kroki Level 1 of the Dungeon (5, -18, D:1) 2 stones (7, -18, D:1) 2 stones (9, 6, D:1) a stone (14, -20, D:1) a cursed -1 dagger (18, -12, D:1) a +1 dagger of venom (24, -12, D:1) a stone (24, -9, D:1) a +0 chain mail (26, 14, D:1) 20 bolts (29, -26, D:1) a +0 whip a +0 hunting sling a +0 club a cursed -1 dagger a +4 dagger a +0 club a cursed +0 club a +0 dagger a +0 club a +0 whip a +0 club a +0 club (31, 32, D:1) a +0 ring mail (36, 2, D:1) 7 poisoned needles (37, -24, D:1) 24 arrows (39, -20, D:1) a +0 dagger of flaming (39, -12, D:1) 16 stones (67, 6, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 18 stones (0, 31, D:2) a +0 leather armour (18, 12, D:2) a +0 plate armour (35, -5, D:2) 26 stones (53, 17, D:2) an uncursed amulet of the gourmand {Gourm, !d} Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -10, D:3) a +0 dagger (5, 6, D:3) a +0 dagger (22, 7, D:3) 2 stones (23, -42, D:3) a +0 dagger a +0 scale mail (23, 7, D:3) a +0 dagger (26, -44, D:3) 22 stones (26, -37, D:3) a +0 robe (26, -21, D:3) 20 bolts (29, -21, D:3) a +0 robe (33, -49, D:3) 14 stones (40, -25, D:3) a +0 leather armour (48, -36, D:3) a +0 whip (49, -30, D:3) a +0 club (49, -1, D:3) 18 stones (52, -20, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (26, 17, D:4) a +0 club (27, -3, D:4) 2 stones a +0 leather armour a +0 mace a +0 dagger a cursed +0 short sword (27, -2, D:4) a +0 whip (28, -3, D:4) 5 stones (29, -3, D:4) a stone (31, 5, D:4) a +0 club (32, 6, D:4) a +0 club (33, -13, D:4) a +0 chain mail (34, 7, D:4) a +1 helmet a +0 animal skin a cursed -3 club (36, 15, D:4) 18 stones (37, 12, D:4) a +0 chain mail (39, 15, D:4) 18 poisoned needles (40, 14, D:4) a +0 hand axe (41, 3, D:4) a +0 club a +0 dagger a +0 dagger (42, 20, D:4) a +0 quarterstaff (43, 0, D:4) a cursed +0 hunting sling (45, 16, D:4) a +0 hand axe (48, -6, D:4) a +0 pair of boots (49, -5, D:4) a +0 chain mail (50, 10, D:4) a cursed -1 giant club a +0 club Level 5 of the Dungeon (2, -14, D:5) a +0 shortbow 9 arrows (3, -8, D:5) 26 stones (4, -12, D:5) an arrow (5, -11, D:5) an arrow (6, -10, D:5) an arrow (6, 4, D:5) 16 sling bullets (7, -9, D:5) 6 arrows (8, -1, D:5) 7 stones (13, -7, D:5) a +0 robe (22, 19, D:5) 10 stones (29, 31, D:5) a +0 falchion a +0 scale mail a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (29, 32, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (36, 24, D:5) a +0 robe Level 6 of the Dungeon [Shop] Zieclye's Elemental Accessories a phial of floods (560 gold) an uncursed staff of earth (350 gold) the Handbook of the Assorted Deaths (805 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 f - Conjure Ball Lightning Conjuration/Air 6 a wand of flame (28) (210 gold) (0, 0, D:6) a +0 club (12, 37, D:6) a +1 dagger of venom a +0 robe (14, 11, D:6) 4 arrows (15, 12, D:6) an arrow (15, 37, D:6) a +0 short sword a +0 scale mail (16, 13, D:6) an arrow (17, 16, D:6) a +0 shortbow 12 arrows (23, 13, D:6) 11 sling bullets (27, 41, D:6) 23 arrows (38, 5, D:6) a +0 whip (47, 32, D:6) 2 arrows (47, 33, D:6) an arrow (47, 36, D:6) a +0 shortbow 12 arrows Level 7 of the Dungeon (0, 0, D:7) 2 stones a +0 short sword (1, 0, D:7) 5 stones (2, -1, D:7) a +0 leather armour (3, -19, D:7) a +0 giant spiked club (4, -19, D:7) 3 sling bullets (6, -21, D:7) a sling bullet (7, -19, D:7) a +0 quarterstaff of speed a +0 hunting sling 23 sling bullets a +0 ring mail (9, -33, D:7) a +0 ring mail (10, -31, D:7) a sling bullet (14, -5, D:7) a +0 giant club (15, -5, D:7) a +0 dagger (16, -14, D:7) a +0 halberd (16, -13, D:7) a +0 flail a +0 spear (22, -18, D:7) 27 sling bullets (28, -11, D:7) a +0 hand axe (31, -8, D:7) a +0 club a +0 robe a +0 dagger (31, -6, D:7) a +0 hand axe (32, -6, D:7) a +0 short sword (33, -31, D:7) 17 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 21 arrows (1, 0, D:8) the +2 plate armour "Korinno" {-Tele rElec rN+} It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (5, 14, D:8) a +0 scale mail (12, -6, D:8) a +0 whip a +0 leather armour (13, 14, D:8) a +0 war axe (16, 15, D:8) 5 tomahawks (20, -11, D:8) the +2 chain mail of the Vanishing Princes {rN++} It greatly protects you from negative energy. (23, -16, D:8) a +0 robe (23, -13, D:8) 25 stones (30, -9, D:8) a +0 ring mail (34, 14, D:8) a potion of lignification (37, 12, D:8) 22 stones Level 9 of the Dungeon [Shop] Anaom's Antique Weapon Emporium a +0 blowgun (75 gold) a +0 great sword (195 gold) a +0 spear (90 gold) a +0 dagger (60 gold) a +4 vampiric great sword (1245 gold) a +4 halberd (780 gold) a +0 falchion (90 gold) a +0 long sword (105 gold) a +2 arbalest of flaming (603 gold) a +0 longbow (135 gold) a +0 dagger (60 gold) a +0 great sword (195 gold) a +0 club (30 gold) [Shop] Vuabodif's Book Shop a book of Changes (375 gold) a book of Geomancy (525 gold) a book of Callings (450 gold) a book of Debilitation (600 gold) a book of Minor Magic (300 gold) a Young Poisoner's Handbook (600 gold) the Collected Works on Summoning (675 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Lightning Spire Summoning/Air 4 a book of Frost (525 gold) a book of Beasts (825 gold) Sif Muna's Catalogue of Unholy Magic and the Glacier (1012 gold) Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Throw Icicle Conjuration/Ice 4 e - Metabolic Englaciation Hexes/Ice 5 f - Agony Necromancy 5 a book of Flames (525 gold) a book of Flames (525 gold) a book of Geomancy (525 gold) a book of Necromancy (450 gold) a Grand Grimoire (1656 gold) (0, 0, D:9) 27 stones (33, -21, D:9) a +1 dagger of draining a +0 leather armour (33, -20, D:9) a +0 club a +0 leather armour (34, -21, D:9) a +0 mace (44, -13, D:9) 22 stones (51, -11, D:9) a +0 mace (51, 4, D:9) a +0 blowgun (52, -11, D:9) a cursed -2 giant spiked club (63, -31, D:9) 4 tomahawks Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 leather armour (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) the +7 short sword of Nusahena {vamp, rF+ Int-3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-3). It protects you from fire. It lets you see invisible. (9, 24, D:10) 12 bolts (13, 25, D:10) 28 sling bullets (15, -9, D:10) a +0 shortbow 13 arrows (17, 10, D:10) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 flail a +0 dagger (21, 11, D:10) a +0 robe a +0 dagger (21, 12, D:10) a +0 robe a +0 dagger (22, 11, D:10) a +0 flail (22, 12, D:10) a +0 plate armour a +0 trident (23, 11, D:10) a +0 leather armour a +0 short sword (23, 12, D:10) a +0 flail (26, 25, D:10) 22 arrows (29, 1, D:10) a +0 shortbow 14 arrows (36, 17, D:10) a +0 short sword (37, 18, D:10) a +0 dagger a +0 hand axe a cursed +0 ring mail (38, 15, D:10) a +0 trident a cursed -1 club a +0 scale mail (38, 16, D:10) a +3 hand axe a +0 leather armour (39, 13, D:10) a +0 mace a +0 leather armour (39, 14, D:10) a +0 short sword a cursed -3 short sword a +0 chain mail a +0 mace a +0 club a +0 ring mail a +0 club a +0 leather armour (39, 15, D:10) a +0 halberd a +0 plate armour (39, 16, D:10) a +0 falchion (40, 13, D:10) a +0 battleaxe a +0 chain mail (40, 14, D:10) a +0 giant spiked club a +0 club a +0 leather armour a +0 short sword a +0 plate armour a +0 club a +0 whip a +0 leather armour (40, 15, D:10) a +0 flail a +0 ring mail a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (4, 2, D:11) 6 arrows (5, 0, D:11) an arrow 2 potions of ambrosia (5, 8, D:11) a +0 trident (11, 0, D:11) a potion of heal wounds the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (7, -7, Lair:1) a +0 ring mail (9, -20, Lair:1) a +0 club (9, 0, Lair:1) 26 stones (15, -7, Lair:1) a potion of lignification (16, 20, Lair:1) 10 stones (23, 25, Lair:1) a +0 ring mail (24, 29, Lair:1) a +0 quarterstaff (33, 13, Lair:1) a +0 spear (35, -19, Lair:1) 18 stones (63, 9, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (1, 12, Lair:2) 16 arrows (2, 7, Lair:2) a +0 chain mail (16, 18, Lair:2) a javelin (17, 18, Lair:2) a javelin (24, -12, Lair:2) a +0 trident (26, 18, Lair:2) a +5 vampiric battleaxe {!w} a +0 ring mail (27, 17, Lair:2) a +1 great mace of protection (29, 17, Lair:2) a javelin (32, 16, Lair:2) a javelin (33, 15, Lair:2) 2 javelins (33, 16, Lair:2) a javelin (35, 0, Lair:2) a +0 trident (37, -1, Lair:2) the +1 broad axe of Amorality {vamp, rC+ Str+5 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your dexterity (+2). It protects you from cold. (41, 10, Lair:2) a +0 lajatang (47, 2, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword a +0 robe a +0 flail a +0 robe (0, 1, Lair:3) a +1 short sword of venom a +0 robe (2, -13, Lair:3) an uncursed amulet of inaccuracy a +2 ring of intelligence an uncursed ring of protection from cold {rC+, !d} (5, -35, Lair:3) a +0 dagger (7, -19, Lair:3) 6 tomahawks (8, -20, Lair:3) 25 stones (12, -4, Lair:3) a scroll of random uselessness (15, 1, Lair:3) 23 arrows (15, 2, Lair:3) 4 stones Level 1 of the Snake Pit (0, 0, Snake:1) 11 gold pieces (2, -4, Snake:1) a +0 robe (2, 17, Snake:1) 20 stones (5, -15, Snake:1) 2 scrolls of remove curse (6, -24, Snake:1) 12 gold pieces (6, 18, Snake:1) a +0 scale mail (8, -2, Snake:1) a +0 scale mail (8, 12, Snake:1) a +0 whip (9, -16, Snake:1) 12 sling bullets (9, 7, Snake:1) 12 poisoned needles (9, 9, Snake:1) a +4 glaive (10, 8, Snake:1) a +0 leather armour (11, -23, Snake:1) 9 gold pieces (13, 0, Snake:1) 11 stones (16, 10, Snake:1) 9 gold pieces (16, 14, Snake:1) an uncursed ring of protection from fire