kristalshard Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a +0 dagger (8, -20, D:1) a +0 robe (8, -14, D:1) a +0 leather armour (16, -1, D:1) a +0 club (16, 0, D:1) a +0 short sword a +0 dagger (20, 4, D:1) a +0 short sword (23, 28, D:1) a +0 dagger (37, 21, D:1) a +0 robe (37, 24, D:1) a +0 dagger (38, -7, D:1) a +0 scale mail (38, 1, D:1) 5 stones (39, 20, D:1) a +0 scale mail (40, -10, D:1) a +0 dagger (44, 13, D:1) a +0 hand axe (45, 9, D:1) a +0 club (49, -5, D:1) a +0 sling (50, -6, D:1) a +0 mace (54, -8, D:1) a +0 dagger (55, -13, D:1) a +0 robe (57, 7, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 whip (still there?) the +6 short sword "Rummage" {flame, Drain rElec rC+ Dex+8} (still there?) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+8). rC: It protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a gnoll corpse (still there?) (8, -4, D:2) a bat corpse (9, -1, D:2) 4 stones (12, 17, D:2) a bat corpse (skeletalised by now) (15, -5, D:2) a +0 spear