kroki Level 1 of the Dungeon [Shop] Nereovoa's Weapon Emporium a +0 mace (36 gold) a +0 mace (36 gold) a stone (1 gold) a +2 war axe of electrocution (248 gold) a +0 hand axe of flaming (88 gold) 2 poisoned darts (14 gold) (0, 0, D:1) a hobgoblin skeleton (6, 13, D:1) a +0 club (7, 24, D:1) a frilled lizard skeleton (13, -15, D:1) a +0 club (14, -14, D:1) a +0 dagger a kobold skeleton (15, 11, D:1) a +0 leather armour (25, -7, D:1) a jackal skeleton (26, -7, D:1) a +0 club (29, -7, D:1) a +0 club a +0 short sword a goblin skeleton (30, 3, D:1) a +0 club (32, -31, D:1) a +0 mace (35, -7, D:1) a hobgoblin skeleton (36, -15, D:1) a rat skeleton (42, 5, D:1) a +0 club a stone (43, 5, D:1) a ball python skeleton (48, -13, D:1) a rat skeleton (49, 4, D:1) a +0 club 4 stones (58, -26, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Bulaoz's Jewellery Shoppe a ring of see invisible (150 gold) a dragon-blood talisman (600 gold) a ring of see invisible (150 gold) a ring of wizardry (300 gold) a +4 ring of protection (360 gold) a blade talisman (300 gold) a ring of wizardry (300 gold) [Shop] Cuaz's Magic Scroll Shop a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) a scroll of revelation (90 gold) a scroll of fog (48 gold) a scroll of fear (48 gold) 2 scrolls of teleportation (72 gold) a scroll of vulnerability (48 gold) [Shop] Dootuil's General Store a book of Frost (280 gold) a +0 sling (21 gold) a potion of curing (42 gold) a potion of magic (112 gold) a scroll of poison (56 gold) a +0 long sword (49 gold) a potion of curing (42 gold) a scroll of identify (28 gold) [Shop] Xomn's Distillery 2 potions of haste (280 gold) a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of haste (140 gold) a potion of cancellation (112 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) a potion of might (56 gold) [Shop] Qaopt's Book Shoppe a book of Debilitation (200 gold) a book of the Hunter (260 gold) a book of Maladies (340 gold) a book of Displacement (220 gold) a Codex of Conductivity (400 gold) a book of Dreams (240 gold) a manual of Throwing (800 gold) a book of Sloth (320 gold) a book of Conjurations (200 gold) (0, 0, D:2) a +0 robe (7, -20, D:2) a +0 dagger (8, 13, D:2) a +0 ring mail (10, -6, D:2) an adder skeleton (13, 10, D:2) a +0 short sword of flaming (27, -25, D:2) 4 stones (34, -20, D:2) a +0 club 3 stones a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -7, D:2) an adder skeleton (40, -14, D:2) a rat skeleton (42, 2, D:2) an adder skeleton (53, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, -12, D:3) a +0 hand axe (2, 12, D:3) a +3 dagger a goblin corpse (skeletalised by now) (2, 15, D:3) 4 stones (7, 7, D:3) a river rat skeleton (24, 36, D:3) 4 stones (30, -19, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, -27, D:4) a staff of fire (16, -13, D:4) a +0 trident a +0 ring mail (16, -7, D:4) a +0 pair of gloves (29, -20, D:4) a +0 falchion (32, -17, D:4) a +0 sling