kroki Level 1 of the Dungeon (0, 10, D:1) a +0 short sword (11, -20, D:1) a +0 club (11, -4, D:1) a +0 leather armour (11, 9, D:1) a +0 dagger (12, -20, D:1) 9 stones (13, -21, D:1) a stone (14, -22, D:1) a stone (15, -22, D:1) a stone (21, -14, D:1) 24 bolts (25, -19, D:1) a +0 robe (36, 23, D:1) a +0 dagger (39, 3, D:1) 5 stones (40, 4, D:1) a +0 whip (50, -20, D:1) 6 stones (60, 10, D:1) a +0 club a +0 club a +0 dagger a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a -3 ring of evasion (2, 2, D:2) a +0 club (2, 40, D:2) a stone (3, 38, D:2) a +0 hunting sling a +0 dagger 21 stones (6, 10, D:2) a +0 leather armour (16, 33, D:2) a +0 club (23, -2, D:2) 11 stones (23, -1, D:2) a +0 hunting sling 12 stones (31, 13, D:2) 28 stones (41, 0, D:2) a +0 dagger (42, 1, D:2) 3 stones (43, 14, D:2) 13 arrows (45, 36, D:2) a stone (48, 15, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +1 ring mail of cold resistance (1, 7, D:3) a +0 dagger (2, 0, D:3) a +0 helmet (6, -23, D:3) 2 stones (7, -23, D:3) a +2 short sword of venom (10, -32, D:3) 3 stones (10, -31, D:3) 2 stones (12, 4, D:3) a +0 dagger (14, -30, D:3) a +0 hand axe (17, 1, D:3) a +0 flail a +0 club a +0 war axe a +0 chain mail a cursed +0 whip a +0 leather armour (18, 5, D:3) a +0 flail a +0 falchion a +0 dagger a +0 scale mail the cursed +0 dagger "Zoad" {drain, rPois rF++ rC+ Str-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It greatly protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. (23, -31, D:3) a +0 falchion (26, 2, D:3) a +0 dagger a +0 robe (26, 3, D:3) a +0 flail (27, 2, D:3) a +0 short sword a +0 scale mail a +0 hand axe a cursed -2 hand axe a +0 chain mail (34, -21, D:3) a +0 club (35, 0, D:3) a +0 dagger a +0 robe (36, 1, D:3) a +0 trident (36, 2, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour (36, 3, D:3) a +0 mace (37, -16, D:3) a +0 vorpal mace (37, -5, D:3) 23 bolts (38, 6, D:3) a +0 leather armour a cursed +0 short sword (41, -19, D:3) 4 poisoned darts (47, -13, D:3) a +0 ring mail Level 4 of the Dungeon (15, -40, D:4) 20 arrows (33, -2, D:4) a +0 dagger a +0 leather armour (33, -1, D:4) a +0 dagger (35, -29, D:4) a +0 ring mail (36, -7, D:4) a +0 spear (40, -26, D:4) 15 arrows (40, 3, D:4) a +0 club (44, -41, D:4) a +0 short sword a cursed -1 club (52, -47, D:4) a +0 flail 12 stones a +0 ring mail (53, -47, D:4) a +0 leather armour a +4 dagger a +0 robe a +0 dagger (53, -38, D:4) 13 stones (53, -23, D:4) a +0 mace a +0 club a cursed -3 club a +2 dagger of draining a +0 dagger (54, -31, D:4) 11 stones (54, -23, D:4) a +0 club a cursed +0 animal skin a +0 helmet (55, -23, D:4) a +0 hunting sling 13 stones (55, -22, D:4) a +0 dagger (56, 0, D:4) a +0 short sword a +0 leather armour (60, -20, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (6, -4, D:5) a +0 leather armour (20, 17, D:5) a cursed +0 whip (21, -25, D:5) a +0 ring mail (22, 6, D:5) a +0 dagger a +0 robe (23, 5, D:5) a cursed -2 dagger a +0 robe (23, 6, D:5) a cursed +0 leather armour (24, 5, D:5) a +1 antimagic trident a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (2, 11, D:6) 19 stones (9, 12, D:6) a +0 shortbow (10, 12, D:6) 8 arrows (13, 13, D:6) an arrow (20, -8, D:6) a +1 naga barding of flying (20, 13, D:6) a cursed +0 dagger a +0 robe a cursed -1 dagger a +0 robe (20, 14, D:6) a +0 hand axe (30, 19, D:6) a +0 ring mail (33, 18, D:6) a +0 long sword (34, 23, D:6) 23 arrows (37, 2, D:6) a +0 whip (38, 6, D:6) a +0 leather armour a +0 hand axe (40, 18, D:6) a +0 whip (40, 29, D:6) 13 arrows (41, 4, D:6) a +0 ring mail a +0 mace (44, 0, D:6) a +0 hand axe (44, 3, D:6) a +0 dagger a +0 robe (44, 4, D:6) a +0 club a +0 spear (44, 5, D:6) a +0 scale mail a +0 dagger a +0 mace (44, 6, D:6) a +0 robe (59, -6, D:6) 24 arrows Level 7 of the Dungeon (0, 41, D:7) a cursed +0 ring mail (1, -1, D:7) 24 arrows (16, 20, D:7) a +0 ring mail (44, 7, D:7) a +0 short sword a +0 leather armour (45, 8, D:7) a +0 vampiric whip {!w} a +0 robe (49, 6, D:7) a +0 quarterstaff (50, 10, D:7) a +2 dagger of venom a +0 club a +0 leather armour (51, 10, D:7) a +1 chain mail the +0 chain mail of the Nine Coins {*Corrode rPois rN++} It protects you from poison. It greatly protects you from negative energy. It may corrode you when you take damage. If you switch to wearing this armour, your AC will remain unchanged. a +0 chain mail a cursed +0 war axe (51, 36, D:7) a +0 whip (54, 33, D:7) a +0 vorpal spear (60, 6, D:7) a +0 dire flail Level 8 of the Dungeon [Shop] Teukhlioz's Jewellery Shoppe a cursed ring of teleportation (67 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of flight (262 gold) an uncursed ring of stealth (262 gold) a +3 ring of evasion (315 gold) a +2 ring of strength (112 gold) an uncursed amulet of magic regeneration (450 gold) the ring of Kasmur {MR+ Str-4 Dex+5 Stlth+} (483 gold) [ring of stealth] It affects your strength (-4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It makes you more stealthy. a cursed -5 ring of dexterity (30 gold) an uncursed ring of wizardry (450 gold) an uncursed amulet of harm (450 gold) an uncursed ring of protection from fire (375 gold) an uncursed amulet of the acrobat (450 gold) (0, 0, D:8) 7 arrows (1, 1, D:8) a +0 shortbow 11 arrows (7, -3, D:8) a +0 war axe of electrocution (11, 4, D:8) a +0 hunting sling (13, -29, D:8) 21 sling bullets (26, -16, D:8) 14 stones (28, -17, D:8) a +0 leather armour (29, -33, D:8) a +0 leather armour (31, -20, D:8) the +3 flail "Pixkih" {flame, Int+6 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-2). (42, -6, D:8) a +0 whip (42, -4, D:8) a +0 club (43, -5, D:8) +0 steam dragon scales (43, -4, D:8) a +0 spear (50, -14, D:8) a cursed -3 dagger (50, -13, D:8) a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 war axe a +0 leather armour (51, -12, D:8) a +0 great mace (51, -11, D:8) a +0 spear a +0 scale mail (52, -11, D:8) a +0 spear a +0 spear a +0 spear (52, -2, D:8) 19 bolts (52, -1, D:8) a +0 whip (60, -24, D:8) 9 stones (62, 5, D:8) a +0 leather armour (67, -10, D:8) a +0 dagger a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (2, 4, D:9) a +0 dire flail of holy wrath a +0 scale mail (15, 8, D:9) a +0 dagger (20, 1, D:9) a +0 shortbow 15 arrows (23, 0, D:9) 2 arrows (24, -7, D:9) 13 stones (26, -8, D:9) a +0 spear (27, -9, D:9) a +0 short sword a +0 short sword (27, -8, D:9) a +0 leather armour a +0 spear a cursed +0 ring mail (27, -7, D:9) a +0 giant spiked club a +0 leather armour a +0 falchion a cursed -1 hand axe a +0 whip 4 stones (29, -10, D:9) a +0 troll leather armour {regen} (29, -9, D:9) a +0 giant spiked club a +0 giant spiked club a +0 spear a +0 dagger a +0 spear a +0 scale mail (29, -8, D:9) a cursed +0 mace a +0 trident a +0 scale mail a +0 buckler a +2 trident of freezing a +0 scale mail a +0 long sword a cursed +0 chain mail (29, -7, D:9) a cursed +0 spear a +0 scale mail (35, 35, D:9) a +0 giant club a +0 giant club (41, 36, D:9) a +0 robe (42, 31, D:9) a +0 ring mail (43, 23, D:9) a +0 trident (46, 24, D:9) 16 stones (57, 0, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon [Shop] Geshet's Armour Shoppe a +0 plate armour (299 gold) a +2 leather armour of positive energy (208 gold) a +2 robe of magic resistance (230 gold) the +0 scale mail of a ziggurat {+Inv Str-3 Dex+8 Stlth-} (352 gold) It affects your strength (-3). It affects your dexterity (+8). It lets you turn invisible. It makes you less stealthy. If you switch to wearing this armour, your AC will decrease by 3 (18 -> 15). a +0 cloak (58 gold) a +0 pair of gloves (58 gold) the cursed +1 plate armour of Philately {rElec rC- rN+} (470 gold) It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 5 (18 -> 23). It has a curse placed upon it. the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (578 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. If you switch to wearing this armour, your AC will increase by 3 (18 -> 21). a cursed +0 scale mail (39 gold) a +0 ring mail (52 gold) (2, -22, D:10) a +0 leather armour (12, -43, D:10) a cursed amulet of inaccuracy (19, -27, D:10) 20 arrows (23, -6, D:10) 11 stones (31, -58, D:10) a +0 club a +0 ring mail (32, -58, D:10) a +0 club a +0 ring mail (33, -57, D:10) a +0 short sword (35, -52, D:10) a +0 glaive (38, -23, D:10) a cursed -3 flail (46, -28, D:10) 22 stones (49, -32, D:10) a +0 short sword (59, -34, D:10) a +0 war axe (66, -40, D:10) a +0 giant club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +4 spear a +0 robe (0, 1, D:11) a +0 halberd a +0 robe (1, 1, D:11) a +0 hand axe a +0 robe a +0 flail a +0 robe (4, 14, D:11) a +0 giant club a +0 giant spiked club (7, 25, D:11) a +0 hand axe a +0 chain mail (19, 36, D:11) 18 stones (24, -10, D:11) a potion of brilliance (25, -3, D:11) a +0 troll leather armour {regen} (27, 11, D:11) 20 arrows (30, -11, D:11) a scroll of immolation Level 12 of the Dungeon (2, 5, D:12) a +0 flail (6, -24, D:12) 3 javelins (6, 2, D:12) 30 stones (8, 1, D:12) a ration (8, 3, D:12) 21 stones (24, -13, D:12) 4 potions of degeneration {!q} Level 13 of the Dungeon (0, 0, D:13) a cursed amulet of inaccuracy (1, -29, D:13) a scroll of immolation (13, 3, D:13) a +0 whip (14, 2, D:13) a +0 dagger (16, 24, D:13) an uncursed amulet of guardian spirit (17, -1, D:13) a +0 dire flail a +0 chain mail (21, -2, D:13) 24 stones (22, 19, D:13) a +0 morningstar (27, -21, D:13) 2 arrows (28, -22, D:13) a +0 shortbow 14 arrows (28, -18, D:13) a cursed -2 war axe (33, -12, D:13) a +0 dire flail a +0 ring mail (34, -12, D:13) a +0 shortbow 28 arrows (34, -11, D:13) a +0 halberd a +0 chain mail (34, -5, D:13) an arrow (34, -1, D:13) a +0 dagger a +0 robe (34, 0, D:13) a +2 longbow of flaming (35, -1, D:13) a +0 mace (36, -5, D:13) a +2 shortbow of freezing 22 arrows (36, 2, D:13) a +0 quarterstaff (40, -24, D:13) a +0 chain mail (40, -5, D:13) a +0 shortbow a +0 lajatang 17 arrows (40, -4, D:13) an arrow (41, -5, D:13) a +0 shortbow 7 arrows (42, -4, D:13) a +0 giant spiked club a +0 giant club (43, -6, D:13) a +0 shortbow a +0 shortbow of freezing 25 arrows (47, 1, D:13) a +0 dagger (49, -26, D:13) a +0 shortbow 27 arrows (49, -25, D:13) a +0 shortbow 15 arrows (49, -24, D:13) a +0 shortbow a +0 shortbow a +0 shortbow a cursed +0 shortbow 75 arrows (51, 1, D:13) a +0 flail a +0 leather armour (52, 1, D:13) a +0 dagger a cursed -2 robe Level 14 of the Dungeon (0, 0, D:14) 3 silver javelins (1, 0, D:14) a silver javelin (6, 6, D:14) an ugly thing corpse (7, -29, D:14) a +0 scale mail (7, -25, D:14) a +0 leather armour (7, 11, D:14) a +0 tower shield (9, 9, D:14) 21 arrows (13, -21, D:14) a large rock (13, -15, D:14) a large rock (13, -14, D:14) a large rock (14, -21, D:14) a large rock {!d} the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (3, 0, Lair:1) a +0 ring mail (12, 16, Lair:1) a +0 leather armour (16, 19, Lair:1) the +1 leather armour "Hetzal" {+Inv rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. It lets you turn invisible. If you switch to wearing this armour, your AC will decrease by 7 (18 -> 11). a +0 kite shield (24, 7, Lair:1) a +0 plate armour (28, 15, Lair:1) 19 arrows (42, -3, Lair:1) 25 stones (45, 6, Lair:1) 22 stones (47, 8, Lair:1) a +0 trident Level 2 of the Lair of Beasts (6, -25, Lair:2) a +0 chain mail (16, 18, Lair:2) 18 bolts (34, 1, Lair:2) a cursed amulet of inaccuracy (38, 11, Lair:2) 16 stones Level 3 of the Lair of Beasts (3, 14, Lair:3) 23 stones (15, 15, Lair:3) +0 steam dragon scales (18, 13, Lair:3) a +0 quarterstaff (18, 33, Lair:3) a +0 leather armour (24, 17, Lair:3) 29 stones (32, 30, Lair:3) a +0 hand crossbow (33, 30, Lair:3) a +0 plate armour (40, 30, Lair:3) a +1 war axe of venom (46, -2, Lair:3) a +0 chain mail (60, 11, Lair:3) a book of Frost Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 stones (2, -13, Lair:4) 20 stones (3, -8, Lair:4) a +2 tower shield a cursed staff of death an uncursed staff of earth an uncursed staff of conjuration an uncursed staff of air the +1 ring mail of Kapese {rF- MR+++ Str-2 Int+8} It affects your strength (-2). It affects your intelligence (+8). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 3 (18 -> 15). the +1 broad axe "Rila" {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. the +3 scale mail of Eternal Night {rN+ Str-5 Stlth+} It affects your strength (-5). It protects you from negative energy. It makes you more stealthy. If you switch to wearing this armour, your AC will remain unchanged. (14, -17, Lair:4) 17 stones (29, 32, Lair:4) 20 stones (36, 1, Lair:4) a +0 quarterstaff (40, 7, Lair:4) 16 stones (42, 3, Lair:4) a +2 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 sling bullets (3, 36, Lair:5) a cursed +0 scale mail (8, -11, Lair:5) a +0 chain mail (9, -10, Lair:5) a book of Changes (13, -15, Lair:5) 2 javelins (16, 9, Lair:5) a javelin (16, 12, Lair:5) 22 stones (17, 17, Lair:5) 19 stones (18, 1, Lair:5) 16 bolts (18, 46, Lair:5) a +0 plate armour (23, 21, Lair:5) a +1 vampiric whip (24, 30, Lair:5) a +1 troll leather armour {Snorg} (25, 5, Lair:5) 15 sling bullets (39, -14, Lair:5) a javelin (42, 22, Lair:5) 5 silver javelins Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of boots (0, 2, Lair:6) a +0 chain mail (1, 1, Lair:6) a crystal ball of energy (1, 8, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe a +1 short sword of draining a +0 robe a +0 rapier a +0 robe a +0 buckler (2, 8, Lair:6) a +0 rapier a +0 robe (2, 34, Lair:6) a +0 rapier a +0 robe a +0 buckler (9, 15, Lair:6) a +0 spear a +0 buckler (12, 5, Lair:6) a +0 rapier a +0 robe (12, 6, Lair:6) a +0 short sword a +2 robe of positive energy (12, 30, Lair:6) a +0 dagger a +0 robe a +2 buckler a +1 dagger of draining a +0 robe a +0 short sword a +0 robe a +2 spear of distortion {!w} (13, 9, Lair:6) a +0 halberd of venom (13, 28, Lair:6) a +1 dagger of venom a +0 robe a +0 buckler (14, 43, Lair:6) 27 arrows (15, 34, Lair:6) a +1 hand crossbow of flaming (16, -5, Lair:6) a +0 short sword a +0 robe (16, 12, Lair:6) a +1 spear of flaming (16, 25, Lair:6) a +2 great mace of draining (28, 26, Lair:6) 20 stones (30, 2, Lair:6) a +0 robe (53, 13, Lair:6) a +2 ring of intelligence the +1 chain mail of Ejolur {rN+++ MR- Int+10 Dex-3} It affects your intelligence (+10). It affects your dexterity (-3). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will increase by 1 (18 -> 19). a cursed amulet of inaccuracy the +4 leather armour of Doepumul {Dex+4} It affects your dexterity (+4). If you switch to wearing this armour, your AC will decrease by 4 (18 -> 14). an uncursed ring of fire {rF+, rC-} an uncursed amulet of harm (62, 50, Lair:6) a +0 ring mail (68, -3, Lair:6) 21 stones