krech Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 3, D:1) a +0 club (-15, 7, D:1) a cursed +0 club (1, 7, D:1) 29 stones (-45, 30, D:1) 2 stones (-49, 31, D:1) a +0 dagger 2 stones (-48, 31, D:1) a +0 club (-41, 31, D:1) a stone (-16, 42, D:1) 18 stones (-36, 44, D:1) a +0 leather armour (1, 50, D:1) 14 stones 24 sling bullets (3, 52, D:1) a +0 club (-32, 53, D:1) a +0 club 4 stones (-21, 53, D:1) 34 arrows (-16, 53, D:1) a +0 mace (-26, 54, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 12 stones (2, 2, D:2) a +0 whip 22 arrows (11, 9, D:2) a +0 club (-24, 17, D:2) a +0 scale mail (17, 17, D:2) 18 sling bullets (21, 19, D:2) a +0 dagger (-24, 23, D:2) 22 stones (-21, 23, D:2) a giant newt skeleton (-5, 28, D:2) a jackal skeleton (-3, 28, D:2) a jackal corpse (skeletalised by now) (-24, 32, D:2) a ball python skeleton (10, 34, D:2) a giant newt corpse (skeletalised by now) (24, 34, D:2) 29 stones (15, 35, D:2) a +0 club (19, 37, D:2) 2 stones (-9, 39, D:2) a rat skeleton (13, 48, D:2) a +0 leather armour (34, 50, D:2) a +0 club a goblin corpse (rotten by now) (15, 53, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (-16, 3, D:3) a +0 club (20, 4, D:3) a +0 hand axe