Dungeon Sprint DCSS version 0.24-a0-342-gad4687c37d (webtiles) character file. Game seed: 14638765317780262750 8 kroki the Poker (level 2, 0/33 HPs) Began as a Merfolk Gladiator on May 21, 2019. Slain by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:12 (100 turns). kroki the Poker (Merfolk Gladiator) Turns: 100, Time: 00:00:13 Health: 0/33 AC: 4 Str: 19 XL: 2 Next: 8% Magic: 2/2 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration l - 2 chunks of flesh {@w0} Skills: - Level 2.1 Fighting + Level 7.3 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You hit the dart slug. The dart slug closely misses you. There are monsters nearby! You are too injured to fight recklessly! You puncture the dart slug! You kill the dart slug! Your Polearms skill increases to level 6! There are monsters nearby! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! The bat hits you but does no damage. You puncture the bat! You kill the bat! Your Polearms skill increases to level 7! You have reached level 2! There is an open door to the Dungeon here. Items here: )) †† a +0 short sword; a +0 club; a bat corpse; a rat corpse You butcher the bat corpse. l - a chunk of flesh {@w0} You butcher the rat corpse. l - 2 chunks of flesh {@w0} (gained 1) There is an open door to the Dungeon here. Items here: )) ÷÷ a +0 short sword; a +0 club; a bat skeleton; a rat skeleton There is an open door to the Dungeon here. Items here: )) ÷÷ a +0 short sword; a +0 club; a bat skeleton; a rat skeleton You open the door. A hound, a sky beast, a centaur, a crimson imp and a skeleton come into view. The centaur shouts! The hound barks! The bat skeleton hits you. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You hit the bat skeleton. The bat skeleton closely misses you. The bat skeleton hits you but does no damage. x2 There are monsters nearby! You puncture the bat skeleton! You destroy the bat skeleton! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. The centaur unwields a +0 shortbow. The centaur misses you. The centaur hits you but does no damage. There is an open door here. You puncture the centaur! The centaur barely misses you. You hit the centaur. The centaur misses you. You barely miss the centaur. The centaur barely misses you. x2 You hit the centaur but do no damage. The centaur hits you. You hit the centaur but do no damage. The centaur hits you. The crimson imp blinks! You hit the centaur. The centaur misses you. The centaur barely misses you. You hit the centaur. The centaur closely misses you. A sky beast appears from thin air! Reactivating autopickup. You hit the centaur. The centaur closely misses you. x2 You hit the centaur but do no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * You hit the centaur but do no damage. The centaur barely misses you. Really quaff j - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur hits you! You die... ▓+▓ ▓.▓ ▓5▓ ▓h▓ ▓Y▓ ▓c▓ ▓@▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ You could see a sky beast, a centaur, a hound and a crimson imp. Vanquished Creatures A dart slug (D) A bat (D) A bat skeleton (D) A hobgoblin (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | kroki the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D | Reached skill level 5 in Polearms 17 | D | Reached skill level 6 in Polearms 19 | D | Reached skill level 7 in Polearms 19 | D | Reached XP level 2. HP: 17/22 MP: 2/2 86 | D | Noticed a crimson imp 86 | D | Noticed a sky beast 86 | D | Noticed a centaur 100 | D | HP: 8/33 [centaur (1)] 100 | D | Slain by a centaur Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Polearms | 7 | 7.3 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 28 Use: Potion || 1 Armor: Leather armour || 6 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 12 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 12 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 67.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 67.0 | 100.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------