Dungeon Crawl Stone Soup version 0.33-a0-1097-g6ed86a1e71 (webtiles) character file.

Game seed: 15560303022860040410

260 kroki the Magician (level 6, -3/60 HPs)
             Began as a Djinni Conjurer on Mar 17, 2025.
             Incinerated by a bombardier beetle (6 damage)
             ... with a burning spray
             ... on level 4 of the Dungeon.
             The game lasted 00:02:35 (2718 turns).

kroki the Magician (Djinni Conjurer)                Turns: 2718, Time: 00:02:36

Health: -3/60      AC: 23    Str:  9    XL:     6   Next: 41%
Gold:   170        EV:  2    Int: 27    God:    
                   SH:  3    Dex: 10

rFire   x . .        x - +7 flail "Cigrieg" {venom, +Blink Str+3}
rCold   + . .        o - +0 buckler
rNeg    . . .        a - melded +0 robe
rPois   ∞            (helmet unavailable)
rElec   .            e - melded +0 cloak
rCorr   .            (gloves unavailable)
SInv    .            b - amulet of the acrobat
Will    .....        m - +6 ring of intelligence
Stlth   +            v - ring of ice
HPRegen 0.30/turn

%: random rage (3%), acrobat, infuse magic (-4 HP)
@: on fire, tree-form, acrobatic, glowing
A: resilient, branches, torment immunity, boosted hp, poison resistance,
stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability
1), float, innate caster, HP casting, extra vitality 1, (horns 1), berserk 1,
clumsy 1, mutation resistance 1
a: Evoke Blink


You were on level 4 of the Dungeon.
You were a tree.

You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 170 gold pieces.

Inventory:

Hand Weapons
 x - the +7 flail "Cigrieg" (weapon) {venom, +Blink Str+3}
   (You found it on level 3 of the Dungeon)   
   
   +Blink:     It lets you blink.
   Str+3:      It affects your strength (+3).
Armour
 a - a +0 robe (melded)
 e - a +0 cloak (melded)
 g - an orb of mayhem
 o - a +0 buckler (worn)
Jewellery
 b - an amulet of the acrobat (worn)
 m - a +6 ring of intelligence (worn)
 v - a ring of ice (worn)
 w - a +6 ring of dexterity
Talismans
 c - a beast talisman
 d - a talisman of death
Wands
 f - a wand of light (6)
 p - a wand of mindburst (14)
Scrolls
 h - 2 scrolls of immolation
 j - a scroll of fog
 k - a scroll of poison {unknown}
Potions
 n - a potion of enlightenment {unknown}
 r - a potion of moonshine {unknown}
 t - 2 potions of brilliance {unknown}


   Skills:
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 + Level 1.0 Shields
 + Level 5.5 Spellcasting
 + Level 5.5 Conjurations
 + Level 5.5 Hexes
 + Level 5.5 Summonings
 + Level 5.5 Necromancy
 + Level 5.5 Translocations
 + Level 5.5 Forgecraft
 + Level 5.5 Fire Magic
 + Level 5.5 Ice Magic
 + Level 5.5 Air Magic
 + Level 5.5 Earth Magic
 + Level 5.5 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           74%        2d7       1%          2
c - Fulminant Prism       Conj/Alch      18%        3d10      11%         4
d - Iskenderun's Mystic   Conj/Tloc      37%        2d9 (+2d4 11%         4
e - Shock                 Conj/Air       100%       1d9       1%          1
f - Jinxbite              Hex            74%        N/A       1%          2

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Nemelex Xobeh
Yredelemnul

Shops:
D:1 (


Innate Abilities, Weirdness & Mutations

You are a tree.
Your bark is very hard, but your evasion is minimal.
Your unarmed attacks smack enemies forcefully with your branches.
You are immune to unholy torment.
Your maximum health is greatly increased.
You are resistant to poisons. (rPois)
Your roots penetrate the ground, keeping you stationary.
You cannot be teleported.
Your equipment is partially melded.
You are immune to sickness and miasma.
You are immune to poison.
((You are very heat resistant. (rF++)))
((You are vulnerable to cold. (rC-)))
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)
((You have a pair of small horns on your head.))
You sometimes lose your temper in combat.
You are clumsy. (Dex -2)
You are somewhat resistant to further mutation.

Message History

Restarting spell: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a bombardier beetle (almost dead, 88% to hit)
You focus your ray upon the bombardier beetle.
The searing ray hits the bombardier beetle.
You kill the bombardier beetle!
(Press . to maintain the ray.)
The liquid fire burns you!
* * * LOW HITPOINT WARNING * * *
Your Shields skill increases to level 1!
* * * LOW HITPOINT WARNING * * *
The liquid fire burns you!
* * * LOW HITPOINT WARNING * * *
* * * LOW HITPOINT WARNING * * *
The liquid fire burns you!
* * * LOW HITPOINT WARNING * * *
* * * LOW HITPOINT WARNING * * *
You finish channelling your searing ray.
The liquid fire burns you!
* * * LOW HITPOINT WARNING * * *
You are on fire!
You are on fire!
You feel better.
The liquid fire burns you!
* * * LOW HITPOINT WARNING * * *
You are on fire!
You are on fire!
You turn into a tree.
Your +0 robe and +0 cloak meld into your body.
Your roots penetrate the ground. You float gracefully downwards.
The liquid fire burns you terribly!
* * * LOW HITPOINT WARNING * * *
An endoplasm comes into view.
The liquid fire burns you terribly!
* * * LOW HITPOINT WARNING * * *
The liquid fire burns you terribly!
* * * LOW HITPOINT WARNING * * *
The endoplasm quivers.
The liquid fire burns you terribly!
You die...

              .....
              .....
             ......
        ###  ..)...
     ####..##....
    ##......... ...
   ##... #...# .<..
   #....###♣##.....
    #....#...J.....
    ##......#..###.
    #>##....##.†#
  .##..........†..
 ...............##.
  .##........####
. .............#
...##.....##.#.#


You could see an endoplasm.

Vanquished Creatures
  A centaur (D:4)
  A bombardier beetle (D:4)
  Natasha (D:3)
  A gnoll (D:1)
  4 adders
  2 ufetubi (D:4)
  A ribbon worm (D:2)
  3 dart slugs (D:1)
  An orc (D:3)
  6 ball pythons
  8 endoplasms
  2 giant cockroaches
  A goblin (D:3)
  3 hobgoblins
  6 kobolds
  3 quokkas
  9 bats
  A frilled lizard (D:3)
  6 rats
60 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | kroki the Djinni Conjurer began the quest for the Orb.
     0 | D:1      | kroki set off with the following spells memorised: Magic
                  | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic
                  | Blast.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   123 | D:1      | Reached XP level 2. HP: 16/21 MP: 0/0
   357 | D:1      | Reached XP level 3. HP: 23/25 MP: 0/0
   357 | D:1      | Learned a level 1 spell: Shock
   369 | D:1      | Found Ycze's Antique Weapon Shop.
   840 | D:2      | Reached XP level 4. HP: 30/31 MP: 0/0
  1628 | D:3      | Identified the +7 flail "Cigrieg" {venom, +Blink Str+3}
  1726 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  1828 | D:3      | Found a basalt altar of Yredelemnul.
  2066 | D:3      | Noticed Natasha
  2070 | D:3      | Killed Natasha
  2071 | D:3      | Reached XP level 5. HP: 29/35 MP: 0/0
  2071 | D:3      | Learned a level 2 spell: Jinxbite
  2642 | D:4      | Noticed a centaur
  2650 | D:4      | Gained mutation: You are clumsy. (Dex -2) [potion of
                  | mutation]
  2650 | D:4      | Gained mutation: You have hidden genetic defects. [potion
                  | of mutation]
  2650 | D:4      | Gained mutation: You are partially covered in iridescent
                  | scales. (AC +2) [potion of mutation]
  2650 | D:4      | Gained mutation: You have a pair of small horns on your
                  | head. [potion of mutation]
  2652 | D:4      | Killed a centaur
  2653 | D:4      | Reached skill level 5 in Spellcasting
  2653 | D:4      | Reached skill level 5 in Conjurations
  2653 | D:4      | Reached skill level 5 in Hexes
  2653 | D:4      | Reached skill level 5 in Summonings
  2653 | D:4      | Reached skill level 5 in Necromancy
  2653 | D:4      | Reached skill level 5 in Translocations
  2653 | D:4      | Reached skill level 5 in Forgecraft
  2653 | D:4      | Reached skill level 5 in Fire Magic
  2653 | D:4      | Reached skill level 5 in Ice Magic
  2653 | D:4      | Reached skill level 5 in Air Magic
  2653 | D:4      | Reached skill level 5 in Earth Magic
  2653 | D:4      | Reached skill level 5 in Alchemy
  2653 | D:4      | Reached XP level 6. HP: 21/40 MP: 0/0
  2666 | D:4      | Gained mutation: Potions are less effective at restoring
                  | your health. [hidden defects]
  2708 | D:4      | Lost mutation: You are partially covered in iridescent
                  | scales. (AC +2) [potion of mutation]
  2708 | D:4      | Lost mutation: You have hidden genetic defects. [potion of
                  | mutation]
  2708 | D:4      | Lost mutation: Potions are less effective at restoring your
                  | health. [potion of mutation]
  2708 | D:4      | Gained mutation: You sometimes lose your temper in combat.
                  | [potion of mutation]
  2708 | D:4      | Gained mutation: You are somewhat resistant to further
                  | mutation. [potion of mutation]
  2711 | D:4      | Reached skill level 1 in Shields
  2717 | D:4      | HP: 3/60 [burnt (3)]
  2718 | D:4      | Incinerated by a bombardier beetle

Illustrated notes

Levels and vault maps discovered:
D:1:      roadster_arrival_rocket_large, layout_basic, serial_shops, shop
D:2:      layout_basic, minivault_5
D:3:      layout_loops_corners, old_standard_altar,
          nemelex_xobeh_ov_fountains_minmay, uniq_natasha
D:4:      layout_cave_pools

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Spellcasting   |        4     5    |  5.5
Conjurations   |        4     5    |  5.5
Hexes          |        4     5    |  5.5
Summonings     |        4     5    |  5.5
Necromancy     |        4     5    |  5.5
Translocations |        4     5    |  5.5
Forgecraft     |        4     5    |  5.5
Fire Magic     |        4     5    |  5.5
Ice Magic      |        4     5    |  5.5
Air Magic      |        4     5    |  5.5
Earth Magic    |        4     5    |  5.5
Alchemy        |        4     5    |  5.5
Shields        |                 1 |  1.0
Dodging        |                   |  2.1
Stealth        |                   |  1.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
   Cast: Magic Dart        |    59 |    67 ||   126
         Searing Ray       |       |     3 ||     3
         Iskenderun's Myst |       |     1 ||     1
         Fulminant Prism   |       |     2 ||     2
    Use: Scroll            |     4 |     3 ||     7
         Potion            |       |     6 ||     6
 Armour: Robe              |     2 |     8 ||    10
         Skin              |       |     3 ||     3
  Dodge: Dodged            |     2 |     5 ||     7
  Block: Buckler           |       |     2 ||     2

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2711 |   2415 |    296 |      0 |   2098 |   4 |  677.8 |
       Dungeon |   2711 |   2415 |    296 |      0 |   2098 |   4 |  677.8 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:3: 1044 daAuts
     D:2: 948 daAuts
     D:1: 625 daAuts
     D:4: 92 daAuts