kroki Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -11, D:1) a +0 club (5, -12, D:1) a +0 ring mail (7, 21, D:1) a +0 club (8, -6, D:1) a frilled lizard skeleton (15, 7, D:1) a +0 robe (21, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -10, D:1) a hobgoblin corpse (skeletalised by now) (35, -2, D:1) a +0 dagger (35, 18, D:1) 5 stones (47, 8, D:1) a rat skeleton (51, 30, D:1) a +0 dagger 5 stones (52, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 5, D:2) a bat skeleton (6, 39, D:2) a +0 club (11, 36, D:2) a frilled lizard corpse (skeletalised by now) (13, -4, D:2) a ball python corpse (skeletalised by now) (14, -5, D:2) a +0 dagger (15, 23, D:2) a +0 club a goblin skeleton (17, 25, D:2) a rat skeleton (18, 8, D:2) a +0 ring mail (23, 7, D:2) 6 stones (33, 23, D:2) 6 stones (36, 3, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (37, -1, D:2) 6 javelins (40, -7, D:2) a +1 pair of gloves (45, 6, D:2) a +0 leather armour (51, 35, D:2) a +0 pair of boots (55, 37, D:2) a hobgoblin corpse (skeletalised by now) (60, 24, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 2, D:3) a +0 mace a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (6, -7, D:3) a +0 club (11, -13, D:3) a +0 dagger an orc skeleton (12, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (13, 13, D:3) a +0 dagger 3 stones (14, 13, D:3) a +0 short sword (20, -5, D:3) a +1 flail of protection an orc skeleton (20, -4, D:3) a +0 dagger a goblin skeleton (22, -6, D:3) a +0 whip (26, 0, D:3) a +0 dagger (29, 16, D:3) a +0 spear a gnoll skeleton (30, 18, D:3) a +0 spear (31, 17, D:3) a +0 dagger (32, 18, D:3) a +0 halberd (37, -19, D:3) a +2 dagger of holy wrath 4 stones (38, -8, D:3) the +0 leather armour of Ennui {Int+2 Dex+7 SInv} Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (38, 20, D:3) 5 stones (39, -8, D:3) a +0 leather armour (43, -11, D:3) a hobgoblin skeleton (52, -17, D:3) a +0 mace (57, -13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Byosic's Assorted Antiques a +2 whip of draining (495 gold) a +0 great sword (300 gold) a wand of polymorph (5) (210 gold) a phantom mirror (1200 gold) (0, 0, D:4) 8 stones (15, -26, D:4) a +0 club a goblin skeleton (19, -29, D:4) a +0 leather armour (23, -39, D:4) a +0 flail (24, -39, D:4) a +0 whip a gnoll corpse (28, -8, D:4) 5 stones (36, -14, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (44, -11, D:4) 2 stones (45, -7, D:4) 3 stones (45, 3, D:4) 4 stones