krfreak Level 1 of the Dungeon (0, 0, D:1) 6 javelins (8, 1, D:1) 23 sling bullets (25, 7, D:1) 24 stones (12, 9, D:1) a +0 robe (-1, 11, D:1) 20 bolts (-21, 16, D:1) 19 bolts (20, 16, D:1) a +0 dagger (-30, 18, D:1) a +0 club (-16, 20, D:1) 14 stones (2, 22, D:1) a +0 club (20, 23, D:1) a +0 dagger (7, 25, D:1) 15 arrows (-17, 26, D:1) 20 sling bullets (12, 26, D:1) a +0 hand axe (-17, 33, D:1) a +0 club (-18, 45, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 spear "Blob" {venom, *Contam +Blink rF- rC+} (3200 gold) It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from cold. It lets you blink. It causes magical contamination when unequipped. the +2 helmet of Instinct {Stlth+} (2430 gold) It makes you more stealthy. the +10 hand axe "Roir" {freeze, rPois rF+++ Str+3 Dex-3} (10110 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-3). It renders you almost immune to fire. It protects you from poison. the +9 dagger of False Accusations {elec, rPois} (6120 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. (0, 0, D:2) a +0 leather armour (16, 6, D:2) a +0 helmet (17, 14, D:2) 4 tomahawks (9, 29, D:2) a +0 dagger (-2, 36, D:2) a potion of brilliance (-1, 36, D:2) a +0 club (10, 37, D:2) a +0 club (13, 40, D:2) a rat skeleton