Dungeon Crawl Stone Soup version 0.32-a0-960-g3814254bd7 (webtiles) character file. Game seed: 11830993029222990560 52 kr4n3 the Apothecary (level 4, 0/49 HPs) Began as a Djinni Conjurer on Apr 17, 2024. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:04:37 (1477 turns). kr4n3 the Apothecary (Djinni Conjurer) Turns: 1477, Time: 00:04:38 Health: 0/49 AC: 26 Str: 6 XL: 4 Next: 8% Gold: 59 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire . . . d - staff of death rCold . . . (no shield) rNeg + . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.28/turn (no ring) %: infuse magic (-1 HP) @: tree-form (expiring), enlightened, very slow A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 59 gold pieces. Inventory: Hand Weapons l - a +0 short sword Missiles b - 7 poisoned darts c - 5 javelins Armour a - a +0 robe (melded) Magical Staves d - a staff of death (weapon) Jewellery e - a +4 ring of protection (left branch) Scrolls i - a scroll of vulnerability Potions g - a potion of heal wounds {unknown} m - a potion of haste {unknown} Skills: + Level 1.7 Fighting + Level 3.1 Dodging + Level 2.4 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Sandblast Erth 36% 2d10 3% 1 x - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16592 Sewer (1/1) Zot: 5930 Altars: Trog Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a crocodile (water, heavily wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! You take 9 damage, and have 23/49 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, heavily wounded, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you but does no damage. You take 1 damage, and have 22/49 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, heavily wounded, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 12/49 hp. MASSIVE DAMAGE!! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, heavily wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. * * * LOW HITPOINT WARNING * * * The crocodile bites you but does no damage. You take 1 damage, and have 11/49 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, severely wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. * * * LOW HITPOINT WARNING * * * The crocodile bites you but does no damage. You take 1 damage, and have 10/49 hp. It was a potion of enlightenment. Your roots keep you in place. Your transformation is almost over. The crocodile bites you! You die... .∩~ ... ~~. ## #≈# ≈# #K!.###≈# #≈# .?∩?~~≈≈# #≈# #≈# ##≈## ##l## ##~~.## ##.♣.## ####...~.#####.~~.~####~ ~~~~~.∩.~≈≈≈≈≈~.~~.~~~~.. #.∩.~~#####..~..####~~ ##...## ##.~~## ##~## ##~## #~# #~# #~# #~# ##†## ##~## You could see a crocodile. Vanquished Creatures 2 adders 2 dart slugs 2 ball pythons (Sewer) 2 endoplasms 4 giant cockroaches 2 hobgoblins (D:1) 4 kobolds 4 bats 3 goblins 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kr4n3 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kr4n3 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 171 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 298 | D:1 | Reached skill level 1 in Fighting 651 | D:2 | Found a bloodstained altar of Trog. 908 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 908 | D:2 | Learned a level 1 spell: Sandblast 908 | D:2 | Saving game... please wait. 1236 | D:3 | Found Wish's Antique Armour Boutique. 1312 | D:3 | Found a glowing drain. 1339 | D:3 | Reached XP level 4. HP: 17/33 MP: 0/0 1408 | Sewer | Entered a sewer 1457 | Sewer | Noticed a crocodile 1477 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, minmay_misc_feat_cross D:2: layout_loops_ring, basic_altar D:3: minmay_chambers_of_threes, layout_loops_ring, serial_shops, shop, gup_sewer_entry_glass Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 5 | || 5 Cast: Magic Dart | 54 | 20 || 74 Use: Scroll | 5 | || 5 Potion | | 2 || 2 Armour: Robe | 12 | || 12 Skin | | 17 || 17 Dodge: Dodged | 12 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1476 | 1396 | 80 | 70 | 1014 | 4 | 369.0 | Dungeon | 1407 | 1327 | 80 | 70 | 979 | 3 | 469.0 | Sewer | 68 | 68 | 0 | 0 | 35 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 628 daAuts D:2: 560 daAuts D:3: 219 daAuts Sewer: 68 daAuts