Dungeon Crawl Stone Soup version bcrawl-1.15.1 (webtiles) character file. Game seed: 1150420233484642400 7719 kroki the Devastator (level 11, -1/72 HPs) Began as a Fairy Conjurer on Oct 4, 2019. Was a Priest of Vehumet. Slain by a six-headed hydra (12 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:06:34 (9854 turns). kroki the Devastator (Fairy Conjurer) Turns: 9854, Time: 00:06:34 Health: -1/72 AC: 8 Str: 12 XL: 11 Next: 19% Magic: 15/19 EV: 19 Int: 22 God: Vehumet [***...] Gold: 113 SH: 15 Dex: 13 Spells: 9/18 levels left rFire + . . SeeInvis . v - +0 dagger (venom) rCold . . . Gourm . S - +0 shield rNeg . . . Faith . (armour unavailable) rPois + Spirit . T - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . R - +0 pair of gloves (curse) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.22/turn N - ring of the Republic {+Blink rPois rF+ Str+6 Stlth-} MPRegen 0.16/turn w - ring of wizardry {Wiz+, !d} @: flying evasively, very slightly contaminated A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +6 a: Stop Flying, Renounce Religion, Evoke Blink You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 787 gold pieces. You spent 674 gold pieces at shops. Inventory: Hand Weapons e - a cursed -2 dagger (You took it off a goblin on level 2 of the Dungeon) j - a +0 short sword (You took it off a kobold on level 2 of the Dungeon) l - a +0 club (You took it off a goblin on level 2 of the Dungeon) m - a +0 club (You took it off Jessica on level 2 of the Dungeon) t - a +0 dagger (You found it on level 2 of the Dungeon) u - a +0 short sword (You took it off a kobold on level 2 of the Dungeon) v - a +0 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour R - a cursed +0 pair of gloves (worn) (You found it on level 8 of the Dungeon) S - a +0 shield (worn) (You bought it in a shop on level 8 of the Dungeon) T - a +1 hat (worn) (You bought it in a shop on level 8 of the Dungeon) Jewellery q - an uncursed ring of see invisible {sInv, !d} (You found it on level 2 of the Dungeon) w - a ring of wizardry (right hand) {Wiz+, !d} (You found it on level 3 of the Dungeon) A - an uncursed ring of protection from fire {rF+, !d} (You took it off a gnoll on level 4 of the Dungeon) C - an uncursed ring of insulation (You found it on level 5 of the Dungeon) L - an uncursed ring of fire {rF+, rC-} (You found it on level 7 of the Dungeon) N - the ring of the Republic (left hand) {+Blink rPois rF+ Str+6 Stlth-} (You found it on level 8 of the Dungeon) [ring of protection from fire] It affects your strength (+6). It protects you from fire. It protects you from poison. It lets you blink. It makes you less stealthy. Wands h - a wand of polymorph (26) (You found it on level 2 of the Dungeon) B - a wand of disintegration (6) (You took it off a wight on level 9 of the Dungeon) F - a wand of flame (16) (You found it on level 6 of the Dungeon) M - a wand of paralysis (4) (You found it on level 8 of the Dungeon) Q - a wand of random effects (10) (You found it on level 8 of the Dungeon) V - a wand of scattershot (3) (You found it on level 9 of the Dungeon) Scrolls d - 4 scrolls of amnesia {unknown} g - 4 scrolls of remove curse n - 3 scrolls of blinking {!r} y - 2 scrolls of immolation {unknown} z - 3 scrolls of identify D - 6 scrolls of teleportation E - 2 scrolls of fog {unknown} H - a scroll of noise {unknown} I - 2 scrolls of enchant weapon {unknown} J - a scroll of enchant armour {unknown} O - a scroll of fear {unknown} P - a scroll of magic mapping {!r} Potions a - a potion of resistance f - a potion of agility i - 3 potions of degeneration {!q} k - 3 potions of curing p - a potion of might {unknown} r - a potion of flight s - 6 potions of lignification {unknown} x - 2 potions of haste G - 2 potions of brilliance {unknown} K - 2 potions of mutation {!q} Comestibles c - 22 rations {!d} U - 3 chunks of flesh Skills: + Level 5.3 Fighting + Level 8.4 Dodging - Level 1.5 Stealth + Level 3.3 Shields - Level 4.1 Spellcasting * Level 16.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 32% 2 None r - Regeneration Chrm/Necr #......... 52% 3 None x - Iskenderun's Mystic Conj ######.. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air #......... 45% 4 None Searing Ray Conj ###### 1% 2 None Conjure Flame Conj/Fire #####... 1% 3 None Dazzling Spray Conj/Hex #####. 1% 3 None Mephitic Cloud Conj/Pois/Air ####.... 2% 3 None Fulminant Prism Conj/Hex #####..... 2% 4 None Bolt of Draining Conj/Necr #####..... 7% 5 None Irradiate Conj/Tmut #####..... 7% 5 None Ignite Poison Fire/Tmut/Pois #....... 17% 3 None Animate Skeleton Necr N/A 22% 1 None Pain Necr #... 22% 1 None Slow Hex #....... 22% 1 None Call Imp Summ #....... 32% 2 None Sublimation of Blood Necr #......... 32% 2 None Yara's Violent Unravell Hex/Tmut #......... 45% 4 None Confuse Hex #....... 52% 3 None Vampiric Draining Necr #......... 52% 3 None Mana Rupture Conj/Hex #####..... 78% 7 None Animate Dead Necr N/A 89% 4 None Petrify Tmut/Erth #....... 89% 4 None Alistair's Intoxication Tmut/Pois #....... 99% 5 None Metabolic Englaciation Hex/Ice #......... 99% 5 None Ozocubu's Refrigeration Ice #......... 99% 6 None Dungeon Overview and Level Annotations Branches: Dungeon (9/12) Temple (0/1) D:4 Lair (1/6) D:9 Orc: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Lugonu Nemelex Xobeh Qazlal Trog Vehumet Xom Zin Shops: D:8 %?[[ Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +6, SH +6) You are small and have problems with some larger weapons. You can fly continuously. Message History The orb of energy hits the five-headed hydra. You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. Your Shields skill increases to level 3! The orb of energy explodes! You block the water moccasin's attack. The water moccasin barely misses you. A water moccasin is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The orb of energy hits the water moccasin. The water moccasin is moderately wounded. The orb of energy explodes! You block the water moccasin's attack. A water moccasin is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The orb of energy hits the water moccasin. The water moccasin is almost dead. The orb of energy explodes! The water moccasin misses you. The water moccasin completely misses you. A six-headed hydra comes into view. There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) The orb of energy hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. The six-headed hydra roars! A crocodile comes into view. There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile The orb of energy misses the six-headed hydra. The orb of energy explodes! The mystic blast hits the plant. The plant is almost destroyed. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra The orb of energy hits the six-headed hydra. The six-headed hydra is lightly wounded. The orb of energy explodes! The six-headed hydra bites you! x2 The six-headed hydra completely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You block the six-headed hydra's attack. The crocodile closely misses you. Okay, then. Really read n - 4 scrolls of blinking {!r}? Blink to where? Press: ? - help, Dir - move target cursor, p - six-headed hydra You are very lightly contaminated with residual magic. As you read the scroll of blinking {!r}, it crumbles to dust. You feel much better. Magic courses through your body. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (lightly wounded) The orb of energy hits the six-headed hydra. The six-headed hydra is moderately wounded. The orb of energy explodes! You block the six-headed hydra's attack. The six-headed hydra bites you! You block the six-headed hydra's attack. The six-headed hydra misses you. The six-headed hydra completely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) The orb of energy misses the six-headed hydra. The orb of energy hits the crocodile. The crocodile is almost dead. You block the six-headed hydra's attack. x2 The six-headed hydra bites you! You die... ##.≈≈≈≈≈≈.≈... #.... .#.≈≈≈≈≈≈≈≈≈.# ..... #≈.≈≈≈≈≈≈≈≈≈.# ......≈≈≈≈≈≈†≈≈≈≈≈# ....##≈≈≈≈†<.≈≈≈.# #..#P.≈≈≈≈.≈≈≈≈.# #.....≈≈≈≈≈≈≈≈≈.# #..tD.≈≈≈≈≈≈≈≈.# #..@#.≈≈≈≈≈≈≈≈.# #...#....≈...#.# #...######.....# .....# ...##. ......P ........# ..?.....# !........ You could see a six-headed hydra and a crocodile. Vanquished Creatures A hydra (Lair:1) An orc knight (D:9) An ugly thing (D:7) Joseph (D:8) 2 trolls (D:8) 2 hippogriffs (D:8) A spriggan (D:9) A yak (D:9) 2 hungry ghosts A water moccasin (Lair:1) An acid dragon (D:6) 6 porcupines (D:9) An ice beast (D:5) 2 orc warriors (D:9) 3 phantoms A black bear (D:9) 5 ogres A sky beast (D:8) 3 centaurs A crocodile (D:9) 5 bullfrogs A wyvern zombie (D:6) 4 scorpions 4 wights (D:9) 3 howler monkeys 7 crimson imps A quasit (D:7) 7 hounds 4 jellies A gnoll shaman (D:4) 6 orc priests Jessica (D:2) 2 iguanas 5 orc wizards 5 worker ants A hound zombie (D:9) A worker ant zombie (D:8) 7 gnolls (D:4) 8 adders 4 shadow imps An ooze (D:1) 6 worms A dart slug (D:5) 3 leopard geckos 23 orcs 2 giant cockroaches 6 goblins A hobgoblin (D:3) 8 jackals 9 kobolds 2 quokkas 2 bats (D:1) A frilled lizard (D:3) 7 rats A plant (D:9) 187 creatures vanquished. Vanquished Creatures (others) 12 fungi (D:9) 12 creatures vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 82 | D:1 | Reached skill level 5 in Conjurations 94 | D:1 | Reached XP level 2. HP: 17/17 MP: 7/7 945 | D:2 | Reached XP level 3. HP: 21/21 MP: 9/9 991 | D:2 | Reached skill level 3 in Spellcasting 991 | D:2 | Reached skill level 6 in Conjurations 991 | D:2 | Reached XP level 4. HP: 23/27 MP: 10/10 996 | D:2 | Learned a level 3 spell: Iskenderun's Mystic Blast 1289 | D:2 | Found a shimmering altar of Xom. 1312 | D:2 | Noticed Jessica 1314 | D:2 | Killed Jessica 1989 | D:3 | Found a radiant altar of Vehumet. 1998 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/12 2005 | D:3 | Became a worshipper of Vehumet 2127 | D:3 | Reached skill level 7 in Conjurations 2286 | D:3 | Found a corrupted altar of Lugonu. 2288 | D:3 | Found a blossoming altar of Fedhas. 2290 | D:3 | Found a hazy altar of Hepliaklqana. 2292 | D:3 | Found a bloodstained altar of Trog. 2293 | D:3 | Found a shadowy altar of Dithmenos. 2298 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2300 | D:3 | Found a shattered altar of Ashenzari. 2338 | D:3 | Found a faded altar of an unknown god. 2408 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2408 | D:3 | Found a snail-covered altar of Cheibriados. 2630 | D:3 | Reached skill level 4 in Spellcasting 2849 | D:4 | Reached skill level 8 in Conjurations 2849 | D:4 | Reached XP level 6. HP: 36/36 MP: 9/14 3036 | D:4 | Reached skill level 9 in Conjurations 3095 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/15 3163 | D:4 | Reached * piety under Vehumet 3163 | D:4 | Offered knowledge of Freeze by Vehumet. 3163 | D:4 | Reached skill level 10 in Conjurations 3347 | D:4 | Found a staircase to the Ecumenical Temple. 3994 | D:5 | Entered Level 5 of the Dungeon 4000 | D:5 | Reached XP level 8. HP: 46/46 MP: 9/16 4070 | D:5 | Reached skill level 11 in Conjurations 4333 | D:5 | Reached skill level 12 in Conjurations 4939 | D:5 | Found a glowing silver altar of Zin. 5443 | D:6 | Reached skill level 13 in Conjurations 5625 | D:6 | Reached XP level 9. HP: 51/51 MP: 7/17 5626 | D:6 | Reached ** piety under Vehumet 5957 | D:6 | HP: 4/51 [acid (14)] 5959 | D:6 | Offered knowledge of Shock by Vehumet. 5959 | D:6 | Reached skill level 3 in Dodging 6314 | D:7 | Reached skill level 1 in Fighting 6374 | D:7 | Reached skill level 14 in Conjurations 6631 | D:7 | Found a stormy altar of Qazlal. 6736 | D:7 | Reached skill level 4 in Dodging 6786 | D:7 | Reached skill level 2 in Fighting 7090 | D:7 | Noticed a white ugly thing 7097 | D:7 | Killed a white ugly thing 7097 | D:7 | Reached skill level 5 in Dodging 7281 | D:7 | Learned a level 3 spell: Regeneration 7284 | D:7 | Learned a level 2 spell: Blink 7295 | D:8 | Found Ibajojan's Antique Armour Shop. 7335 | D:8 | Noticed Joseph 7337 | D:8 | Reached skill level 3 in Fighting 7342 | D:8 | Reached XP level 10. HP: 40/63 MP: 6/18 7344 | D:8 | Killed Joseph 7589 | D:8 | Got a warped amber ring 7682 | D:8 | Reached skill level 6 in Dodging 7682 | D:8 | Reached skill level 15 in Conjurations 7898 | D:8 | Found Qeitaask's Magic Scroll Shop. 7915 | D:8 | Bought a scroll of teleportation for 45 gold pieces 7915 | D:8 | Bought a scroll of teleportation for 45 gold pieces 7915 | D:8 | Bought a scroll of teleportation for 45 gold pieces 7915 | D:8 | Bought a scroll of blinking for 112 gold pieces 7915 | D:8 | Bought a scroll of identify for 30 gold pieces 7915 | D:8 | Bought a scroll of magic mapping for 52 gold pieces 7915 | D:8 | Identified the ring of the Republic {+Blink rPois rF+ Str+6 | Stlth-} (You found it on level 8 of the Dungeon) 7978 | D:8 | Found Kohof's Food Boutique. 8235 | D:8 | Reached skill level 4 in Fighting 8585 | D:8 | Found Zonno's Antique Armour Emporium. 8588 | D:8 | Bought a shield for 135 gold pieces 8588 | D:8 | Bought a glowing hat for 210 gold pieces 8843 | D:9 | Offered knowledge of Stone Arrow by Vehumet. 8843 | D:9 | Reached skill level 7 in Dodging 9011 | D:9 | Reached *** piety under Vehumet 9016 | D:9 | Reached skill level 1 in Shields 9065 | D:9 | Found a staircase to the Lair. 9307 | D:9 | Reached skill level 2 in Shields 9514 | D:9 | Noticed an orc knight 9519 | D:9 | Reached skill level 16 in Conjurations 9523 | D:9 | Reached skill level 5 in Fighting 9523 | D:9 | Reached XP level 11. HP: 71/71 MP: 6/19 9535 | D:9 | Killed an orc knight 9535 | D:9 | Reached skill level 8 in Dodging 9660 | D:9 | Offered knowledge of Airstrike by Vehumet. 9835 | Lair:1 | Entered Level 1 of the Lair of Beasts 9835 | Lair:1 | Noticed a five-headed hydra 9841 | Lair:1 | Killed a five-headed hydra 9841 | Lair:1 | Reached skill level 3 in Shields 9843 | Lair:1 | Noticed a six-headed hydra 9849 | Lair:1 | HP: 9/72 [six-headed hydra (11)] 9854 | Lair:1 | Slain by a six-headed hydra Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 8 9 10 13 14 16 | 16.3 Spellcasting | 3 4 | 4.1 Dodging | 5 7 8 | 8.4 Fighting | 3 5 | 5.3 Shields | 2 3 | 3.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | | | 2 | 3 || 5 Cast: Magic Dart | 41 | 1 | 9 | || 51 Iskenderun's Myst | | 61 | 123 | 106 || 290 Evoke: Wand | | | 1 | || 1 Use: Scroll | 1 | 5 | 6 | 2 || 14 Potion | | | 2 | 2 || 4 Eat: Chunk | | 6 | 9 | 8 || 23 Ration | | | 1 | || 1 Armor: Skin | 1 | 2 | 2 | 3 || 8 Dodge: Dodged | 11 | 24 | 36 | 20 || 91 Block: Other | | 8 | 9 | || 17 Shield | | | | 16 || 16 Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: layout_basic, lemuel_crystal_altar, uniq_jessica D:3: layout_basic, old_standard_altar, gammafunk_temple_overflow_wave, grunt_temple_overflow_open, chequers_ecumenical_altar_lobes, minivault_11 D:4: layout_cave_pools, minmay_temple_entry_large_hall D:5: layout_gridville, zin_statuary, first_ration, minivault_19 D:6: layout_cave_pods D:7: layout_basic, kennysheep_mini_moat D:8: layout_loops_corners, serial_shops, shop_coins, shop, nicolae_shop_window_shopping, kennysheep_mini, uniq_joseph D:9: layout_roguey, due_lair_maze_entry_diamond, the_bakery Lair:1: layout_chaotic_city, serial_bayou_ford_a, infiniplex_staircase_pool_2, uniq_harold, uniq_urug Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 0.0 | 91.6 | 953.9 Dungeon | 99.8 | 99.8 | 3.2 | 0.0 | 91.8 | 1057.8 Lair | 0.2 | 0.2 | 0.0 | 0.0 | 0.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1102.8 Dungeon | 98.9 | 98.9 | N/A | N/A | 89.7 | 1099.7 Lair | 1.1 | 1.1 | N/A | N/A | 10.3 | 1131.0 +-------+-------+-------+-------+-------+----------------------