Dungeon Crawl Stone Soup version 0.33-a0-1296-gc94a1da995 (webtiles) character file. Game seed: 1432378364649799052 91 kroki the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Apr 7, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1408 turns). kroki the Magician (Djinni Conjurer) Turns: 1408, Time: 00:01:43 Health: -2/31 AC: 3 Str: 6 XL: 4 Next: 88% Gold: 47 EV: 7 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . c - +0 kite shield rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 kite shield (worn) h - a +0 helmet (worn) Scrolls b - 3 scrolls of vulnerability {unknown} Potions d - a potion of mutation {unknown} e - a potion of brilliance {unknown} f - a potion of berserk rage {unknown} g - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 0.0 Shields + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 16% 1 b - Searing Ray Conj 50% 2d6 24% 2 c - Fulminant Prism Conj/Alch 12% 3d9 83% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 83% 4 e - Apportation Tloc 50% N/A 16% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You are confused. You stop channelling your searing ray. A frilled lizard comes into view. A magic dart appears from out of thin air! The magic dart hits you. The frilled lizard unfolds its giant frill. You are more confused. You're too confused to cast spells. You bump into the rock wall. You bump into the rock wall. You're too confused to cast spells. You bump into the rock wall. The frilled lizard bites you. Something hits you. You completely miss the frilled lizard. The frilled lizard barely misses you. Something hits you! You hit the frilled lizard but do no damage. The frilled lizard bites you. The frilled lizard bites you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You miss the frilled lizard. The frilled lizard closely misses you. Something hits you! You die... #### ...# ...# ...# ##########.. ...##########...@l{..... ..............#######... ....##########.######. ....## #........... ....># ####.#..######. ...#........#..# ...#####.####..# ##.##....##....# ##.##.##(##.##.# You could see a frilled lizard. Vanquished Creatures 3 gnolls (D:2) 2 dart slugs 6 ball pythons 3 endoplasms 3 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 7 jackals (D:2) 4 quokkas 7 bats 2 frilled lizards (D:1) 5 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kroki set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 292 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 292 | D:1 | Learned a level 1 spell: Apportation 1035 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1395 | D:2 | Noticed Sigmund 1408 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_hexomino_c4 D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 67 | 24 || 91 Searing Ray | | 5 || 5 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 6 | 16 || 22 Dodge: Dodged | 7 | 17 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1259 | 51 | 0 | 1056 | 2 | 655.0 | Dungeon | 1310 | 1259 | 51 | 0 | 1056 | 2 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:2: 283 daAuts