kroki Level 1 of the Dungeon [Shop] Siuloen's Antique Weapon Boutique a +0 battleaxe of electrocution (564 gold) a +0 club (31 gold) a +0 lajatang (465 gold) a +3 sling of draining (610 gold) a +0 quarterstaff (124 gold) a +0 dagger (62 gold) the +6 flail "Ruezub" {spect, rPois Will+ Int+3} (1915 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will+: It increases your willpower. a +0 spear (93 gold) a +0 short sword (93 gold) (0, 0, D:1) a +0 dagger (5, -6, D:1) a +2 heavy arbalest (14, -15, D:1) a hobgoblin corpse (skeletalised by now) (17, -3, D:1) a +0 dagger a goblin skeleton (20, -7, D:1) a +0 club (23, -13, D:1) a quokka skeleton (23, -3, D:1) a bat skeleton a rat skeleton a hobgoblin skeleton a hobgoblin skeleton (25, -4, D:1) a +0 dagger (27, 30, D:1) a hobgoblin corpse (skeletalised by now) (35, -5, D:1) 6 stones (36, -10, D:1) a +0 short sword (37, 32, D:1) a bat corpse (skeletalised by now) (39, -16, D:1) a quokka corpse (skeletalised by now) (40, -8, D:1) a +0 robe (40, 21, D:1) a +0 robe (40, 35, D:1) a frilled lizard corpse (skeletalised by now) (41, -14, D:1) 5 stones (41, 17, D:1) a rat corpse (skeletalised by now) (48, 6, D:1) a quokka corpse (skeletalised by now) (53, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -21, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (9, 14, D:2) the felid corpse of Natasha (skeletalised by now) (9, 18, D:2) a +0 spear a +0 ring mail a goblin corpse (skeletalised by now) (9, 29, D:2) a +0 club (13, -19, D:2) the felid skeleton of Natasha (19, -7, D:2) an adder corpse (skeletalised by now) (30, 5, D:2) a +0 dagger of draining (30, 11, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (32, -20, D:2) a +0 robe (35, 12, D:2) a +0 dagger a stone a ball python skeleton a kobold skeleton (38, 1, D:2) a +0 long sword (39, 19, D:2) a hobgoblin corpse (skeletalised by now) (40, 13, D:2) a +0 club (42, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -19, D:2) a bat skeleton (45, 4, D:2) a +0 robe (46, -11, D:2) a +0 whip (53, 5, D:2) a rat skeleton (54, 18, D:2) a ball python corpse (skeletalised by now) (56, -6, D:2) a +0 mace Level 3 of the Dungeon (1, -5, D:3) a rat corpse (skeletalised by now) (1, -4, D:3) a hobgoblin corpse (skeletalised by now) (4, -12, D:3) a hobgoblin corpse (skeletalised by now) (5, -12, D:3) a ball python skeleton (11, -25, D:3) a +0 club (11, -24, D:3) a +0 flail a +0 leather armour (14, -2, D:3) a quokka corpse (skeletalised by now) (14, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -1, D:3) a +0 mace (27, -22, D:3) 4 stones (28, -34, D:3) a +0 leather armour (28, -4, D:3) a frilled lizard skeleton (41, -9, D:3) 4 stones (47, 14, D:3) an adder corpse (skeletalised by now) (48, -34, D:3) a +0 dagger (48, -2, D:3) a +0 club (56, -33, D:3) a +0 mace of protection a +0 leather armour a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 longbow (5, 8, D:4) 5 stones (14, -47, D:4) a +0 hand axe a +0 leather armour (23, -47, D:4) an adder skeleton (25, -37, D:4) an adder skeleton (26, -10, D:4) a howler monkey corpse (skeletalised by now) (27, -16, D:4) a +0 robe (43, -18, D:4) 2 stones (45, -38, D:4) 2 stones (47, -24, D:4) a +0 club a goblin skeleton (47, -9, D:4) a +0 ring mail (48, -33, D:4) an iguana corpse (skeletalised by now) (51, 8, D:4) a ring of flight (59, -1, D:4) the +0 ring mail of the Grue {*Corrode Str-5 Int+4 Dex+3} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Level 5 of the Dungeon (6, 32, D:5) a +0 quarterstaff (11, 21, D:5) an adder corpse (skeletalised by now) (14, -16, D:5) a stone (15, -14, D:5) a stone (15, -13, D:5) a large rock (15, -1, D:5) a +0 ring mail (15, 2, D:5) a +0 ring mail (18, 16, D:5) a +0 dagger a +0 robe an orc skeleton (18, 17, D:5) a +0 club an orc skeleton (19, 21, D:5) 3 stones (19, 34, D:5) a +0 club 2 boomerangs a +0 ring mail (20, 16, D:5) a +0 flail (21, 26, D:5) a +0 giant club an ogre skeleton (32, 30, D:5) a +0 whip (38, 9, D:5) a stone (39, 3, D:5) a +0 scale mail a +0 whip a +0 scale mail a +0 war axe an orc skeleton (40, -1, D:5) a +0 ring mail a +0 mace an orc skeleton (40, 3, D:5) a +0 leather armour a +0 flail (40, 31, D:5) an iguana skeleton (44, 29, D:5) an iguana skeleton (45, 3, D:5) a +0 whip a +0 club a +0 flail a gnoll skeleton a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) 5 stones (6, 31, D:6) a +0 club (7, -2, D:6) a beast talisman (10, 2, D:6) a +0 leather armour (29, 22, D:6) a +0 giant club (35, 10, D:6) a +0 falchion (37, 30, D:6) a +0 leather armour (44, -4, D:6) a +0 orcbow (57, 2, D:6) a +0 robe (59, -9, D:6) 5 stones (61, 16, D:6) 6 stones Level 7 of the Dungeon [Shop] Meduv's Antique Armour Emporium a +1 leather armour of willpower (364 gold) a +3 plate armour of cold resistance (1170 gold) a +2 scale mail of cold resistance (546 gold) a +0 ring mail of cold resistance (286 gold) the +1 plate armour of the Nexus {rF+ Regen+} (1092 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a +2 plate armour of poison resistance (962 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1157 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). the +0 leather armour "Vathes" {Str+6 Dex+3} (725 gold) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). the +0 chain mail of Asuow {rElec rF+ Str-5 Int+4} (608 gold) Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. the +6 lightning scales {swift, rElec} (1742 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (0, 0, D:7) a +0 ring mail (15, 9, D:7) a +0 giant spiked club a +0 giant spiked club (18, 8, D:7) 3 poisoned darts a +0 dagger (23, 23, D:7) a +2 hand axe of draining (24, 24, D:7) a +0 dagger a +0 ring mail a +0 spear a +0 chain mail a +0 glaive (25, -4, D:7) a ring of flight (27, 35, D:7) a +0 robe (32, 35, D:7) a +0 short sword a +0 shortbow (39, 3, D:7) a +0 dagger a +0 ring mail (43, 12, D:7) a +0 ring mail (43, 13, D:7) a staff of air (53, 31, D:7) 6 poisoned darts Level 8 of the Dungeon [Shop] Zijog's Antique Armour Boutique the +2 robe "Inifech" {rElec rN+ Int+3} (1302 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3936 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +6 chain mail of Naxis {Dex+4 SInv} (2001 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a +1 troll leather armour (814 gold) a +1 plate armour of cold resistance (1295 gold) a +1 ring mail of cold resistance (592 gold) a +3 leather armour of willpower (888 gold) a +3 chain mail of cold resistance (980 gold) a +2 plate armour of poison resistance (1369 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant club (1, 9, D:8) a +0 robe a +0 dagger (2, 8, D:8) a +3 dagger a +0 robe a +0 dagger a +0 flail (3, 9, D:8) 4 stones a +0 plate armour a +0 flail (7, -16, D:8) a +0 spear a +0 whip (10, -16, D:8) a +0 whip (11, -16, D:8) a +0 spear (11, -15, D:8) 2 boomerangs a +0 short sword (11, -10, D:8) 5 stones (17, 2, D:8) a +0 dagger (18, 1, D:8) a +0 short sword 2 stones a +0 whip (18, 2, D:8) a +0 dagger (19, 2, D:8) a curare-tipped dart a +0 short sword (22, -13, D:8) a +0 leather armour (22, 15, D:8) a +0 chain mail (23, 14, D:8) 8 stones (29, 14, D:8) a +0 rapier (34, 22, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Mareypn's Armour Emporium the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2023 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +1 leather armour of willpower (196 gold) a +0 chain mail of poison resistance (119 gold) a +0 leather armour (28 gold) a +3 leather armour of fire resistance (336 gold) a +1 leather armour of positive energy (154 gold) a +0 scale mail (56 gold) a +2 scale mail of cold resistance (294 gold) (0, 0, D:9) a +0 trident (9, -1, D:9) a +1 flail of freezing a +0 robe a +2 war axe a +0 robe a +5 battleaxe a +0 robe a +0 hand axe a +0 robe (10, -1, D:9) a +4 war axe a +0 robe (27, -20, D:9) a +0 leather armour (30, -15, D:9) a +0 shortbow (34, -24, D:9) a +2 short sword of draining (34, -1, D:9) a +0 falchion (35, -24, D:9) a +0 long sword a +0 plate armour (36, -23, D:9) a +0 falchion (38, -24, D:9) a +0 dagger (38, -23, D:9) a +0 club 4 stones (38, -22, D:9) a +0 club a stone a +1 short sword of venom a curare-tipped dart a +0 flail a +0 chain mail a +0 war axe (43, -9, D:9) 5 poisoned darts (47, -15, D:9) 3 stones (52, -14, D:9) 4 javelins (61, 3, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -6, D:10) a +0 leather armour (1, 10, D:10) 4 stones (4, -6, D:10) 3 stones (19, 18, D:10) a +0 leather armour (24, 24, D:10) a +0 kite shield (29, 8, D:10) a +1 dire flail of holy wrath (42, 1, D:10) the +3 flail "Bolushou" {vamp, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Level 11 of the Dungeon [Shop] Geus's Armour Shoppe the scarf of Misanthropy {+Inv, Harm Stlth+} (316 gold) Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +3 chain mail of cold resistance (424 gold) a +0 robe (11 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 robe (11 gold) a +0 plate armour of cold resistance (480 gold) the +10 ring mail of Disappointment {rF+ Str-3 Dex+4} (1121 gold) Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. a +0 pair of gloves (72 gold) [Shop] Puseag's Antique Armour Shoppe a +2 chain mail of poison resistance (647 gold) a +3 leather armour of fire resistance (840 gold) the +0 leather armour of Idealism {rElec Will+} (756 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. a +2 helmet of intelligence (752 gold) a +0 robe of positive energy (164 gold) a +2 chain mail of fire resistance (752 gold) a +2 ring mail of cold resistance (735 gold) a +2 ring mail of poison resistance (630 gold) (0, 0, D:11) 4 large rocks (4, -20, D:11) 6 stones a +0 club a +0 chain mail a +0 mace (4, -19, D:11) a +0 ring mail of fire resistance a +0 club (5, -16, D:11) a +0 scale mail a +0 short sword (6, -11, D:11) 5 large rocks (7, -25, D:11) a +0 war axe (10, -26, D:11) a +0 helmet (14, -14, D:11) 5 stones (31, -18, D:11) a +0 pair of boots (35, -25, D:11) 7 stones (38, -12, D:11) 2 boomerangs a +0 club (38, -11, D:11) a +0 dagger (39, -11, D:11) a +0 robe a +0 dagger (48, 6, D:11) a +0 giant spiked club a +0 robe (51, -11, D:11) a +0 halberd (52, -11, D:11) a +2 heavy spear a +0 scale mail (52, -10, D:11) a +0 halberd (54, -11, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (1, -13, D:12) a +0 cloak (1, 0, D:12) a +0 dire flail (2, -17, D:12) a +0 chain mail a +0 glaive (3, 1, D:12) a +0 orcbow (5, -29, D:12) a +0 falchion (7, -32, D:12) a +0 war axe (9, 4, D:12) a +0 mace (11, -24, D:12) 5 large rocks (13, -9, D:12) a +0 scimitar of flaming (14, -11, D:12) 6 large rocks (17, -36, D:12) a +0 longbow (17, 1, D:12) a staff of cold (19, -32, D:12) 6 large rocks (21, -14, D:12) a +0 giant spiked club a +0 giant club (21, 1, D:12) a staff of air (21, 5, D:12) a +1 hand axe of draining a +7 giant club (25, 13, D:12) 5 large rocks (26, 2, D:12) a +0 robe (30, -16, D:12) 2 large rocks (30, -14, D:12) an amulet of faith a +0 orcbow a +0 giant club a +0 giant club (31, -16, D:12) a +0 orcbow (31, -15, D:12) a +0 shortbow a +0 dagger a +0 leather armour (31, -9, D:12) a +1 ring mail of willpower (32, -16, D:12) a +0 long sword (32, -14, D:12) a +0 orcbow (36, -7, D:12) a +0 leather armour (39, 7, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 13 of the Dungeon [Shop] Xaipha's Antique Armour Emporium a +1 plate armour of willpower (805 gold) a +2 robe of cold resistance (407 gold) the +3 plate armour of Articulation {Rampage rF- Int+3 SInv} (1115 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a +2 robe of fire resistance (407 gold) the +0 ring mail of Bedazzled Fun {-Tele rElec Regen+ SInv} (349 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. a +2 robe of cold resistance (407 gold) a +3 scale mail of willpower (598 gold) the +0 plate armour of Taets {rElec Int+3} (995 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. a +3 scale mail of positive energy (529 gold) a +0 scale mail of fire resistance (253 gold) (7, -30, D:13) a +0 falchion (7, 2, D:13) a +1 trident of flaming a +0 robe (8, 15, D:13) a +0 buckler (10, 2, D:13) a +0 orcbow (13, -1, D:13) 7 stones (15, -4, D:13) a +2 shortbow of electrocution (16, -25, D:13) a +2 vampiric war axe (16, -7, D:13) a +0 shortbow (16, -5, D:13) a +0 orcbow (16, -4, D:13) a +2 orcbow of flaming (17, -4, D:13) a +2 heavy orcbow (20, -15, D:13) a +0 scale mail (23, -31, D:13) a +0 giant spiked club a +0 giant club (24, -31, D:13) a +0 leather armour (24, -19, D:13) a +0 barding (25, -31, D:13) a +0 flail a +0 leather armour a +5 shortbow (27, 11, D:13) a +0 shortbow (28, 0, D:13) a ring of flight (30, -20, D:13) a +0 orcbow (37, -1, D:13) 4 large rocks (41, -1, D:13) a +2 pair of boots 5 potions of degeneration a ring of magical power Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (1, 0, D:14) a +0 orcbow (2, 0, D:14) a +0 shortbow (7, 32, D:14) a beast talisman (9, 13, D:14) a +0 leather armour (9, 14, D:14) a +0 shortbow (18, 11, D:14) 6 stones (24, 30, D:14) 4 stones (27, 6, D:14) a +0 sling (30, 24, D:14) 7 stones (43, -15, D:14) a +0 ring mail (44, 16, D:14) 4 large rocks (56, 32, D:14) a +0 orcbow (67, 28, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (1, 7, D:15) a +0 orcbow (9, -8, D:15) 3 poisoned darts (10, -2, D:15) 2 stones (10, 18, D:15) a +0 whip (12, 23, D:15) a +0 great mace (13, 23, D:15) the +0 scale mail of Okawaru's Delight {rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (23, -4, D:15) 2 poisoned darts (28, -24, D:15) a +0 war axe (28, 8, D:15) 5 large rocks (33, -21, D:15) the +4 short sword "Neifum" {freeze, +Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (3, -13, Lair:1) a +0 leather armour (7, 14, Lair:1) 7 stones (26, 13, Lair:1) 5 stones (48, -13, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 17, Lair:2) a +0 scale mail (19, 2, Lair:2) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (42, 31, Lair:2) a +0 demon whip of venom (53, 4, Lair:2) a +1 heavy glaive Level 3 of the Lair of Beasts [Shop] Zaler's Book Shoppe a book of Blood (352 gold) a book of the Dragon (462 gold) a book of Storms (286 gold) a book of Vapours (198 gold) a book of Callings (308 gold) a book of Sloth (352 gold) the Compilation of the Volley (528 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Starburst Conjuration/Fire 6 d - Fulsome Fusillade Conjuration/Alchemy 8 Dekuko's Almanac of the Geometric Pyromaniac (528 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Vhi's Electric Charge Translocation/Air 4 c - Hellfire Mortar Fire/Earth 7 d - Disjunction Translocation 8 (4, 0, Lair:3) a +0 spear (28, -21, Lair:3) a +0 ring mail (38, -11, Lair:3) the +3 rapier "Hibad" {heavy, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (38, 32, Lair:3) a +0 ring mail (39, -16, Lair:3) a +0 leather armour (41, 25, Lair:3) a +0 leather armour (45, -29, Lair:3) a +0 plate armour (51, 26, Lair:3) 6 stones (60, 3, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a black bear corpse (0, 1, Lair:4) a black bear corpse (0, 2, Lair:4) a black bear corpse (0, 4, Lair:4) a black bear corpse (0, 5, Lair:4) a black bear corpse (1, 4, Lair:4) a black bear corpse (2, -4, Lair:4) a +0 hand axe a +0 robe (2, 2, Lair:4) a black bear corpse (2, 3, Lair:4) a black bear corpse (2, 4, Lair:4) a black bear corpse (3, -3, Lair:4) a +0 hand axe a +0 robe (3, 3, Lair:4) a black bear corpse (7, 7, Lair:4) a +0 hand axe a +0 robe (15, 40, Lair:4) a +0 mace (25, 16, Lair:4) a +0 long sword (38, 37, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (2, 5, Lair:5) a +0 helmet (4, 48, Lair:5) a +0 dagger a +0 robe (6, 51, Lair:5) a +0 dagger a +0 robe (6, 55, Lair:5) a +0 rapier a +0 robe (8, 2, Lair:5) a +2 dagger of venom a +0 robe a +0 buckler (9, 49, Lair:5) a +0 sling (14, 9, Lair:5) a +0 rapier a +0 robe (22, 53, Lair:5) a +0 rapier a +0 robe (28, 56, Lair:5) a +0 vampiric dagger a +0 robe of cold resistance a +0 buckler (29, 18, Lair:5) a +0 helmet (31, 58, Lair:5) a +0 spear a +0 buckler (33, 59, Lair:5) a +3 dagger a +0 robe (34, 17, Lair:5) a +3 short sword of draining 4 stones a +0 robe a +2 buckler (34, 52, Lair:5) a +0 short sword a +0 robe (35, 35, Lair:5) 6 stones (37, 46, Lair:5) a +0 short sword a +0 robe (50, 55, Lair:5) a +0 spear Level 1 of the Swamp (0, 0, Swamp:1) 11 gold pieces (1, 0, Swamp:1) 24 gold pieces (2, -2, Swamp:1) 3 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a ring of wizardry a beast talisman a ring of fire (3, -2, Spider:1) 9 stones (8, -6, Spider:1) 6 stones (20, -3, Spider:1) 5 stones (36, 23, Spider:1) a +0 chain mail (39, -9, Spider:1) an amulet of reflection (39, 4, Spider:1) a stone (41, -22, Spider:1) a +0 robe (46, 0, Spider:1) a +0 plate armour (53, -25, Spider:1) a +0 cloak (54, 6, Spider:1) a +0 dagger (56, -3, Spider:1) a +0 chain mail (60, 29, Spider:1) 2 boomerangs Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (5, -21, Spider:2) a staff of conjuration (12, 22, Spider:2) a +1 glaive of protection (23, -8, Spider:2) a staff of earth (38, 5, Spider:2) a +0 dagger (43, -10, Spider:2) a +0 leather armour a +0 hand axe (43, -9, Spider:2) a +0 leather armour a +0 war axe (44, -10, Spider:2) a +0 robe a +0 hand axe (54, 10, Spider:2) a +0 trident (57, 5, Spider:2) a +1 chain mail of fire resistance Level 3 of the Spider Nest (0, 0, Spider:3) a potion of haste (14, 9, Spider:3) 7 stones (22, 9, Spider:3) a +0 robe (25, 14, Spider:3) a +0 ring mail (26, -11, Spider:3) a +2 pair of boots