Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 4937116931290579154 114 kroki the Magician (level 5, 0/52 HPs) Began as a Djinni Conjurer on May 28, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:39 (2877 turns). kroki the Magician (Djinni Conjurer) Turns: 2877, Time: 00:01:39 Health: 0/52 AC: 22 Str: 6 XL: 5 Next: 18% Gold: 125 EV: 2 Int: 22 God: SH: 0 Dex: 11 rFire . . . - Branches rCold . . . (no offhand) rNeg . . . o - melded +0 ring mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . n - melded +0 pair of gloves SInv . (no amulet) Will +.... h - ring of willpower Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-1 HP) @: tree-form, very slightly contaminated A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 robe n - a +0 pair of gloves (melded) o - a +0 ring mail (melded) Jewellery h - a ring of willpower (worn) k - a ring of positive energy Scrolls c - a scroll of blinking f - a scroll of enchant armour g - 2 scrolls of teleportation l - a scroll of silence m - a scroll of identify Potions d - a potion of enlightenment {unknown} e - 3 potions of curing {unknown} i - 2 potions of cancellation {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.3 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Freeze Ice 100% 1d10 1% 1 f - Call Imp Summ 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Spell assigned to 'f'. The searing ray hits the gnoll! You kill the gnoll! Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 whip of draining (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 pair of gloves and +0 ring mail meld into your body. Your roots penetrate the ground. You float gracefully downwards. The gnoll hits you but does no damage. x3 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #.......# ### #.......# # #.......## # #........ # #......# # #......# # #jjj...# # #j# # #######♣# # #.......# # #######.# ##### # #.....# #...# ###.###.##########.#.# ..........#...#......# ..........#...#.####.# .....####.#...#.# #.# ..#.#####.#...#.####.# You could see 4 gnolls. Vanquished Creatures 3 adders (D:2) 4 gnolls A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 9 hobgoblins 9 jackals 3 quokkas 3 ball pythons 7 bats A frilled lizard (D:1) 6 kobolds 3 rats (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kroki set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 179 | D:1 | You are sucked into a shaft and drop 1 floor! 494 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 494 | D:1 | Learned a level 1 spell: Freeze 1113 | D:1 | Reached XP level 4. HP: 26/31 MP: 0/0 1626 | D:2 | Identified the +6 war axe "Inacy" {pain, ^Fragile rN+ | Str+5} 1863 | D:2 | Found a glowing golden altar of the Shining One. 2872 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 2872 | D:3 | Learned a level 2 spell: Call Imp 2877 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring, serial_bayou_crossing, minmay_small_reverse_x D:2: layout_loops_corners, basic_altar D:3: layout_basic, mainiacjoe_overflow_alcove_2, minitemple, amcnicky_altar_gilded Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 8 || 8 Cast: Magic Dart | 64 | 52 || 116 Searing Ray | 1 | 4 || 5 Use: Scroll | | 9 || 9 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 10 | 13 || 23 Ring mail | | 7 || 7 Skin | | 4 || 4 Dodge: Dodged | 6 | 15 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2874 | 2732 | 142 | 0 | 2428 | 3 | 958.0 | Dungeon | 2874 | 2732 | 142 | 0 | 2428 | 3 | 958.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 1074 daAuts D:3: 688 daAuts