kr3s1m1r Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 7, D:1) a +0 robe a +0 club (6, 8, D:1) a pair of boots (8, 7, D:1) a hobgoblin skeleton (16, 22, D:1) a +0 short sword a jackal skeleton a jackal skeleton a jackal skeleton a bat skeleton (16, 23, D:1) a quokka skeleton a quokka skeleton (17, 15, D:1) 3 poisoned darts (20, 24, D:1) a jackal skeleton (21, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 49, D:1) a dagger (30, 26, D:1) a short sword (35, 15, D:1) a jackal skeleton (36, 0, D:1) a +0 ring mail (42, -5, D:1) a +0 long sword (43, 27, D:1) a jackal corpse (skeletalised by now) (50, 0, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) a dragon-blood talisman (4, -10, D:2) a +0 club (4, 1, D:2) a ball python corpse (6, -6, D:2) a pair of boots (6, -2, D:2) a book of Touch (11, -17, D:2) an adder corpse (16, -12, D:2) a rat corpse (24, -27, D:2) a bat corpse (24, -21, D:2) a whip (25, -29, D:2) 5 stones (29, -19, D:2) 2 boomerangs