krabocopter Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 club (3, -9, D:1) a +0 dagger (16, -2, D:1) a +0 scale mail (16, 6, D:1) 3 boomerangs (33, -1, D:1) a cursed +0 robe (36, -12, D:1) 24 bolts (44, -21, D:1) a +1 centaur barding (45, -3, D:1) a +0 ring mail (49, -22, D:1) a +0 whip (55, 14, D:1) a +0 club (61, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -5, D:2) a +0 club (19, 8, D:2) a +0 club (20, 1, D:2) a +0 club (22, -33, D:2) a +0 club (27, -35, D:2) a +0 hand axe (38, -27, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail of Refuge {+Inv rC+ Int+6} (5760 gold) It affects your intelligence (+6). It protects you from cold. It lets you turn invisible. the +1 pair of boots "Sosuliapt" {rElec rF- MP+9 Stlth+} (3820 gold) It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. the +1 short sword "Jarigrio" {drain, +Fly rF+ Int+4} (3490 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. It lets you fly. the amulet of the Falcon {Acrobat rElec Str-5 Dex+3 Stlth+} (4260 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (0, 0, D:3) a +0 cloak (3, 4, D:3) a cursed -1 leather armour (7, -3, D:3) a +0 club (9, -4, D:3) 14 bolts (9, 18, D:3) a +0 club (9, 21, D:3) 15 bolts (10, 17, D:3) 6 large rocks (13, -5, D:3) a +0 leather armour (unseen) (16, 39, D:3) a +0 quarterstaff (19, 4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +1 flail of protection an orc skeleton (2, 21, D:4) a +0 giant club (10, 24, D:4) a +0 trident (34, 25, D:4) a +0 dagger (36, 25, D:4) a +0 leather armour