krfreak Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -5, D:1) a +0 whip (12, -30, D:1) 14 sling bullets (13, -14, D:1) a +0 club a +0 leather armour (27, -7, D:1) a +0 dagger (33, -4, D:1) a +0 hand axe (42, -21, D:1) a +0 short sword (44, -9, D:1) a +0 short sword (44, -7, D:1) 16 arrows (45, -30, D:1) 15 arrows (55, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a +2 leather armour (15, -13, D:2) 15 bolts (34, -10, D:2) a +0 leather armour (34, -5, D:2) a +0 short sword (36, -11, D:2) a +0 dagger (41, -14, D:2) a +1 mace of protection (42, 17, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (11, 7, D:3) a +0 leather armour (16, 23, D:3) a +0 club (26, 11, D:3) a +0 ring mail (28, 4, D:3) a +0 club (29, 16, D:3) a +0 dagger (30, -7, D:3) a +0 club (42, -6, D:3) a +0 club (45, -7, D:3) a +0 dagger (47, -5, D:3) a +0 long sword (59, 5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (27, 44, D:4) a +0 leather armour (32, 9, D:4) 27 arrows (32, 12, D:4) a +0 whip a +0 ring mail (33, 11, D:4) a +0 leather armour (34, 11, D:4) 10 bolts (40, 14, D:4) a +0 ring mail (46, 42, D:4) a +0 hunting sling (46, 59, D:4) a +0 robe a +0 dagger (46, 60, D:4) a +0 short sword (47, 13, D:4) a +0 hand axe (47, 58, D:4) a +0 club a +0 scale mail (47, 59, D:4) a +0 leather armour a +0 club (48, 10, D:4) a +0 mace a +0 chain mail a +0 club (49, 45, D:4) a +0 leather armour (53, 11, D:4) a cursed +0 war axe (57, 47, D:4) a +0 club a +0 leather armour (59, 28, D:4) a +0 war axe a +0 robe Level 5 of the Dungeon [Shop] Geuf's Antique Weapon Shoppe a +0 war axe (101 gold) a +0 halberd (116 gold) a cursed -1 spear (2 gold) a +2 mace of venom (452 gold) a +0 war axe (101 gold) a +0 whip (72 gold) a +0 trident (101 gold) a +2 great mace of protection (574 gold) a +2 war axe of venom (469 gold) a +0 dagger (58 gold) a +0 arbalest (130 gold) a +2 hunting sling of freezing (426 gold) the +3 hunting sling of Kismet {freeze, rF- rN+++ Str-2 Dex+8} (1487 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+8). It makes you vulnerable to fire. It renders you almost immune to negative energy. a +0 dagger (58 gold) (0, 0, D:5) 17 arrows (6, 7, D:5) a +0 giant spiked club (33, 13, D:5) a +0 hand axe (38, 30, D:5) a +0 halberd (40, 53, D:5) a +0 war axe (48, 24, D:5) a +0 giant spiked club (55, 21, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (10, -7, D:6) a +0 dagger of protection (unseen) (11, -10, D:6) a +1 dagger of draining a +0 robe an orc corpse (11, -8, D:6) a +0 dagger a +0 robe an orc corpse (11, -1, D:6) a sling bullet (12, -2, D:6) a sling bullet