krech Level 1 of the Dungeon (0, 0, D:1) 16 arrows (9, 1, D:1) a +0 robe (-1, 2, D:1) a +0 dagger (9, 5, D:1) 18 stones (26, 7, D:1) a +0 dagger a +0 dagger (27, 7, D:1) a stone (-4, 11, D:1) 26 stones (0, 16, D:1) a +0 whip (20, 17, D:1) a stone (-16, 20, D:1) a +0 dagger 2 stones a rotting kobold corpse (20, 21, D:1) 12 stones (-22, 22, D:1) a rotting rat corpse (-7, 22, D:1) a giant newt corpse (skeletalised by now) (20, 25, D:1) 13 stones a +0 hunting sling a goblin corpse (9, 26, D:1) a cursed -3 club a hobgoblin corpse (skeletalised by now) (20, 26, D:1) a +0 short sword (9, 28, D:1) a +0 spear (20, 32, D:1) a jackal corpse (-22, 34, D:1) a rotting rat corpse (1, 36, D:1) 4 stones a kobold corpse (skeletalised by now) (19, 37, D:1) 13 stones (22, 37, D:1) a goblin corpse (skeletalised by now) (-1, 39, D:1) a stone (-20, 46, D:1) a stone (-19, 46, D:1) 2 stones a rat corpse (skeletalised by now) (-13, 46, D:1) a +0 dagger a stone (-12, 47, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a meat ration