Dungeon Crawl Stone Soup version 0.33-a0-1097-g6ed86a1e71 (webtiles) character file. Game seed: 17180779781919859195 93 kroki the Magician (level 4, -14/31 HPs) Began as a Djinni Conjurer on Mar 17, 2025. Demolished by an ogre ... wielding a +0 giant club (19 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1407 turns). kroki the Magician (Djinni Conjurer) Turns: 1407, Time: 00:01:58 Health: -14/31 AC: 5 Str: 6 XL: 4 Next: 92% Gold: 22 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . f - staff of conjuration rCold x . . (no offhand) rNeg . . . b - +2 robe {Will+} rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-15 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. You spent 88 gold pieces at shops. Inventory: Missiles g - 5 curare-tipped darts Armour a - a +1 robe b - a +2 robe of willpower (worn) e - a +0 cloak (worn) Magical Staves f - a staff of conjuration (weapon) Scrolls c - a scroll of fog m - 2 scrolls of teleportation Potions d - a potion of lignification h - a potion of resistance {unknown} k - 2 potions of heal wounds {unknown} l - a potion of might {unknown} n - a potion of brilliance {unknown} o - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 c - Fulminant Prism Conj/Alch 19% 3d11 16% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 16% 4 e - Soul Splinter Necr 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the ogre but does no damage. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to affect: 50%) The ogre resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Sparks fly from your hands! The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the ogre! The ogre is almost dead. * * * LOW HITPOINT WARNING * * * You hear a shout! x3 The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...#.. ).... ##.... #.... #... #.. ##O## #(@.#.# #...#.# ####...#.## #.........# #.........# #.........# ##.#...#### #.#...# ..#...# You could see an ogre. Vanquished Creatures 3 gnolls (D:2) An adder (D:3) 3 dart slugs A ribbon worm (D:2) 6 bats 3 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins 2 jackals (D:2) 8 kobolds 2 quokkas (D:1) 3 ball pythons 2 frilled lizards 4 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kroki set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 337 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 337 | D:1 | Learned a level 1 spell: Soul Splinter 653 | D:2 | Found Fuejih Gyda's Assorted Antiques. 725 | D:2 | Bought a scroll labelled LEIGEA RIMEI for 18 gold pieces 725 | D:2 | Bought a scroll labelled VEODOPRU FORGH for 18 gold pieces 725 | D:2 | Bought a scroll labelled ZENAUL EF AJIE for 18 gold pieces 725 | D:2 | Bought a scroll labelled QUBERGH BEUVEM for 18 gold pieces 923 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1371 | D:2 | Bought a grey potion for 16 gold pieces 1400 | D:3 | Noticed an ogre 1407 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_loops_ring, serial_shops, shop D:3: layout_loops_ring, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 18 || 90 Searing Ray | | 2 || 2 Iskenderun's Myst | | 1 || 1 Soul Splinter | | 1 || 1 Use: Scroll | 7 | || 7 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1405 | 1265 | 140 | 0 | 1059 | 3 | 468.3 | Dungeon | 1405 | 1265 | 140 | 0 | 1059 | 3 | 468.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 730 daAuts D:1: 617 daAuts D:3: 57 daAuts