Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 935708149471071403 6 kr3s1m1r the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on Oct 18, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (205 turns). kr3s1m1r the Magician (Djinni Conjurer) Turns: 205, Time: 00:00:44 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 0% Gold: 28 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level h - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 t - Fulminant Prism Conj/Alch 8% 3d7 30% 4 u - Searing Ray Conj 34% 2d5 4% 2 z - Magic Dart Conj 68% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5794 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses you. The magic dart hits the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 The bat attacks as it pursues you! The bat barely misses you. The bat misses you. The magic dart hits the bat. You kill the bat! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin closely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You have reached level 2! The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #.........# ... ##.........# ... #..........# ... #####..........# ... .........(.....# .## #.†........# #..#.#####.# #.g#..g..#.# #.@#####.#.# #..###...#.# #..#.......# #..#.#...#######.## ...# #............. ###.# #...#.#####.## #.#.#...#.###.# #.#.#.........# #.#..##.###.# You could see a hobgoblin. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kr3s1m1r the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kr3s1m1r set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Reached XP level 2. HP: 2/22 MP: 0/0 205 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 14 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 177 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 177 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts