Dungeon Crawl Stone Soup version 0.22-a0-142-g91cc6d715c (webtiles) character file. 2 kroki the Grave Robber (level 1, 0/13 HPs) Began as a Gnoll Necromancer on Feb 5, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (46 turns). kroki the Grave Robber (Gnoll Necromancer) Turns: 46, Time: 00:00:22 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 7.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None A - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, kroki the Gnoll Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Okay, then. Memorise Animate Skeleton, consuming 1 spell level and leaving 7? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'A'. You open the door. A jackal comes into view. A jackal is nearby! Aim: a jackal (resting, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! The jackal moves out of view. A rat and a jackal come into view. You take 1 damage, and have 12/13 hp. You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. You don't know that spell. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: zrzz Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '1' => 'za.'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. Unknown command. A jackal and 2 goblins come into view. Found a stone staircase leading down. There is an open door here. Aim: a jackal (moderately wounded, chance to defeat MR: 93%) The jackal barely resists. The goblin shouts! x2; The jackal barks! x2 You take 1 damage, and have 11/13 hp. You now have 4/6 mp. Aim: a jackal (moderately wounded, chance to defeat MR: 93%) The jackal writhes in agony! 2 rats come into view. You take 1 damage, and have 10/13 hp. You now have 3/6 mp. Aim: a jackal (almost dead, chance to defeat MR: 93%) The jackal barely resists. The jackal misses you. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 8/13 hp. You now have 2/6 mp. Aim: a jackal (almost dead, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! The jackal completely misses you. You take 1 damage, and have 7/13 hp. You now have 1/6 mp. Aim: a jackal (chance to defeat MR: 93%) The jackal barely resists. The jackal closely misses you. The jackal completely misses you. The jackal misses you. You take 1 damage, and have 6/13 hp. You now have 0/6 mp. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you but does no damage. Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The jackal closely misses you. You take 1 damage, and have 6/13 hp. You now have 0/6 mp. You don't have enough magic to cast that spell. The jackal barely misses you. The jackal misses you. There is a staircase leading out of the dungeon here. The goblin hits the plant with a club. The jackal bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The jackal barely misses you. The rat splashes around in the water. Aim: a jackal (moderately wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! The rat splashes around in the water. The jackal closely misses you. You take 1 damage, and have 5/13 hp. You now have 0/6 mp. Something bites the plant but does no damage. The rat bites the plant but does no damage. You open the door. The jackal barely misses you. The jackal bites you but does no damage. A bat comes into view. There is an open door here. The jackal bites you. You take 1 damage, and have 4/13 hp. The bat hits you but does no damage. The bat barely misses you. Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. You now have 0/6 mp. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #≈r.P.♣# #≈†...♣ #≈...P♣ #≈r..♣♣ #≈g.♣♣ ##'#### #g...# ∆ #h#### #@# #b# #.# #.? ### You could see a jackal, 2 goblins, a bat and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Animate Skeleton 45 | D:1 | HP: 2/13 [jackal (1)] 46 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_c Action || total -------------------------++------- Cast: Pain || 9 Armor: Robe || 7 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 19.6 | 46.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 19.6 | 46.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------