Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 258186260267187986 10 kroki the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on Dec 23, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (161 turns). kroki the Magician (Djinni Conjurer) Turns: 161, Time: 00:00:37 Health: -1/22 AC: 2 Str: 6 XL: 2 Next: 30% Gold: 15 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Potions e - a potion of brilliance {unknown} Skills: + Level 0.4 Fighting - Level 2.3 Dodging - Level 1.7 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The rat squeaks loudly. The hobgoblin hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The rat closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The rat bites you. The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ### #...## ###########... .# #............. .# .###.........## .# ..............####.###... ###.............@J....... ####.........#.####.##... #...>...)....#...# # .................# ..####...........# .## #...........## .# #............ # .# #..........##.## .#####.......†....... You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kroki set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 161 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Cast: Magic Dart || 23 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 118 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 118 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts