krgfvk Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 2, D:1) 5 stones (4, 2, D:1) a +0 club (6, 1, D:1) a +0 dagger (11, 2, D:1) a +0 whip 2 stones (15, 10, D:1) a +0 sling (23, 39, D:1) a +0 dagger (25, 21, D:1) a +0 club (25, 40, D:1) a +0 leather armour (29, 16, D:1) a +0 club (31, 38, D:1) a +0 club (33, 2, D:1) a +0 dagger (37, 31, D:1) a +0 short sword (42, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (10, -43, D:2) 4 stones (31, -11, D:2) 5 stones (34, -39, D:2) a +0 club (37, -15, D:2) a +0 club a +0 robe (38, -28, D:2) a +0 dagger a +0 club a +0 club a +0 short sword a +0 animal skin a +0 helmet (38, -27, D:2) a +0 dagger a +0 sling a +0 dagger a +0 dagger (38, -25, D:2) a +0 club (39, -6, D:2) 4 stones (40, -28, D:2) a +0 club (44, -50, D:2) a +0 whip (54, -37, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of poison (1, 14, D:3) a hobgoblin corpse (12, 14, D:3) a +0 whip a stone (15, -7, D:3) 17 gold pieces (17, -1, D:3) 3 stones (18, 23, D:3) a hobgoblin corpse (18, 25, D:3) 9 gold pieces (22, 1, D:3) a jackal corpse (22, 2, D:3) a jackal corpse (26, 26, D:3) a potion of heal wounds