krakonos Level 1 of the Dungeon (0, 0, D:1) 26 stones (6, 4, D:1) 19 stones (21, -19, D:1) a stone (23, -18, D:1) a +0 club 4 stones (31, 13, D:1) a +0 short sword (33, -5, D:1) 17 stones (33, 11, D:1) a stone (36, 10, D:1) 2 stones (39, 18, D:1) 24 stones (41, 7, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -1, D:2) a +0 club (3, -24, D:2) a +0 robe (4, -26, D:2) a +0 club (21, -33, D:2) a +0 hand axe (21, -19, D:2) a +0 robe (22, -27, D:2) a +0 leather armour (22, -14, D:2) a +0 dagger (22, 9, D:2) 19 bolts (27, -30, D:2) a +0 spear (31, -33, D:2) a +0 club (35, 7, D:2) a +0 club (36, -29, D:2) a +0 spear (36, -18, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 14, D:3) a cursed -1 short sword (14, 5, D:3) a cursed +0 robe (16, 29, D:3) a +0 whip a +0 leather armour (20, 17, D:3) 22 bolts (20, 26, D:3) a +0 dagger a +0 robe a +0 hand axe (24, 11, D:3) 29 arrows (25, 12, D:3) a +0 club (29, 32, D:3) a +0 club (33, 40, D:3) a +0 whip (34, 13, D:3) a +0 club (35, 13, D:3) a +0 club (37, 2, D:3) a +0 leather armour (44, 25, D:3) 2 boomerangs (53, 24, D:3) a +0 hunting sling Level 4 of the Dungeon (12, 47, D:4) a +0 hand axe (30, 23, D:4) 75 sling bullets a +0 hunting sling (31, 43, D:4) 24 arrows (37, 12, D:4) a +0 club (45, 33, D:4) a +0 dagger a +0 robe a +0 leather armour (45, 34, D:4) a +0 club a +0 leather armour (46, 34, D:4) a +0 club a +0 scale mail Level 5 of the Dungeon [Shop] Jukh's Book Shop a book of Necromancy (420 gold) the Compendium of Talismans and Earth (1155 gold) Spells Type Level Known a - Spectral Weapon Hexes/Charms 3 no b - Excruciating Wounds Charms/Necromancy 5 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Ring of Flames Charms/Fire 7 no Trog disapproves of the use of such an item. a book of Flames (490 gold) a book of Changes (350 gold) a book of Party Tricks (700 gold) a book of the Dragon (1260 gold) a book of Geomancy (490 gold) a book of Callings (420 gold) a book of Enchantments (700 gold) a book of Minor Magic (280 gold) a book of Misfortune (280 gold) a Necronomicon (1545 gold) a book of Summonings (980 gold) a book of Cantrips (280 gold) (0, 0, D:5) a +0 shortbow 21 arrows (0, 1, D:5) 2 arrows (0, 2, D:5) an arrow (13, 10, D:5) a +0 club (15, -13, D:5) a +0 leather armour (22, -31, D:5) a +0 trident (24, 7, D:5) a +0 spear (27, 0, D:5) an uncursed ring of attention Level 6 of the Dungeon (0, 0, D:6) 21 bolts (20, 1, D:6) a +0 club (22, 20, D:6) a +0 scale mail (27, -9, D:6) a +0 rapier a +0 leather armour (28, 7, D:6) a +0 giant spiked club (30, -23, D:6) 17 bolts (32, 2, D:6) a throwing net (34, 28, D:6) 14 bolts (38, -10, D:6) 7 arrows a +0 shortbow (39, -8, D:6) a +0 hand axe a +4 chain mail a +0 trident (40, -10, D:6) an arrow (41, -12, D:6) an arrow (41, -10, D:6) a +2 dire flail of holy wrath a +0 ring mail (42, -15, D:6) a +0 ring mail (42, 33, D:6) a +0 trident (42, 34, D:6) a +0 club a +0 leather armour (43, 33, D:6) a +0 halberd a +0 chain mail (44, -10, D:6) 2 arrows (45, 27, D:6) a large rock (46, 29, D:6) a large rock (54, 13, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Noaplaul's Magic Scroll Shoppe a scroll of noise (15 gold) a scroll of fog (30 gold) a scroll of blinking (112 gold) a scroll of immolation (52 gold) [Shop] Qenen's Antique Weapon Boutique a +0 scimitar (76 gold) a +0 trident (66 gold) a +0 falchion (57 gold) a +0 quarterstaff (76 gold) (0, 0, D:7) a +0 giant spiked club a +0 whip (1, 13, D:7) 17 sling bullets (2, -24, D:7) a +0 hand axe (2, -7, D:7) a +0 falchion a cursed +0 hand axe (5, -15, D:7) a +0 leather armour a +0 rapier (7, -15, D:7) a +0 robe a +0 dagger (14, -5, D:7) 3 potions of degeneration a cursed -2 ring of strength (15, -17, D:7) an uncursed staff of power (18, -11, D:7) a +0 hand axe (25, 15, D:7) a +0 war axe 2 boomerangs (26, 14, D:7) a +0 club (26, 15, D:7) a +0 ring mail a +0 hand axe (36, -12, D:7) a +0 flail Level 8 of the Dungeon [Shop] Ogyn Bia's General Store 17 arrows (51 gold) 23 stones (34 gold) 22 poisoned darts (132 gold) a +0 ring mail (60 gold) a fan of gales (600 gold) a +0 pair of boots (67 gold) a scroll of holy word (112 gold) a ration (75 gold) 12 stones (18 gold) (0, 0, D:8) a stone (1, -14, D:8) a +0 falchion of holy wrath (1, 0, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 flail (3, -2, D:8) a +0 hand axe a +0 ring mail (6, -5, D:8) a +0 short sword (11, -9, D:8) a +0 scale mail (18, -7, D:8) a +0 spear (29, -7, D:8) a book of Cantrips (37, 8, D:8) a +0 long sword (38, -1, D:8) a +0 giant spiked club a +0 giant spiked club (41, 3, D:8) a +0 helmet (55, -14, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 2 arrows (5, -24, D:9) a +0 dagger (5, -19, D:9) a +0 short sword (5, -18, D:9) 2 arrows (5, -10, D:9) 2 arrows (6, -14, D:9) 2 arrows (6, -10, D:9) an arrow (6, 10, D:9) a +0 falchion a +0 robe (7, -14, D:9) an arrow a +0 flail (7, -13, D:9) 2 arrows (8, -32, D:9) an arrow (8, -30, D:9) 4 arrows (8, -28, D:9) a +0 shortbow a +0 glaive (8, -27, D:9) a +0 whip of electrocution (8, -26, D:9) a +1 dagger of venom (8, -25, D:9) a +1 short sword of protection (10, -14, D:9) a +0 hand axe a +0 glaive a +0 plate armour (11, -32, D:9) a +0 giant club a +0 giant club (20, -29, D:9) a +0 long sword of slicing (20, -24, D:9) 26 arrows (20, -14, D:9) a +0 halberd of venom the +1 cloak of Marbles {+Inv rElec Str-5} It affects your strength (-5). It insulates you from electricity. It lets you turn invisible. a +2 scimitar of flaming Tun Ywao's Compendium of Dusty Execration Spells Type Level Known a - Slow Hexes 2 no b - Leda's Liquefaction Hexes/Earth 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no Trog disapproves of the use of such an item. the Catalogue of the Puffin Spells Type Level Known a - Fireball Conjuration/Fire 5 no b - Orb of Destruction Conjuration 7 no c - Controlled Blink Translocation 8 no Trog disapproves of the use of such an item. a +1 hunting sling of freezing (22, 15, D:9) a +0 dire flail a +0 giant spiked club (24, -15, D:9) a +0 ring mail (32, -7, D:9) 23 sling bullets (33, -16, D:9) a +2 halberd of venom a +0 robe (34, -4, D:9) 17 arrows (46, -7, D:9) a +2 eveningstar of freezing (50, 4, D:9) a +0 rapier (51, -25, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 1, D:10) an arrow (0, 2, D:10) an arrow (0, 4, D:10) a +0 shortbow 16 arrows (5, -29, D:10) a +0 troll leather armour (8, -26, D:10) 9 arrows (20, -1, D:10) 9 bolts (34, -28, D:10) a +0 short sword a +0 leather armour (34, -27, D:10) a +0 long sword a +0 chain mail (34, -26, D:10) a +0 dagger a +0 scale mail (35, -27, D:10) 2 silver javelins (48, -19, D:10) a +0 dire flail (50, -24, D:10) the +0 ring mail "Kigiocs" {+Fly rF- rN+ rCorr} It makes you vulnerable to fire. It protects you from negative energy. It lets you fly. It provides partial protection from all sources of acid and corrosion. (50, -22, D:10) a cursed -1 hand axe (50, -16, D:10) a +0 hand crossbow (52, -11, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Hakin's General Store a ration (85 gold) a +0 pair of boots (76 gold) a potion of lignification (51 gold) 14 bolts (47 gold) a lightning rod (4/4) (680 gold) a ration (85 gold) (0, 0, D:11) a +0 dagger a +0 leather armour (0, 5, D:11) a +0 short sword (2, -3, D:11) a book of the Earth (2, -1, D:11) a +0 war axe (2, 44, D:11) 16 bolts (8, 23, D:11) 8 boomerangs (10, -5, D:11) a large rock (10, 26, D:11) a cursed -1 spear (10, 31, D:11) a +1 vampiric dagger (11, 0, D:11) a large rock (11, 1, D:11) a large rock (13, -5, D:11) a large rock (20, 1, D:11) a +0 dagger a +0 robe a +0 whip a +0 ring mail (21, 1, D:11) a +0 dagger a +0 robe (22, 1, D:11) a +0 whip a +0 leather armour a +0 glaive a +0 plate armour (22, 2, D:11) a +0 dagger a +0 robe (26, 33, D:11) a cursed +1 falchion a +0 robe (27, 17, D:11) a +0 leather armour (29, 7, D:11) a +0 giant club a +0 giant club (29, 33, D:11) a +0 dagger a +0 robe (29, 34, D:11) a +0 war axe a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (6, 20, D:12) a +0 dagger a +2 robe a +0 giant spiked club (14, 14, D:12) a +0 hand axe (17, 8, D:12) a +0 dagger a +0 robe a +0 mace of protection (18, 8, D:12) a +0 dagger a cursed +0 robe (26, 31, D:12) a +0 whip (27, 31, D:12) a +0 scale mail a +3 spear of venom (28, 31, D:12) a +0 halberd a +0 scale mail (29, 33, D:12) a +0 trident (35, 7, D:12) a cursed -2 giant spiked club a +0 giant club (35, 23, D:12) a +1 war axe of freezing an uncursed ring of flight (35, 26, D:12) a +2 naga barding of flying (35, 44, D:12) a +0 hand axe a +0 plate armour (36, 44, D:12) a cursed +0 dagger a +0 robe 5 large rocks (36, 46, D:12) a +0 whip (42, 28, D:12) a +0 glaive a +0 plate armour (42, 37, D:12) a +0 ring mail (45, 19, D:12) a +0 club a +0 scale mail (45, 20, D:12) a +4 rapier of draining a +0 leather armour a +0 short sword the +8 morningstar "Rodesit" {crush, rC+ rN+ Int-3 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. a +4 plate armour (45, 32, D:12) a +0 whip (46, 19, D:12) a +0 glaive a +0 plate armour (46, 20, D:12) a +0 flail a +0 chain mail (47, 20, D:12) a +0 club (47, 31, D:12) +0 acid dragon scales (48, 0, D:12) a +0 dagger a +0 cloak (51, 15, D:12) a +0 robe Level 13 of the Dungeon (7, -31, D:13) a +0 troll leather armour (11, -30, D:13) 6 boomerangs (11, -4, D:13) a +0 chain mail a +0 club (11, -1, D:13) a +0 ring mail (11, 8, D:13) a +0 ring mail (12, -7, D:13) a +0 whip (13, -1, D:13) a cursed -2 shortbow (14, -5, D:13) a +0 robe (15, -2, D:13) a +0 dagger a +0 robe (15, -1, D:13) a +0 mace a +0 scale mail 2 arrows a +1 scimitar of flaming (18, -1, D:13) 6 arrows (19, 9, D:13) a +2 flail of draining a +0 dagger of speed a +0 robe (20, 9, D:13) a +0 shortbow 17 arrows a +0 hand axe of chopping (22, -28, D:13) a lamp of fire (33, -17, D:13) a +0 troll leather armour (41, -14, D:13) an arrow (41, -13, D:13) 2 arrows (41, -12, D:13) an arrow (41, -10, D:13) a +0 longbow 17 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 club a +0 robe (2, -3, D:14) a +0 war axe (2, 12, D:14) a +0 ring mail (5, -2, D:14) 19 sling bullets (5, 3, D:14) a +0 great mace (5, 4, D:14) a +0 robe (7, -39, D:14) a +0 quarterstaff (8, -32, D:14) 20 sling bullets (14, -21, D:14) an uncursed amulet of magic regeneration (28, -5, D:14) a +0 morningstar (32, -28, D:14) a +0 hand axe (43, -16, D:14) 19 arrows (43, -14, D:14) 2 potions of flight 3 scrolls of amnesia a scroll of random uselessness (49, -26, D:14) a +0 dagger (52, -25, D:14) a +0 giant club a +0 dire flail (54, -12, D:14) a +0 trident (57, -10, D:14) 13 sling bullets (66, -22, D:14) the +2 robe of the Salamander {rElec SInv} It insulates you from electricity. It lets you see invisible. Level 15 of the Dungeon (0, 0, D:15) a +0 hunting sling (3, -16, D:15) a +0 chain mail (9, 8, D:15) a +0 ring mail (12, 2, D:15) a +0 long sword (13, 5, D:15) 5 large rocks (14, -11, D:15) an uncursed ring of positive energy a +5 amulet of reflection an uncursed ring of ice a +3 ring of protection an uncursed amulet of magic regeneration a +0 war axe a scroll of amnesia a +0 dagger a cursed +0 robe (14, -10, D:15) a +0 long sword a +0 robe a +0 halberd (16, -23, D:15) a +0 dagger a +0 leather armour (18, -23, D:15) 4 bolts (19, -23, D:15) 2 bolts (19, -4, D:15) a +0 hunting sling (20, -23, D:15) a bolt (23, -23, D:15) a cursed -2 arbalest 11 bolts (24, -23, D:15) a cursed -2 arbalest 28 bolts (24, 6, D:15) 15 arrows (25, -22, D:15) a +0 arbalest 28 bolts (26, -22, D:15) a +0 leather armour a bolt (27, -22, D:15) a +0 arbalest 16 bolts (27, -21, D:15) a +0 shortbow 4 arrows a cursed ring of attention (27, -20, D:15) an arrow a bolt (29, -13, D:15) a +0 ring mail (29, 7, D:15) a +0 plate armour (32, 8, D:15) a +0 long sword (36, 12, D:15) a +0 mace (37, -14, D:15) a +0 buckler (41, -6, D:15) 5 silver javelins the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (9, 7, Lair:1) the +6 great sword of Abuse {vamp, *Noise +Rage MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It lets you go berserk. It may make noises in combat. (9, 8, Lair:1) 18 gold pieces (10, 6, Lair:1) a scroll of identify (11, 6, Lair:1) a +0 plate armour (13, 11, Lair:1) a cursed -1 hunting sling a +0 quarterstaff 32 sling bullets a +1 leather armour of fire resistance (15, 11, Lair:1) a sling bullet (17, 12, Lair:1) a sling bullet (20, -34, Lair:1) a +0 club (33, -36, Lair:1) a cursed +0 dire flail (34, -40, Lair:1) a +0 plate armour (37, -14, Lair:1) a +0 trident (37, -4, Lair:1) a +0 ring mail (41, -40, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -1 mace (1, -7, Lair:2) a +0 glaive (3, -39, Lair:2) a +0 ring mail (9, -41, Lair:2) a +0 great sword (32, -38, Lair:2) a +0 scale mail 2 silver javelins a +1 halberd (36, -35, Lair:2) a silver javelin (37, -35, Lair:2) a silver javelin (44, -39, Lair:2) a +0 pair of boots (47, -48, Lair:2) a +0 ring mail (47, -35, Lair:2) a +0 hand axe a cursed +0 leather armour (57, -3, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (65, -42, Lair:2) a +0 robe (71, -18, Lair:2) a +0 robe Level 3 of the Lair of Beasts (2, -17, Lair:3) 13 sling bullets (3, -26, Lair:3) a +4 ring of intelligence (4, -3, Lair:3) a +0 war axe (5, 11, Lair:3) 9 arrows (12, 10, Lair:3) a +0 plate armour (12, 20, Lair:3) a +0 chain mail (13, 13, Lair:3) a +0 long sword (13, 27, Lair:3) a +0 hunting sling (18, -5, Lair:3) an uncursed ring of fire (24, 18, Lair:3) 7 silver boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Debilitation (7, -7, Lair:4) a cursed +0 ring mail (14, -10, Lair:4) 7 arrows (19, 27, Lair:4) 12 curare-tipped darts the +1 ring mail of Absolutism {+Blink} It lets you blink. 5 atropa-tipped darts the +5 battleaxe of Corporal Punishment {vamp, *Rage rC+ Int+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It protects you from cold. It may make you go berserk in combat. 4 boomerangs of dispersal (20, 31, Lair:4) a +0 flail (22, 26, Lair:4) a +0 ring mail (40, 30, Lair:4) a +0 dagger a +0 robe (54, -6, Lair:4) a +0 leather armour (56, 15, Lair:4) a +0 leather armour of cold resistance (61, 17, Lair:4) a cursed -3 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (24, 30, Lair:5) a +2 hand axe of venom a +2 antimagic battleaxe (52, 25, Lair:5) 6 large rocks Level 6 of the Lair of Beasts (12, -1, Lair:6) a +0 falchion (22, 33, Lair:6) a +0 chain mail (24, 12, Lair:6) a +0 trident (24, 15, Lair:6) a +2 helmet of intelligence (25, 12, Lair:6) 5 sling bullets (26, 12, Lair:6) a +0 robe (26, 13, Lair:6) a +1 hand axe of venom (26, 15, Lair:6) the cursed +1 chain mail of Distant Worlds {Stlth+} It makes you more stealthy. It has a curse placed upon it. (33, -8, Lair:6) a +0 hand axe (62, 32, Lair:6) 25 bolts Level 1 of the Pits of Slime (3, 15, Slime:1) 2 stones Level 2 of the Pits of Slime (0, 0, Slime:2) a +1 executioner's axe of chopping (3, 1, Slime:2) a stone (4, 0, Slime:2) a stone (5, 0, Slime:2) 2 stones