Dungeon Crawl Stone Soup version bcrawl-1.41.2 (webtiles) character file. Game seed: 3316928344618295782 142834 kosoiffoigrumme1174 the Magician (level 5, -1/38 HPs) Began as a Djinni Fire Elementalist on Aug 25, 2024. Shot with an arrow by a centaur (14 damage) ... on level 4 of the Dungeon. The game lasted 00:07:12 (3222 turns). kosoiffoigrumme1174 the Magician (DjFE) Turns: 3222, Time: 00:07:13 Health: -1/38 AC: 2 Str: 11 XL: 5 Next: 69% Magic: 22/22 EV: 12 Int: 18 God: Gold: 243 SH: 0 Dex: 11 Spells: 2/15 levels left rFire . . . GDR: 23% b - +0 hunting sling (curse) rCold . . . SeeInvis . (no shield) rNeg . . . Gourm . h - +0 robe rPois . Faith . (no helmet) rElec . Spirit . (no cloak) rCorr . Reflect . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........ A - amulet of magic regeneration HPRegen 0.16/turn i - ring of magical power MPRegen 0.30/turn x - ring of wizardry @: flying A: never pass out, berserk 2, blink, blurry vision 2, wild magic 2, MP-powered wands, floating a: Blink You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a cursed +0 hunting sling (weapon) p - a +3 mace of crushing t - a +2 dagger of draining v - a cursed -3 hunting sling y - a +0 vampiric war axe Missiles d - 943 stones (quivered) j - 143 bolts Armour h - a +0 robe (worn) Jewellery i - a ring of magical power (left hand) w - an uncursed ring of see invisible x - a ring of wizardry (right hand) A - an amulet of magic regeneration (around neck) C - a +3 ring of protection {unknown} Wands c - a wand of flame (4) g - a wand of scattershot (11) Scrolls f - 2 scrolls of fear k - 3 scrolls of teleportation l - a scroll of remove curse m - a scroll of enchant armour z - a scroll of revelation {unknown} B - a scroll of amnesia {unknown} Potions n - a potion of mutation {unknown} o - a potion of haste q - a potion of agility r - a potion of flight {unknown} s - a potion of brilliance {unknown} Comestibles e - 7 rations {!d} Skills: - Level 2.0 Dodging - Level 1.5 Stealth - Level 5.9 Spellcasting + Level 3.2 Conjurations + Level 5.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ####.... 6% 3 ##..... f - Fireball Conj/Fire ####...... 36% 5 ######. s - Sticky Flame Conj/Fire ####.... 16% 4 ####... t - Flame Tongue Conj/Fire ####. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #### 3% 1 None Flaming Arrows Chrm/Fire ###..... 6% 2 None Slow Hex #....... 10% 1 None Blink Tloc N/A 14% 2 None Call Imp Summ #..... 14% 2 None Ensorcelled Hibernation Hex/Ice #..... 14% 2 None Inner Flame Hex/Fire N/A 11% 3 ##..... Dazzling Orbs Conj/Hex ###.... 14% 3 ##..... Mephitic Cloud Conj/Pois/Air ##...... 17% 3 ##..... Confuse Hex #....... 26% 3 ##..... Spider Form Tmut/Pois #.. 26% 3 ##..... Tukima's Dance Hex #....... 26% 3 ##..... Cause Fear Hex #......... 56% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Temple: D:4-7 Altars: Ru Sif Muna Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. You can translocate small distances at will. Scrolls take you longer to read. Your spells are harder to cast, but more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History Okay, then. Your amulet attunes itself to your body and you begin to regenerate magic more quickly. B - a scroll labeled MUXKEU TAOMEZE You now have 232 gold pieces (gained 27). There is an escape hatch in the floor here. You now have 243 gold pieces (gained 11). C - a ruby ring All of the chunks of flesh in your inventory have rotted away. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. Firing (i - inventory) d - 944 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering 171 arrows You shoot a stone. The stone barely misses the centaur. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You die... .#.# ##.........# #.. .... ..........##... ... #.............. ... #..........c... ... .. ##..#........... ... ##..###..)............ ..####....#...............( ........................... ###...........#.@###.....## #.#......#....#...# ###..# .........#.......## ## .........#.......# ...............### .............### ........###.## ......##....# ....#.# ...## You could see a centaur. Vanquished Creatures A howler monkey (D:4) 3 gnolls (D:4) 5 adders An ooze (D:2) 3 worms A dart slug (D:2) 4 leopard geckos 4 orcs (D:3) 3 giant cockroaches 10 goblins 11 hobgoblins 7 jackals 12 kobolds 2 quokkas (D:3) 6 ball pythons 8 bats 3 frilled lizards 7 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kosoiffoigrumme1174 the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 173 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 787 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/9 816 | D:1 | Reached skill level 5 in Spellcasting 1248 | D:2 | Found a sacrificial altar of Ru. 1597 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [Djinni growth] 1597 | D:2 | Gained mutation: You can translocate small distances at | will. [Djinni growth] 1597 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/11 1601 | D:2 | Learned a level 3 spell: Conjure Flame 1606 | D:2 | Learned a level 4 spell: Sticky Flame 2573 | D:3 | Reached XP level 5. HP: 38/38 MP: 13/13 2585 | D:3 | Learned a level 5 spell: Fireball 2676 | D:3 | Found a shimmering blue altar of Sif Muna. 3137 | D:4 | Reached skill level 5 in Fire Magic 3222 | D:4 | Shot with an arrow by a centaur Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.9 Fire Magic | 4 5 | 5.0 Conjurations | 2 3 | 3.2 Dodging | | 2.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 7 | || 7 Fire: Hunting sling | 45 | 58 || 103 Cast: Flame Tongue | 65 | 76 || 141 Conjure Flame | | 1 || 1 Sticky Flame | | 1 || 1 Use: Scroll | 2 | 3 || 5 Potion | 1 | 1 || 2 Eat: Chunk | 5 | 8 || 13 Armor: Robe | 14 | 11 || 25 Dodge: Dodged | 27 | 55 || 82