krfreak Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -16, D:1) a +0 club (5, -15, D:1) a +0 whip (10, -15, D:1) a +0 club (28, -40, D:1) a cursed -1 club (32, -2, D:1) a cursed +0 dagger (36, -16, D:1) a +0 club (40, -43, D:1) 15 arrows (41, -14, D:1) a +0 spear (45, -30, D:1) a +0 club (45, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -4, D:2) a +0 club (10, -8, D:2) a +0 club (20, -22, D:2) 9 poisoned needles (20, -18, D:2) 4 poisoned arrows (23, -17, D:2) a +0 short sword (41, -34, D:2) 8 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 27, D:3) a +0 short sword (6, 33, D:3) a +0 whip (9, 39, D:3) a +0 giant spiked club (13, 21, D:3) a +0 robe (14, 36, D:3) a +0 club (17, 11, D:3) a +2 flail of protection a +0 leather armour (17, 22, D:3) a +0 dagger (34, 9, D:3) a +0 trident (34, 12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour (12, -30, D:4) a +0 mace a +0 leather armour (13, -33, D:4) a +0 quarterstaff (13, -31, D:4) a +0 hand axe (13, -30, D:4) a +0 leather armour a +1 dagger of venom a +0 robe a +0 dagger (15, -2, D:4) a +0 arbalest (32, -28, D:4) a +0 leather armour (40, -9, D:4) 19 arrows (42, -43, D:4) a +0 ring mail (51, -18, D:4) a +0 short sword a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 23, D:5) a +0 scale mail (2, 24, D:5) a +0 flail a +2 mace of protection a +0 ring mail (5, 45, D:5) a +0 cloak (7, 2, D:5) a +0 robe (18, 1, D:5) a +0 war axe (19, 33, D:5) 10 bolts (23, 11, D:5) a +0 plate armour (27, 3, D:5) 17 poisoned needles (29, 0, D:5) a +2 mace of holy wrath (29, 23, D:5) a +0 giant spiked club (34, -2, D:5) a +0 helmet (42, -2, D:5) 16 bolts of frost (45, 47, D:5) 14 arrows (49, 19, D:5) the cursed +0 cloak of the Engineer {rCorr Int+7 Dex-2 Slay+2} It affects your intelligence (+7). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from acid and corrosion. It has a curse placed upon it. Level 6 of the Dungeon [Shop] Upuricogy's Weapon Emporium a +0 whip (30 gold) 17 arrows of flame (102 gold) a +0 glaive (78 gold) 8 arrows of dispersal (57 gold) the +7 falchion of Psychosis {venom, +Inv} (631 gold) It poisons the flesh of those it strikes. It lets you turn invisible. a +0 hunting sling (18 gold) the +8 arbalest of Fuklil {elec, +Inv rN+} (832 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. It lets you turn invisible. a +0 short sword (36 gold) a +0 spear (36 gold) (0, 0, D:6) a +0 dagger (18, 10, D:6) 20 bolts (20, 9, D:6) a +1 antimagic short sword (25, -21, D:6) a +0 chain mail (25, 27, D:6) a +0 ring mail (26, -21, D:6) a +0 scale mail a +0 ring mail (26, -7, D:6) a plain deck of summoning (26, -6, D:6) a +0 hand axe (27, -21, D:6) a +0 trident a +0 scale mail (28, -21, D:6) a +2 war axe of freezing a +0 chain mail (31, 3, D:6) 24 arrows a +0 shortbow (31, 6, D:6) 2 arrows (31, 8, D:6) an arrow (31, 9, D:6) 2 arrows (31, 10, D:6) an arrow (32, 3, D:6) a +0 long sword (33, -12, D:6) a +0 quarterstaff (35, -10, D:6) a +0 leather armour (35, 34, D:6) a +0 antimagic giant spiked club (37, 34, D:6) a +0 robe (44, 8, D:6) a +0 whip (50, 7, D:6) a +0 chain mail (52, -3, D:6) a +0 hand axe (53, 0, D:6) 16 bolts (53, 18, D:6) a +0 buckler (62, 10, D:6) 17 sling bullets Level 7 of the Dungeon [Shop] Jecw's Armour Shoppe a +0 plate armour (322 gold) a +0 helmet (63 gold) a +0 centaur barding (322 gold) a +2 chain mail of cold resistance (301 gold) a cursed +0 robe (1 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 pair of boots of running (581 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) the -4 cloak of Acraj {Stlth+} (1 gold) It makes you more stealthy. [Shop] Mulemoro's Jewellery Boutique an uncursed ring of see invisible (210 gold) the ring of Shaolin {EV+8} (1792 gold) [ring of evasion] It affects your evasion (+8). a +4 ring of dexterity (378 gold) an uncursed amulet of harm (420 gold) a cursed -4 ring of evasion (28 gold) an uncursed ring of ice (350 gold) the ring of Morality {rCorr *Drain rElec MP+9 Slay+5} (691 gold) [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It affects your magic capacity (+9). It causes draining when unequipped. an uncursed ring of sustain attributes (245 gold) the amulet of the Forsaken Demons {RegenMP Int+9} (782 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+9). an uncursed ring of see invisible (210 gold) [Shop] Jaupycidd's Jewellery Shoppe a cursed ring of loudness (54 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of flight (210 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of sustain attributes (210 gold) a +5 ring of protection (660 gold) [Shop] Quxzethre's Distillery a potion of magic (112 gold) a potion of flight (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of lignification (42 gold) 2 potions of curing (84 gold) a potion of cancellation (112 gold) (0, 0, D:7) a +0 scale mail (2, 20, D:7) a +0 dagger (3, 19, D:7) a +0 leather armour (3, 20, D:7) a cursed +0 leather armour a +0 mace 3 potions of degeneration (3, 21, D:7) a +0 leather armour a +0 dagger a +0 robe a cursed -3 club (8, 13, D:7) a cursed -3 club a +0 dire flail a +0 plate armour (9, 13, D:7) a +0 club (9, 22, D:7) a +0 short sword a +0 robe a +0 dagger (9, 30, D:7) a +3 antimagic mace a cursed -1 animal skin (10, 12, D:7) a +0 mace a +0 ring mail a +0 club a +0 blowgun 7 poisoned needles (10, 13, D:7) a +0 club a +0 blowgun 20 poisoned needles a cursed +0 short sword (11, -10, D:7) a steam dragon hide (12, 12, D:7) a +0 chain mail (12, 18, D:7) a +0 mace a +0 chain mail (16, 3, D:7) a +0 animal skin (21, 31, D:7) a +2 whip of electrocution a +0 robe (21, 33, D:7) a +0 leather armour a +0 hand axe (25, 29, D:7) a +0 short sword (28, 34, D:7) 12 poisoned needles (29, 15, D:7) a +0 halberd (30, 15, D:7) a +0 spear (33, 14, D:7) a +0 quarterstaff a +0 robe a +0 flail (37, 14, D:7) a +0 club (41, 21, D:7) 15 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a cursed -3 mace (3, 5, D:8) a +0 war axe (14, -14, D:8) a +0 club (15, -14, D:8) a +0 halberd 16 arrows a +0 shortbow (15, 10, D:8) 22 arrows (16, -14, D:8) a +0 halberd (18, 15, D:8) a +0 dagger (20, -4, D:8) a +0 flail (24, -21, D:8) a +0 scale mail (24, -5, D:8) a +0 long sword a +0 chain mail (25, -5, D:8) a +0 dagger a +0 robe (42, -10, D:8) a +0 shortbow 12 arrows (43, -8, D:8) an arrow (43, -7, D:8) 2 arrows (43, -6, D:8) an arrow (43, -5, D:8) an arrow (48, -7, D:8) 4 tomahawks a +0 short sword (48, -6, D:8) a cursed -2 whip (49, -8, D:8) a +0 ring mail (50, -3, D:8) a tomahawk (50, 9, D:8) a +0 leather armour a +2 war axe of freezing a +0 short sword (51, -8, D:8) a +0 scale mail a +0 war axe (54, -8, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant club a +0 spear Level 9 of the Dungeon (3, 20, D:9) a cursed +0 spear (4, -2, D:9) a +0 dagger (13, 30, D:9) a +0 giant club (17, 2, D:9) 2 arrows (18, -16, D:9) a +0 leather armour (18, -15, D:9) a +0 flail a +0 flail a +0 dagger a +0 robe (18, 4, D:9) a +0 shortbow 12 arrows (19, -15, D:9) a +0 dagger a +0 robe (19, 5, D:9) a +0 chain mail (31, -5, D:9) a +0 halberd (50, 31, D:9) a +0 chain mail (58, 27, D:9) a +0 shortbow 14 arrows (59, -10, D:9) a +0 dagger a +3 scale mail (59, -6, D:9) a +0 leather armour (59, 23, D:9) an arrow (59, 24, D:9) 2 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (8, -4, D:10) a +0 hand axe (9, 23, D:10) 20 bolts (9, 28, D:10) 13 arrows (17, 38, D:10) an uncursed staff of poison (41, -10, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 giant club (43, 28, D:10) a +0 giant spiked club (48, 44, D:10) a troll hide (60, -11, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, 5, Lair:1) 20 arrows (35, 8, Lair:1) a +0 quarterstaff (40, -9, Lair:1) a phantom mirror (45, -23, Lair:1) a +0 robe (50, -20, Lair:1) 2 potions of degeneration (56, -13, Lair:1) a -3 scimitar (57, 5, Lair:1) a +0 leather armour (58, -17, Lair:1) 20 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (8, -29, Lair:2) a +0 scale mail (18, -11, Lair:2) 18 poisoned bolts (30, -11, Lair:2) 10 bolts of frost (38, -11, Lair:2) a wand of acid (0/15) a wand of lightning (0/15) a +0 shield (41, -17, Lair:2) a +0 leather armour (41, -12, Lair:2) a river rat corpse (skeletalised by now) (44, -13, Lair:2) a +0 scale mail (50, -33, Lair:2) a +0 whip (56, -1, Lair:2) a +0 blowgun Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (4, -22, Lair:3) the +2 robe "Nodwa Fua" {rC+ Dex+2 Slay+2 Stlth+} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It makes you more stealthy.