krfreak the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +0 broad axe of freezing (61, 8, D) a +2 eveningstar of draining (61, 9, D) a +3 shield a +3 buckler (62, 0, D) the Disquisition on Execration and Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Confusing Touch Hexes 1 c - Swiftness Charms/Air 2 d - Ensorcelled Hibernation Hexes/Ice 2 e - Lightning Bolt Conjuration/Air 5 f - Tornado Air 9 (62, 1, D) a crystal ball of energy (62, 8, D) a +0 battleaxe of freezing (63, 1, D) 10 potions of heal wounds {@q2} (63, 8, D) a +2 war axe of distortion (68, 0, D) a +2 spear of freezing (70, 8, D) a +1 hunting sling of freezing (70, 9, D) an uncursed staff of fire (71, 16, D) 4 potions of heal wounds (71, 17, D) a box of beasts (71, 26, D) a sack of spiders (71, 27, D) a +5 ring of strength (72, 8, D) a +1 dagger of venom (72, 9, D) a book of Battle (72, 17, D) the +5 quick blade of Yredelemnul's Approval {venom, Str-4 Int+5 SInv Stlth-} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+5). It lets you see invisible. It makes you less stealthy. (72, 18, D) a +5 bardiche (72, 26, D) an uncursed amulet of guardian spirit (72, 27, D) a +1 plate armour of poison resistance (73, 1, D) a +3 whip of venom (73, 16, D) a crystal ball of energy (73, 17, D) a lamp of fire (73, 26, D) a +0 rapier (73, 27, D) a +1 dagger of draining (75, 1, D) a +1 trident of protection