Dungeon Crawl Stone Soup version 0.24-a0-487-g57318f2ed0 (webtiles) character file. Game seed: 5315610557141133312 34 kroki the Skirmisher (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on July 10, 2019. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1098 turns). kroki the Skirmisher (Vine Stalker Fighter) Turns: 1098, Time: 00:00:42 Health: 0/20 AC: 6 Str: 19 XL: 3 Next: 31% Magic: 0/4 EV: 7 Int: 8 God: Gold: 55 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles n - 19 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) m - a +0 helmet (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fog {unknown} i - 2 scrolls of teleportation {unknown} j - 2 scrolls of identify {unknown} o - a scroll of remove curse {unknown} Potions d - a potion of might g - a potion of mutation {unknown} k - a potion of agility {unknown} l - a potion of degeneration {unknown} Comestibles f - 3 rations Skills: + Level 3.0 Fighting * Level 2.4 Short Blades + Level 2.6 Armour + Level 0.8 Stealth + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You throw a poisoned dart. The poisoned dart hits the gnoll. A gnoll comes into view. It is wielding a +0 flail. There are monsters nearby! Throwing (i - inventory) n - 23 poisoned darts (quivered) Aim: a gnoll, wielding a +0 spear You throw a poisoned dart. The poisoned dart closely misses the gnoll. There are monsters nearby! Throwing (i - inventory) n - 22 poisoned darts (quivered) Aim: a gnoll, wielding a +0 flail You throw a poisoned dart. The poisoned dart hits the gnoll. There are monsters nearby! Throwing (i - inventory) n - 21 poisoned darts (quivered) Aim: a gnoll, wielding a +0 flail You throw a poisoned dart. The poisoned dart barely misses the gnoll. There are monsters nearby! Throwing (i - inventory) n - 20 poisoned darts (quivered) Aim: a gnoll, wielding a +0 flail You throw a poisoned dart. The poisoned dart hits the gnoll. There are monsters nearby! You hit the gnoll but do no damage. You block the gnoll's attack. There are monsters nearby! You hit the gnoll. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. You block the gnoll's attack. There are monsters nearby! You hit the gnoll. The gnoll hits you with a +0 flail. You block the gnoll's attack. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. You hit the gnoll. Your bite misses the gnoll. You block the gnoll's attack. x2 You barely miss the gnoll. Your bite misses the gnoll. The gnoll hits you with a +0 flail. The gnoll barely misses you. You hit the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll hits you with a +0 flail. You block the gnoll's attack. You barely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Unknown command. A rat comes into view. The rat barely misses you. You hit the rat. You kill the rat! You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. You die... ############# ##............ #............. #..##.##(..... #..##.######## #############..##.##...(.# ....(..<†@ggg.....##.###.# #############...####.# #.. #.g.# #.###.# #####g..# #.....# .........####.##### #######..........[. ##.####.##### #.# #.# #.# #.##### You could see 3 gnolls. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 giant cockroaches 6 goblins 7 hobgoblins 3 kobolds (D:1) 2 bats (D:1) 2 frilled lizards 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 93 | D:1 | Reached skill level 2 in Short Blades 138 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 755 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 1003 | D:2 | Reached skill level 3 in Fighting 1089 | D:2 | HP: 3/20 [gnoll/+0 flail (5)] 1098 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_loops_ring, grunt_temple_overflow_magic_moments, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 | 2.4 Fighting | 3 | 3.0 Armour | | 2.6 Stealth | | 0.8 Shields | | 2.9 Action || total -------------------------++------- Melee: Rapier || 80 Bite || 19 Throw: Dart || 22 Eat: Chunk || 1 Armor: Scale mail || 16 Dodge: Dodged || 29 Block: Shield || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_loops_ring, grunt_temple_overflow_magic_moments, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.3 | 0.0 | 75.5 | 520.0 Dungeon | 100.0 | 100.0 | 5.3 | 0.0 | 75.5 | 520.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 +-------+-------+-------+-------+-------+----------------------