krech Level 1 of the Dungeon (3, 0, D:1) a +0 leather armour (-3, 3, D:1) 6 javelins of penetration (-19, 5, D:1) a +0 club (-28, 11, D:1) a +0 short sword (0, 11, D:1) 12 arrows (0, 15, D:1) a stone (1, 16, D:1) a +0 dagger (3, 16, D:1) a stone (3, 17, D:1) a stone (3, 18, D:1) a stone (-22, 20, D:1) a +0 dagger (-34, 21, D:1) a +0 scale mail (-14, 21, D:1) a +0 scale mail (-2, 23, D:1) 20 stones (-25, 29, D:1) a +0 scale mail (-24, 29, D:1) a +0 club (-18, 29, D:1) a +0 hand axe (-39, 30, D:1) 26 stones (-32, 32, D:1) a +0 robe (-8, 32, D:1) a +0 dagger (1, 32, D:1) 23 arrows (-5, 34, D:1) a +0 ring mail (-8, 35, D:1) a scroll of immolation (-44, 37, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a rotting jackal corpse (-4, 3, D:2) a rotting adder corpse (19, 7, D:2) an adder skeleton (7, 11, D:2) a +0 robe (21, 14, D:2) a stone (22, 15, D:2) a stone (-4, 16, D:2) a +0 club (22, 17, D:2) a stone (-7, 18, D:2) a scroll of identify (22, 22, D:2) a +0 club (23, 22, D:2) a cursed -1 club a goblin corpse (skeletalised by now) (22, 23, D:2) a +0 hand axe (20, 27, D:2) a rat corpse (15, 31, D:2) a +0 whip (16, 31, D:2) a +0 whip