krfreak Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -12, D:1) 25 arrows (24, 34, D:1) 19 sling bullets (29, 7, D:1) a +0 helmet (29, 10, D:1) a +0 whip (34, -8, D:1) a +0 mace Level 2 of the Dungeon (17, 28, D:2) a +0 dagger a cursed +0 robe (19, 24, D:2) a +0 leather armour (21, 27, D:2) a +0 robe (24, 15, D:2) a +0 robe (26, 16, D:2) a +0 ring mail (29, 16, D:2) a +0 short sword (33, -2, D:2) a +0 plate armour (33, 25, D:2) a +0 dagger (40, 19, D:2) a +0 ring mail (41, 23, D:2) a cursed -1 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -21, D:3) a +0 dagger (8, 23, D:3) a +0 hand axe (29, -22, D:3) a +0 ring mail (37, -21, D:3) 17 sling bullets (38, 8, D:3) a +0 club (49, -11, D:3) 8 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 0, D:4) a +0 leather armour a +0 falchion (6, 25, D:4) a +0 leather armour a +0 falchion (19, 26, D:4) a +0 club (27, 32, D:4) a +0 trident (31, -16, D:4) a +0 leather armour a +0 falchion of slicing (33, 8, D:4) a +0 ring mail a +0 short sword (39, -18, D:4) 13 arrows (49, 26, D:4) a +0 ring mail a +0 short sword (64, -9, D:4) a +0 giant club a cursed -1 giant club (66, 24, D:4) a +0 trident (67, 23, D:4) a +0 club (67, 24, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gorikkown's Food Shoppe a meat ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) a slice of pizza (18 gold) a meat ration (60 gold) a beef jerky (18 gold) (0, 0, D:5) a +0 club (3, -29, D:5) a +2 halberd of venom (3, -21, D:5) a +0 dagger (8, -3, D:5) a cursed -3 hand axe (20, -32, D:5) a +0 cloak (21, 0, D:5) a +0 flail a +0 scale mail (22, -19, D:5) a +2 antimagic spear a +0 ring mail a +0 buckler a +0 mace (23, 0, D:5) a +0 club (24, -7, D:5) a +0 spear (26, -12, D:5) a +0 dagger a +0 club a +0 dagger a +0 robe (30, -43, D:5) a +0 falchion a +0 ring mail (31, -22, D:5) a +0 mace (32, -23, D:5) a +0 flail a +0 leather armour (41, -30, D:5) a +0 dagger (43, -24, D:5) a +0 dagger a +0 leather armour a +1 mace of protection a +0 falchion (44, -24, D:5) a +0 war axe (45, -10, D:5) a +0 short sword (47, -32, D:5) a +0 short sword (52, -8, D:5) a +0 robe the cursed +2 dagger of Trauma {antimagic, rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It has a curse placed upon it. (52, 0, D:5) an uncursed ring of resist corrosion (52, 3, D:5) an arrow (52, 5, D:5) a +0 shortbow 15 arrows Level 6 of the Dungeon (9, 0, D:6) a +0 rapier a +0 leather armour (10, -1, D:6) a +0 flail (10, 0, D:6) a +0 long sword a +0 leather armour (12, 15, D:6) a wand of confusion (0/48) (18, 19, D:6) a +0 robe (22, 19, D:6) a +2 vampiric dagger a +0 rapier (23, -3, D:6) a +0 long sword (24, -3, D:6) a cursed +0 ring mail (31, -7, D:6) a +0 mace (31, 18, D:6) 23 bolts (33, 21, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 leather armour (1, 44, D:7) a +0 dagger (2, 3, D:7) a +0 dagger a +0 robe a +0 scale mail (2, 4, D:7) a +0 long sword a +0 chain mail (6, 39, D:7) a +0 spear (9, 9, D:7) a +0 whip a +0 leather armour (18, 16, D:7) a +0 dagger a +0 robe (19, 16, D:7) a +0 scimitar a +0 plate armour (28, 11, D:7) a +0 dagger a +0 robe (29, 10, D:7) a cursed -2 short sword (31, 28, D:7) a cursed -3 giant club (31, 38, D:7) a cursed +0 whip (49, 3, D:7) a +0 flail a +0 ring mail (50, 4, D:7) a +0 dagger a +0 dagger a +0 robe (55, 8, D:7) a +0 club Level 8 of the Dungeon [Shop] Raotom's Assorted Antiques a scroll of magic mapping (87 gold) a wand of lightning (8/15) (300 gold) a scroll of magic mapping (87 gold) a +0 battleaxe (162 gold) a wand of enslavement (9/24) (275 gold) a cursed +0 large shield (37 gold) a potion of magic (200 gold) a scroll of magic mapping (87 gold) a potion of mutation (62 gold) a lantern of shadows (500 gold) (0, 0, D:8) 10 bolts of flame (2, 7, D:8) a +0 plate armour (16, 20, D:8) a +0 giant club (16, 55, D:8) a +0 dagger (16, 56, D:8) a +0 short sword a +0 leather armour a +0 flail (19, 47, D:8) an arrow (20, -4, D:8) a cursed +0 robe (20, 45, D:8) an arrow (22, 47, D:8) a +0 dagger a +0 flail (23, 34, D:8) a cursed -1 falchion (23, 47, D:8) a +4 shortbow 17 arrows (24, 47, D:8) a +0 dagger a +0 leather armour (30, 11, D:8) 25 arrows (34, 53, D:8) the +7 dagger of Tumult {flame, rElec rF+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. (39, 14, D:8) 3 needles of sleeping (40, 12, D:8) a +0 short sword a +0 chain mail (40, 13, D:8) a +0 dagger a +0 robe (56, 11, D:8) a +0 flail (64, -2, D:8) 4 curare-tipped needles Level 9 of the Dungeon (5, 11, D:9) a +0 giant club (6, -34, D:9) a +0 giant spiked club a +0 giant spiked club (7, -34, D:9) a +0 long sword (14, -23, D:9) a +0 short sword (25, -12, D:9) a +0 giant spiked club (35, 3, D:9) a +0 club a +0 leather armour (36, 2, D:9) a +0 club a +0 ring mail (42, -15, D:9) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (43, -15, D:9) a +0 ring mail (51, 1, D:9) a +0 dagger a +0 robe (58, -4, D:9) a +0 helmet (58, 14, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 broad axe (0, 25, D:10) a +0 pair of gloves (2, -8, D:10) a +0 hand axe (13, -9, D:10) 14 bolts (22, -6, D:10) a +0 flail (32, -10, D:10) 5 arrows (33, -8, D:10) a +0 shortbow 24 arrows (37, -4, D:10) a cursed -1 hand axe Level 11 of the Dungeon (0, 0, D:11) 19 arrows (29, 19, D:11) 2 potions of cure mutation (30, 27, D:11) a +0 trident (37, 18, D:11) a porcupine corpse (38, 27, D:11) a curare-tipped needle (39, 17, D:11) a sheep corpse (41, 33, D:11) a +0 robe (42, 16, D:11) 5 needles of confusion