Dungeon Crawl Stone Soup version 0.33-a0-226-g4eba2d974d (webtiles) character file. Game seed: 6419614591362304194 8 kr3s1m1r the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on Oct 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:47 (211 turns). kr3s1m1r the Grave Robber (Mummy Necromancer) Turns: 211, Time: 00:01:48 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 5/6 EV: 11 Int: 14 God: Gold: 22 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 4.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Fugue of the Fallen Necr 21% N/A 11% 3 Vampiric Draining Necr 21% 2d7 11% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 32% 2 Animate Dead Necr 21% N/A 36% 4 Anguish Hex/Necr 6% N/A 65% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5789 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A bat comes into view. The bat hits you but does no damage. x2 You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. Your soul wisp touches the bat. Found a club. The bat closely misses you. Your soul wisp barely misses the bat. You miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. There are monsters nearby! You swap places. The bat hits your soul wisp but does no damage. Your soul wisp misses the bat. The bat misses your soul wisp. The bat hits your soul wisp but does no damage. x2 Your soul wisp barely misses the bat. The bat barely misses your soul wisp. The bat hits your soul wisp. The bat barely misses your soul wisp. Your soul wisp touches the bat. The bat dies! Your Spellcasting skill increases to level 3! Something hits your soul wisp but does no damage. x2 The bat closely misses you. Your soul wisp touches the bat. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. x2; Your soul wisp barely misses the bat. You miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. Your soul wisp closely misses the bat. You closely miss the bat. The bat is severely wounded. The bat barely misses you. Your soul wisp barely misses the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! You have reached level 2! You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. Okay, then. You can't drink. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ...######## )..........# .........>.# . ...........# .. ...........###### ... ...>............####... ...........####....... ..........*@......# # ...#...###.......#####.# .....#.†#....###....>.... #### #...♣.♣.♣###........ ..##.................. #.....♣.♣.♣##........# .#...........######.# P....♣.♣......#### # P....##..........# You could see a friendly soul wisp (summoned). Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kr3s1m1r the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 211 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_corner, infiniplex_forest_clump_large, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, infiniplex_forest_end_double, wad_floor_pattern_untrapped Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Soul Splinter || 8 Armour: Robe || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 0 | 118 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 0 | 118 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts