Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 2413531047647672513 106 kroki the Magician (level 5, -8/35 HPs) Began as a Djinni Conjurer on Mar 6, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (2116 turns). kroki the Magician (Djinni Conjurer) Turns: 2116, Time: 00:01:57 Health: -8/35 AC: 7 Str: 6 XL: 5 Next: 10% Gold: 565 EV: 11 Int: 25 God: SH: 0 Dex: 14 rFire + + . o - +0 quarterstaff rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv + (no amulet) Will ..... i - ring of Larait {AC+4 Int+3 Dex+3 SInv} Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 565 gold pieces. Inventory: Hand Weapons j - a +0 long sword o - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) g - a +1 ring mail of positive energy Magical Staves p - a staff of fire Jewellery i - the ring of Larait (worn) {AC+4 Int+3 Dex+3 SInv} (You found it on level 2 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Scrolls d - a scroll of poison {unknown} h - 3 scrolls of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of torment {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} Potions b - 2 potions of curing {unknown} c - a potion of cancellation {unknown} e - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of freezing (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of freezing (lightly wounded, 100% to hit) The magic dart hits the orc priest! The orc priest is severely wounded. An orc priest is nearby! An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of freezing (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! An orc comes into view. It is wielding a +0 trident. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #)..?...... ... #......... .... ##.oo.....# ..... ..##### ....*..... #.....# ......... #.....# ........# #.....# ........# #.....# ........# #.....# .......@# #.....#####......# #.....'..........# ##....#####......# #....# ##......# #. #....# .....<..## . ##.######.#.......############### ................................. ....)............................ You could see an orc priest (ally target), an orc and a friendly fulminant prism. Vanquished Creatures 2 gnolls (D:3) An adder (D:3) A ribbon worm (D:3) 2 dart slugs An orc (D:3) 5 ball pythons 5 bats 5 endoplasms 4 giant cockroaches 9 hobgoblins 7 kobolds 2 quokkas 3 frilled lizards 10 goblins 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kroki set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 521 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 521 | D:1 | Learned a level 1 spell: Summon Small Mammal 527 | D:1 | Found a faded altar of an unknown god. 780 | D:1 | Identified a scroll of acquirement 780 | D:1 | Acquired 469 gold pieces 1242 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1312 | D:2 | Identified the ring of Larait {AC+4 Int+3 Dex+3 SInv} 2007 | D:3 | Reached XP level 5. HP: 15/35 MP: 0/0 2007 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2116 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, chequers_arboretum, minmay_bisected D:3: minmay_goblin_kobold_castle, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 34 || 95 Fulminant Prism | | 5 || 5 Searing Ray | | 1 || 1 Use: Scroll | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2113 | 1786 | 327 | 0 | 1569 | 3 | 704.3 | Dungeon | 2113 | 1786 | 327 | 0 | 1569 | 3 | 704.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:3: 675 daAuts D:2: 610 daAuts