kroki Level 1 of the Dungeon (7, -10, D:1) a +0 club (12, -23, D:1) a +0 whip (13, -2, D:1) a +0 club (20, 13, D:1) a +0 robe (24, -19, D:1) a +0 short sword (24, 10, D:1) 23 stones (25, -19, D:1) 4 stones (26, -3, D:1) a +0 robe (29, 7, D:1) a +0 scale mail (31, 28, D:1) 27 stones (37, 21, D:1) a +0 whip (39, 6, D:1) 16 sling bullets (48, -14, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 3, D:2) a +0 leather armour (10, -29, D:2) 16 stones (20, 0, D:2) 17 bolts (23, -18, D:2) a +0 short sword (23, -14, D:2) a +0 short sword (43, 1, D:2) a +0 club (46, 0, D:2) a stone (47, -15, D:2) 7 bolts (47, 0, D:2) a +0 dagger (52, -8, D:2) 25 arrows (54, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club a +0 club (5, -10, D:3) a +0 dagger (14, 1, D:3) 20 poisoned needles (15, -7, D:3) a +0 quarterstaff (18, 17, D:3) a +0 leather armour (25, -11, D:3) a +0 spear (30, -2, D:3) 5 large rocks (31, -1, D:3) a +2 dagger of venom (34, 11, D:3) a +3 dagger (34, 17, D:3) a +0 leather armour of fire resistance (34, 25, D:3) a +0 club a +0 hand axe a +2 antimagic dagger a +0 ring mail (35, 21, D:3) a +0 dagger a +0 robe (36, 17, D:3) 9 arrows (39, -18, D:3) 12 sling bullets (39, 31, D:3) a +0 robe (40, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (11, 14, D:4) a +0 giant club (13, 12, D:4) a +0 dagger (26, -4, D:4) 27 stones (28, 34, D:4) a +0 dagger of speed (32, 8, D:4) 15 bolts (43, 26, D:4) a +0 plate armour (52, 31, D:4) a +0 flail of draining Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail of Istasch {rElec MR+ Int+4} (5200 gold) It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. the +11 hand axe of Cenunk {pain, rC+ Str-3 Int+5} (8070 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your intelligence (+5). It protects you from cold. the ring of Aqyatere {+Inv rN+ Slay+3} (4660 gold) [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It lets you turn invisible. the +3 ring mail of the Other World {Str+2} (3020 gold) It affects your strength (+2). (6, -3, D:5) a +0 whip a +0 leather armour a +0 club a +0 scale mail (6, -2, D:5) a +0 short sword (8, -1, D:5) a +0 dagger a +0 robe (14, -9, D:5) 19 stones (17, 1, D:5) a +0 giant club (19, 3, D:5) a +0 leather armour (31, 0, D:5) a +0 dagger a +0 robe (32, -1, D:5) a +0 club a +0 leather armour (32, 0, D:5) a +0 flail a +0 club (51, -26, D:5) 18 poisoned needles (57, 20, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (5, 1, D:6) 10 arrows (5, 2, D:6) an arrow (5, 3, D:6) an arrow (5, 4, D:6) 2 arrows (6, -3, D:6) 14 stones (6, 6, D:6) a cursed -2 shortbow (7, 29, D:6) a +0 giant spiked club (14, 15, D:6) 21 arrows (16, 26, D:6) 23 bolts (24, 29, D:6) a +0 whip (26, -4, D:6) a +0 robe (28, 4, D:6) a +0 dagger (36, 7, D:6) a +0 club a +0 club a +0 hand axe a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (37, 7, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 20, D:6) 16 stones (52, -1, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (2, -7, D:7) a +0 spear (unseen) (2, -6, D:7) a +0 spear (3, -6, D:7) a +0 spear (4, -6, D:7) a +0 spear (10, 3, D:7) a +0 giant spiked club (15, 12, D:7) a scroll of random uselessness (27, 2, D:7) 20 gold pieces (42, 1, D:7) 5 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a bolt (0, 3, Bailey) 2 bolts (0, 4, Bailey) a bolt (0, 18, Bailey) a bolt (0, 20, Bailey) 3 bolts (1, 6, Bailey) a bolt (1, 20, Bailey) 3 bolts (2, 20, Bailey) 6 bolts (3, 8, Bailey) a bolt (3, 10, Bailey) a +0 arbalest 14 bolts a +0 ring mail (3, 13, Bailey) 5 bolts (3, 20, Bailey) 3 bolts (4, 7, Bailey) a +0 arbalest 20 bolts a +0 scale mail (4, 10, Bailey) a +0 arbalest 16 bolts a +0 scale mail (4, 19, Bailey) a +0 arbalest 23 bolts a +0 ring mail (4, 20, Bailey) 4 bolts (5, 19, Bailey) 4 bolts (5, 20, Bailey) a +0 arbalest 11 bolts a +0 ring mail (6, 18, Bailey) a cursed -1 arbalest a +0 ring mail (6, 19, Bailey) a +0 arbalest 11 bolts a +0 scale mail (6, 20, Bailey) a bolt (11, 0, Bailey) a +0 arbalest 2 bolts a +0 scale mail (11, 2, Bailey) a +0 spear a +0 ring mail (11, 3, Bailey) a bolt (12, -1, Bailey) a bolt (12, 0, Bailey) a +0 arbalest 17 bolts a +0 scale mail (12, 2, Bailey) 3 bolts (12, 3, Bailey) a cursed -1 arbalest 20 bolts a +0 ring mail (13, -2, Bailey) 2 bolts (14, -5, Bailey) a +0 arbalest 8 bolts a +0 ring mail (14, -3, Bailey) 3 bolts (15, -5, Bailey) a +0 arbalest 20 bolts a +0 scale mail (15, -4, Bailey) a +0 glaive a +4 ring mail (17, 20, Bailey) a bolt (18, 20, Bailey) a bolt (19, 1, Bailey) a +0 trident a +0 chain mail an orc corpse (19, 3, Bailey) the +11 executioner's axe "Voucs" {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (19, 5, Bailey) a +0 spear a +0 ring mail (21, 3, Bailey) a manual of Armour (21, 5, Bailey) a +0 glaive a +0 chain mail (21, 20, Bailey) a bolt (22, 20, Bailey) a bolt (23, 3, Bailey) a +0 trident a +0 scale mail (24, 19, Bailey) 3 bolts (25, 18, Bailey) 2 bolts (27, 6, Bailey) a bolt (28, 2, Bailey) a bolt