Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5388 (webtiles) character file. Game seed: 16326991509916095462 108 kr4n3 the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Mar 10, 2019. Slain by an orc priest ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:03 (2082 turns). kr4n3 the Conjurer (Draconian Conjurer) Turns: 2082, Time: 00:08:03 Health: -4/33 AC: 5 Str: 10 XL: 4 Next: 58% Magic: 0/17 EV: 12 Int: 16 God: Gold: 127 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . SeeInvis . e - +1 dagger (flame) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ i - amulet of magic regeneration HPRegen 0.11/turn W - ring of magical power MPRegen 0.40/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations + Level 1.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger d - Dazzling Spray Conj/Hex ##.... 16% 3 ###.... s - Searing Ray Conj ###... 3% 2 ##..... z - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut #..... 19% 1 None Sticks to Snakes Tmut #....... 28% 2 ##..... Spider Form Tmut/Pois #......... 50% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 ####... Fulminant Prism Conj/Hex ##........ 45% 4 ####... Force Lance Conj/Tloc ##...... 54% 4 ####... Ice Form Ice/Tmut #....... 88% 4 ####... Blade Hands Tmut #......... 99% 5 ######. Inventory: Hand Weapons e - a +1 dagger of flaming (weapon) Jewellery i - an amulet of magic regeneration (around neck) C - an uncursed ring of ice W - a ring of magical power (left hand) Potions a - a potion of agility {unknown} c - 4 potions of curing {unknown} d - a potion of haste {unknown} g - a potion of flight {unknown} h - 2 potions of cancellation {unknown} j - a potion of might {unknown} k - a potion of degeneration {unknown} Comestibles b - 4 rations {@e1} f - 14 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #................###!.... #.....................>.. #........................ #.....................รท.. #..................#..... #.................##..... #.......................? #######.............##... ##@.).!.#.###.##... ##o#####.# #..##.. .g# .# #..#.# .### #.... .. ##... .. ###. ... #. ... ## You could see an orc priest (blind) and a hobgoblin. Message History Things that are here: a +0 club; an orc corpse Casting: Dazzling Spray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe The spray of energy hits the orc. The orc is severely wounded. The orc is dazzled. The orc closely misses you. You hit the orc. You burn the orc. You kill the orc! Casting: Dazzling Spray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Dazzling Spray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail The spray of energy hits the orc priest. The orc priest is moderately wounded. The orc priest is dazzled. The orc priest hits you with a +0 hand axe. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Hexes | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 28 | 6 || 34 Tailslap | 3 | || 3 Cast: Magic Dart | 68 | 14 || 82 Dazzling Spray | | 6 || 6 Use: Scroll | 4 | 1 || 5 Stab: Invisible | | 1 || 1 Eat: Chunk | 4 | || 4 Armor: Skin | 8 | 1 || 9 Dodge: Dodged | 34 | 6 || 40 Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, minmay_tromino_v4_a D:2: layout_basic D:3: layout_rooms, chequers_ecumenical_altar_simple, first_ration Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kr4n3 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 947 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 1485 | D:2 | Learned a level 2 spell: Searing Ray 1902 | D:3 | Reached skill level 3 in Spellcasting 1930 | D:3 | Found a faded altar of an unknown god. 1935 | D:3 | Learned a level 3 spell: Dazzling Spray 1995 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/8 2071 | D:3 | Reached skill level 5 in Conjurations 2071 | D:3 | Reached skill level 1 in Hexes 2081 | D:3 | HP: 2/33 [orc priest/nerve-wracking pain (10)] 2082 | D:3 | Slain by an orc priest Vanquished Creatures An orc wizard (D:3) 2 adders 4 dart slugs A leopard gecko (D:1) 4 orcs (D:3) 3 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:3) 7 kobolds A quokka (D:3) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:3) 6 rats 48 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.4 | 18.4 | 68.4 | 649.3 Dungeon | 100.0 | 100.0 | 6.4 | 18.4 | 68.4 | 649.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 149 | 6 | 3.9 | 45 | 3 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 35 | 6 | 14.6 | 20 | 3 | 13.0 D:2 | 26 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 88 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------