0 short sword (24, -10, Orc:1) a large rock (24, -9, Orc:1) a +0 mace of protection (26, 3, Orc:1) a +0 robe a cursed +0 dagger (28, -6, Orc:1) a +0 ring mail (unseen) (28, -4, Orc:1) a +0 short sword of electrocution a +0 chain mail (28, -2, Orc:1) a +0 ring mail (unseen) (29, -5, Orc:1) a throwing net (29, 5, Orc:1) a +0 battleaxe a +0 chain mail (30, -9, Orc:1) a throwing net (30, -4, Orc:1) a throwing net a +0 plate armour a +0 long sword (31, -3, Orc:1) a +0 ring mail a +0 scimitar (37, -4, Orc:1) a +0 plate armour (unseen) Level 2 of the Orcish Mines [Shop] Geury's Book Boutique a book of Burglary (1050 gold) a book of Necromancy (420 gold) a book of Annihilations (1545 gold) a book of Death (980 gold) a Young Poisoner's Handbook (560 gold) a book of Minor Magic (280 gold) a book of Air (490 gold) a book of Party Tricks (700 gold) a book of Maledictions (350 gold) [Shop] Goymay's General Store a stone of tremors (inert) (600 gold) a wand of slowing (16/48) (202 gold) a potion of magic (120 gold) 23 stones (34 gold) a +0 great sword (97 gold) a meat ration (75 gold) a book of Misfortune (300 gold) a scroll of remove curse (45 gold) [Shop] Luod Xaet's Jewellery Emporium the amulet "Noxieqiw" {+Blink +Rage +Inv Int+4} (1110 gold) [amulet of rage] It affects your intelligence (+4). It lets you turn invisible. It lets you blink. It lets you go berserk. an uncursed amulet of regeneration (480 gold) an uncursed ring of poison resistance (320 gold) an uncursed ring of sustain attributes (280 gold) an uncursed ring of poison resistance (320 gold) a +3 ring of strength (251 gold) an uncursed ring of protection from magic (400 gold) [Shop] Userres's Antique Armour Boutique a +0 cloak (126 gold) a +2 ring mail of fire resistance (588 gold) a +0 scale mail (112 gold) a +1 plate armour of fire resistance (980 gold) a +0 leather armour (56 gold) a +2 plate armour of magic resistance (1120 gold) a +0 plate armour (644 gold) a +0 scale mail (112 gold) [Shop] Nesat's Antique Weapon Shop a +0 dire flail (128 gold) a +2 arbalest of freezing (643 gold) a +0 broad axe (128 gold) a +0 hunting sling (48 gold) a +0 greatsling (480 gold) a +0 glaive (208 gold) a +5 vampiric short sword (1152 gold) a +0 eveningstar (480 gold) (0, 0, Orc:2) a +0 chain mail a +0 battleaxe (3, -2, Orc:2) a +0 robe a +0 dagger (5, 7, Orc:2) a +0 great mace a +0 plate armour (9, -13, Orc:2) a cursed +0 ring mail (9, -12, Orc:2) a +0 robe a +0 dagger (9, -11, Orc:2) a +0 giant club (10, -13, Orc:2) a +0 hand axe a +0 chain mail a +0 scimitar (10, -12, Orc:2) a +0 plate armour a +0 trident (12, -5, Orc:2) a cursed -2 flail (13, -5, Orc:2) a +0 plate armour a +0 bardiche (14, -9, Orc:2) a +1 chain mail of magic resistance a +0 long sword (14, -8, Orc:2) a +0 ring mail a +0 flail (18, 3, Orc:2) a +0 plate armour a +0 mace (33, -8, Orc:2) a +0 plate armour a +0 flail (33, 25, Orc:2) the +0 great mace of Qazlal's Generosity {drain, rElec SInv} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you see invisible. (39, 2, Orc:2) a +0 robe a +0 dagger (39, 11, Orc:2) a cursed -2 dagger (40, -2, Orc:2) a +0 chain mail a +0 mace (42, 2, Orc:2) a +0 war axe (42, 7, Orc:2) a +0 plate armour a +0 scimitar (43, -5, Orc:2) a +0 chain mail a +0 battleaxe (43, 3, Orc:2) a cursed +0 plate armour a +0 trident (43, 7, Orc:2) a +0 plate armour a +0 short sword (43, 12, Orc:2) a +0 robe a +0 dagger (44, -5, Orc:2) a +0 plate armour a +0 halberd (44, 7, Orc:2) a +0 chain mail a +0 battleaxe (45, 7, Orc:2) a +0 trident (47, 9, Orc:2) a +0 plate armour 4 tomahawks a +0 long sword of draining (48, -6, Orc:2) a tomahawk (48, -2, Orc:2) a +0 plate armour a +0 battleaxe (49, -7, Orc:2) a +0 robe a +2 dagger of venom (49, 18, Orc:2) a +0 pair of gloves the +3 leather armour "Muerri" {rPois MR- Int+9 Dex+3} It affects your intelligence (+9). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe of magic resistance (49, 29, Orc:2) a +0 dagger a +0 robe (50, -5, Orc:2) a +0 chain mail a +0 morningstar (51, -5, Orc:2) a +0 chain mail a +0 halberd (52, -6, Orc:2) a cursed -1 large shield a +0 plate armour a +0 long sword (52, -5, Orc:2) 4 tomahawks a +0 hand axe (52, -4, Orc:2) a +0 chain mail a +2 antimagic hand axe (53, -4, Orc:2) a +0 plate armour a +0 dire flail (57, -4, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) 17 gold pieces (4, 15, Elf:1) a meat ration (6, -7, Elf:1) a +0 short sword a +0 leather armour (6, 19, Elf:1) a +0 glaive (18, 26, Elf:1) an elf skeleton (18, 27, Elf:1) an elf corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of ice (0, 28, Lair:1) a +0 falchion of holy wrath (9, -20, Lair:1) a +0 robe (13, -21, Lair:1) a +0 whip (19, -10, Lair:1) 25 stones (19, 18, Lair:1) a +0 trident (25, 20, Lair:1) 15 stones (27, -16, Lair:1) 52 poisoned needles a wand of disintegration (0/24) a wand of paralysis (0/24) a wand of slowing (0/48) a wand of flame (15/48) a wand of paralysis (12/24) a wand of paralysis (14/24) (29, -17, Lair:1) a wand of lightning (0/15) (30, -1, Lair:1) a poisoned needle (32, 27, Lair:1) a cursed -2 whip (33, -21, Lair:1) 9 royal jellies a beef jerky 10 bread rations (33, -20, Lair:1) a potion of magic 2 potions of invisibility a potion of haste 3 potions of ambrosia a potion of mutation 3 potions of berserk rage 2 potions of agility 3 potions of cure mutation 2 potions of cancellation 3 potions of might 4 potions of brilliance 4 potions of flight 2 potions of resistance (33, -19, Lair:1) a wand of iceblast (3/15) a wand of disintegration (16/24) (34, -21, Lair:1) a scroll of vulnerability 3 scrolls of fog a scroll of torment 3 scrolls of noise 2 scrolls of amnesia 3 scrolls of immolation a scroll of summoning 11 scrolls of recharging 2 scrolls of enchant armour 9 scrolls of enchant weapon (34, -19, Lair:1) the +1 ring mail of Divine Intervention {rC++} It greatly protects you from cold. (34, -18, Lair:1) the +8 arbalest "Hoenoxit" {velocity, rC+} Any bolt fired from it inflicts extra damage. It protects you from cold. a +0 demon trident of pain (35, -21, Lair:1) an uncursed amulet of dismissal an uncursed ring of protection from cold a +3 amulet of reflection an uncursed ring of positive energy an uncursed ring of fire an uncursed ring of magical power an uncursed amulet of magic regeneration (35, -20, Lair:1) a book of Enchantments a book of Clouds a book of the Dragon a book of Debilitation a book of the Earth a Necronomicon a book of Callings Kikubaaqudgha's Collected Works on Stolen Souls Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Agony Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 Kikubaaqudgha's Handbook of Evil Rites Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 a book of Cantrips a book of Necromancy the Volume of Attacks Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Fire Conjuration/Fire 6 the Grimoire of Nocuous Curses Spells Type Level a - Cure Poison Poison 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Venom Bolt Conjuration/Poison 5 a book of Geomancy a book of Burglary Koabav's Guide on the Arsonist and Cold Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Bolt of Fire Conjuration/Fire 6 d - Simulacrum Ice/Necromancy 6 (35, -19, Lair:1) 132 sling bullets a +0 hunting sling 41 poisoned needles a +0 blowgun 14 tomahawks of returning the +0 Staff of Olgreb {rPois} It protects you from poison. the +10 glaive of Ujeecufo {chop, +Fly rF+ MR+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (43, 36, Lair:1) 13 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (9, -28, Lair:2) a scroll of random uselessness (32, -19, Lair:2) a +0 club (35, 13, Lair:2) a +0 morningstar (43, -18, Lair:2) 14 stones (45, -19, Lair:2) 2 scrolls of random uselessness (49, -20, Lair:2) 18 stones (52, -8, Lair:2) 20 stones (62, 1, Lair:2) a +0 rod of ignition (10/10) (63, -27, Lair:2) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (63, 1, Lair:2) a wand of polymorph (0/24) a wand of flame (0/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (0, 10, Lair:3) 15 arrows (6, 24, Lair:3) 28 stones (11, -1, Lair:3) 16 arrows (12, 40, Lair:3) a +0 shield (15, 6, Lair:3) a +0 long sword (18, 22, Lair:3) a +0 flail (20, 7, Lair:3) an uncursed amulet of magic regeneration (22, 36, Lair:3) a +0 scimitar (26, 9, Lair:3) a +2 trident of venom a +0 broad axe of electrocution (37, 38, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (6, -16, Lair:4) a lamp of fire (inert) (7, -9, Lair:4) a +0 scale mail (8, -4, Lair:4) 10 stones (12, -54, Lair:4) a +0 robe a +3 antimagic dagger (15, -23, Lair:4) a +0 spear (17, -37, Lair:4) an uncursed amulet of harm (18, -35, Lair:4) a +0 long sword (20, -20, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 bolts (4, -9, Lair:5) a +0 trident (19, 30, Lair:5) a +0 chain mail (30, 25, Lair:5) a cursed +0 scale mail (34, 31, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (1, 50, Lair:6) a +0 falchion (25, 3, Lair:6) a +0 mace (29, 7, Lair:6) a legendary deck of changes (31, 8, Lair:6) an uncursed staff of poison (40, 37, Lair:6) a +0 scale mail (40, 42, Lair:6) a +0 hand axe (40, 55, Lair:6) 22 stones (41, 48, Lair:6) a potion of degeneration (48, 22, Lair:6) a +0 rapier (50, 9, Lair:6) a +0 plate armour a +3 broad axe the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (58, 29, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 flail (9, 19, Lair:7) a +1 dagger of protection (25, 37, Lair:7) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (28, 25, Lair:7) a +0 plate armour (32, 18, Lair:7) 25 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 scale mail (0, 27, Lair:8) 21 bolts (1, 9, Lair:8) a +0 robe (11, -3, Lair:8) a wand of digging (0/24) (21, -3, Lair:8) a +1 shortbow of flaming (21, -2, Lair:8) a plain deck of defence (22, -4, Lair:8) a +0 ring mail (22, -3, Lair:8) a stone of tremors (inert) (22, -1, Lair:8) a +0 ring mail (33, 50, Lair:8) 22 arrows (45, 2, Lair:8) a +0 halberd (45, 14, Lair:8) an uncursed ring of ice an uncursed ring of ice (47, -5, Lair:8) the cursed +0 mace of Moderation {crush, Fragile +Fly rF++ rC+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from cold. It lets you fly. It will be destroyed if unequipped. It has a curse placed upon it. (48, 8, Lair:8) a +0 troll leather armour Level 1 of the Shoals [Shop] Ummi's Antique Armour Emporium a +3 ring mail of cold resistance (702 gold) a +0 pair of gloves (121 gold) a +0 leather armour (54 gold) a +0 helmet (121 gold) a +0 helmet (121 gold) a +4 plate armour of fire resistance (1350 gold) a +2 chain mail of positive energy (499 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) (0, 0, Shoals:1) a +0 blowgun (1, -2, Shoals:1) a +1 robe of positive energy a +0 robe (5, 5, Shoals:1) a +0 trident (5, 11, Shoals:1) a +1 short sword of electrocution (6, 1, Shoals:1) a +0 hand axe (11, 28, Shoals:1) a +0 ring mail (16, 27, Shoals:1) a +0 robe (18, 32, Shoals:1) a +0 leather armour (19, 8, Shoals:1) a +0 flail (33, 13, Shoals:1) a +0 trident (38, 0, Shoals:1) 12 bolts (54, 5, Shoals:1) a plain deck of summoning (56, 31, Shoals:1) a potion of lignification Level 2 of the Shoals (0, 0, Shoals:2) 26 stones (9, -43, Shoals:2) a -3 quick blade (22, -33, Shoals:2) a +2 spear of venom (23, -32, Shoals:2) a +1 trident of protection a +2 leather armour of cold resistance (25, -39, Shoals:2) a +0 hunting sling (26, -12, Shoals:2) a +0 spear (26, -10, Shoals:2) 3 javelins (26, -6, Shoals:2) a +0 leather armour (31, -21, Shoals:2) a +0 longbow 30 arrows (31, -20, Shoals:2) 3 arrows (31, -16, Shoals:2) a +2 glaive of pain a +0 ring mail (32, -20, Shoals:2) a throwing net (33, -26, Shoals:2) a wand of slowing (22/48) (33, -19, Shoals:2) a +4 trident (36, -22, Shoals:2) 19 sling bullets (48, -9, Shoals:2) 26 bolts (49, -21, Shoals:2) the +2 great sword "Bita" {venom, *Rage +Fly rC+ Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). It protects you from cold. It lets you fly. It may make you go berserk in combat. (53, -11, Shoals:2) a +0 trident (53, -4, Shoals:2) a +0 spear (57, -17, Shoals:2) a +0 club Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (6, -3, Shoals:3) 2 large rocks (6, -1, Shoals:3) 2 large rocks (6, 0, Shoals:3) a large rock (6, 18, Shoals:3) a +1 glaive of freezing (7, -8, Shoals:3) a scroll of random uselessness (7, -3, Shoals:3) 3 large rocks (7, 1, Shoals:3) 3 large rocks (10, -15, Shoals:3) a large rock (12, -17, Shoals:3) a large rock (13, -29, Shoals:3) a cursed -3 dagger (13, -19, Shoals:3) a large rock (14, -20, Shoals:3) a large rock (16, -18, Shoals:3) 15 stones (17, -19, Shoals:3) 29 stones (31, 17, Shoals:3) a +0 pair of gloves (33, -13, Shoals:3) a plain deck of summoning (34, -14, Shoals:3) a +0 leather armour (34, -4, Shoals:3) a throwing net (35, -14, Shoals:3) a tomahawk (36, -13, Shoals:3) a tomahawk (36, -12, Shoals:3) a +0 trident (36, -10, Shoals:3) a +0 trident (36, -2, Shoals:3) a +0 trident (38, -13, Shoals:3) 2 tomahawks (38, -11, Shoals:3) a +2 trident of venom a +0 robe (38, -10, Shoals:3) a tomahawk (38, -2, Shoals:3) 30 stones (39, -12, Shoals:3) a +0 spear a tomahawk (39, 4, Shoals:3) a +0 war axe (41, 8, Shoals:3) a +0 ring mail (47, -17, Shoals:3) a +0 hunting sling (48, -2, Shoals:3) a +3 trident (51, -2, Shoals:3) a throwing net (52, -2, Shoals:3) a +0 trident of venom a +0 leather armour Level 4 of the Shoals (0, 0, Shoals:4) a +2 vampiric rapier a +0 robe (2, 6, Shoals:4) a large rock (2, 28, Shoals:4) a +0 trident (3, 4, Shoals:4) a +1 rapier of draining a +0 robe (4, 4, Shoals:4) a +0 demon trident a +0 leather armour (4, 7, Shoals:4) a large rock (4, 29, Shoals:4) a +0 spear a +0 leather armour (5, 25, Shoals:4) a throwing net (6, 5, Shoals:4) a +0 robe (6, 7, Shoals:4) a +0 quarterstaff of distortion (6, 27, Shoals:4) a throwing net (7, 9, Shoals:4) a large rock (7, 10, Shoals:4) a +0 spear (7, 26, Shoals:4) a throwing net a stone an arrow (7, 27, Shoals:4) a +0 spear an arrow (8, 6, Shoals:4) a +0 trident (8, 9, Shoals:4) 2 large rocks (8, 11, Shoals:4) a large rock (8, 28, Shoals:4) a +0 spear (9, 26, Shoals:4) an arrow (9, 36, Shoals:4) a +0 trident (10, 23, Shoals:4) a stone (11, 11, Shoals:4) 2 arrows (11, 14, Shoals:4) a javelin a +0 trident of distortion a +0 scale mail (11, 20, Shoals:4) a +0 trident (11, 21, Shoals:4) 2 stones (11, 22, Shoals:4) 2 stones (11, 23, Shoals:4) 2 arrows a javelin (12, 14, Shoals:4) a +2 spear of venom 7 javelins a +0 leather armour (12, 15, Shoals:4) 2 javelins (12, 20, Shoals:4) a cursed +0 hunting sling a +0 hunting sling a +0 quarterstaff 35 stones (12, 21, Shoals:4) a +0 hunting sling 26 stones (13, 17, Shoals:4) 2 javelins (13, 18, Shoals:4) a javelin (13, 20, Shoals:4) a +0 hunting sling 13 stones (13, 22, Shoals:4) 2 arrows (14, 21, Shoals:4) a +0 longbow a +0 club 18 arrows (15, 15, Shoals:4) a potion of degeneration (15, 24, Shoals:4) a +0 quarterstaff (16, 16, Shoals:4) a +0 longbow a +0 spear 11 arrows (16, 20, Shoals:4) a javelin (16, 22, Shoals:4) a +0 trident (16, 23, Shoals:4) a +0 trident (16, 29, Shoals:4) a javelin (17, 7, Shoals:4) a +0 trident (17, 29, Shoals:4) 4 javelins (17, 31, Shoals:4) a javelin (18, 12, Shoals:4) a +0 spear (18, 30, Shoals:4) a +3 antimagic spear 10 javelins a +0 leather armour (22, 36, Shoals:4) the +0 arbalest "Minupn" {penet, Dex+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+4). (26, 20, Shoals:4) a cursed +0 plate armour (30, 26, Shoals:4) a +0 trident (30, 38, Shoals:4) a +2 trident of venom a +0 robe (31, 25, Shoals:4) a +0 antimagic trident (34, 14, Shoals:4) a +0 helmet (35, 1, Shoals:4) a sling bullet (38, 6, Shoals:4) a +0 glaive (39, 3, Shoals:4) 2 tomahawks (39, 4, Shoals:4) a +0 trident (40, -4, Shoals:4) an arrow (40, 0, Shoals:4) a sling bullet (40, 1, Shoals:4) 5 tomahawks (41, -4, Shoals:4) 2 arrows (41, -1, Shoals:4) a +0 greatsling a +0 quarterstaff 11 sling bullets (41, 3, Shoals:4) a +0 robe (42, 3, Shoals:4) a +2 whip of freezing a +1 hunting sling of evasion (42, 6, Shoals:4) a +0 spear a +0 trident (43, -3, Shoals:4) a +0 trident (45, -1, Shoals:4) an arrow (45, 1, Shoals:4) an arrow a +0 trident (46, 0, Shoals:4) an arrow (46, 1, Shoals:4) an arrow (47, 1, Shoals:4) a +0 longbow a +0 quarterstaff 5 arrows (48, 34, Shoals:4) a +0 trident (56, 3, Shoals:4) a +8 halberd Level 1 of the Spider Nest (0, 0, Spider:1) 16 gold pieces (6, -8, Spider:1) a +0 arbalest (16, -13, Spider:1) a +0 war axe (19, -13, Spider:1) a +0 dagger (42, -3, Spider:1) a cursed +0 scale mail (43, -24, Spider:1) 22 bolts (49, 3, Spider:1) 18 arrows Level 2 of the Spider Nest (0, 0, Spider:2) a plain deck of summoning (2, 1, Spider:2) a scroll of random uselessness (7, -12, Spider:2) 24 stones (13, -17, Spider:2) a +0 quarterstaff (15, -9, Spider:2) a +0 hand crossbow (16, -17, Spider:2) 16 stones (18, -16, Spider:2) a +0 quarterstaff of crushing (18, -15, Spider:2) a +2 robe of the Archmagi (27, -33, Spider:2) 21 bolts (29, -28, Spider:2) 22 stones (29, -16, Spider:2) 21 bolts (33, -17, Spider:2) a wand of enslavement (6/24) (35, -25, Spider:2) a +0 scimitar (43, -28, Spider:2) a +0 broad axe (49, -2, Spider:2) 19 bolts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 scale mail (2, -4, Spider:3) a +0 scale mail (19, -5, Spider:3) 24 stones (24, 12, Spider:3) a +4 demon trident of venom a +0 robe (25, 6, Spider:3) a +0 pair of gloves Level 4 of the Spider Nest (0, 0, Spider:4) a +0 leather armour (3, -16, Spider:4) a +0 short sword a +0 chain mail a +0 large shield (7, -14, Spider:4) a +0 whip (10, -13, Spider:4) a potion of lignification (19, -12, Spider:4) a +1 whip of freezing (23, -4, Spider:4) a +0 scale mail (25, -20, Spider:4) a +0 robe (32, -18, Spider:4) a +0 ring mail (36, -18, Spider:4) 14 arrows (47, -20, Spider:4) 14 stones a wizard's laboratory (0, 0, WizLab) 19 bolts (3, -4, WizLab) a potion of lignification (5, 0, WizLab) 2 potions of flight (12, -6, WizLab) a putrid demonspawn corpse (12, -3, WizLab) a potion of curing (12, 4, WizLab) a scroll of random uselessness (13, -8, WizLab) a putrid demonspawn corpse (13, -7, WizLab) an anubis guard corpse (13, -6, WizLab) a yaktaur corpse (14, -6, WizLab) a fire giant corpse