Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 14810520242818087331 72 kroki the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Apr 2, 2025. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1498 turns). kroki the Magician (Djinni Conjurer) Turns: 1498, Time: 00:01:00 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 50% Gold: 75 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - ring of ice Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of ice (worn) g - a +6 ring of strength Scrolls b - 3 scrolls of identify h - a scroll of teleportation {unknown} i - a scroll of silence {unknown} Potions c - a potion of curing d - a potion of heal wounds f - a potion of invisibility j - a potion of enlightenment {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Poisonous Vapours Alch/Air 96% 1d5 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 mace. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence screams, "I want to be left alone!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ...##....##...#..# ♣♣..#.♣♣..#...#..# ♣♣.#..♣♣.#....#..# ...##....###+##..# #.#..##.#..#[##..# .##..#.##......... .†.##....######..# ♣♣..#.♣♣..#....@.# ♣♣.#..♣♣.#.# #@# ...##....### #.# #.#..##.#..#####.# .##..#.##.....##.# ...##....##...##'##### ♣♣..#.♣♣..#..........# ♣♣.#..♣♣.#...........# ...##....##..........# #.#..##.#............# You could see Terence. Vanquished Creatures 3 gnolls (D:2) 2 ribbon worms (D:2) A dart slug (D:2) 6 endoplasms (D:1) 6 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:2) A quokka (D:2) 2 ball pythons (D:1) 8 kobolds 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kroki set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Found a faded altar of an unknown god. 137 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 388 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 388 | D:1 | Learned a level 1 spell: Poisonous Vapours 1352 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1491 | D:2 | Noticed Terence 1498 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, ebering_ecumenical_altar_abandoned, minmay_hexomino_u4 D:2: layout_basic, nicolae_eternal_life, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 9 || 98 Searing Ray | | 3 || 3 Use: Scroll | 3 | || 3 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1416 | 1384 | 32 | 0 | 1214 | 2 | 708.0 | Dungeon | 1416 | 1384 | 32 | 0 | 1214 | 2 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 743 daAuts D:1: 672 daAuts