kroki Level 1 of the Dungeon (0, 6, D:1) a stone a hobgoblin skeleton (0, 9, D:1) a hobgoblin skeleton (2, 13, D:1) a +0 dagger 2 stones (4, -27, D:1) a hobgoblin corpse (skeletalised by now) (8, -13, D:1) a ball python corpse (skeletalised by now) (8, -7, D:1) a +0 spear (13, 12, D:1) a +0 antimagic scythe (unseen) (14, -12, D:1) a +0 flail (15, -27, D:1) 3 boomerangs (15, -5, D:1) a +0 leather armour (20, 17, D:1) 4 stones a +0 dagger a kobold skeleton (21, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 3, D:1) a +0 dagger (26, -16, D:1) a +0 mace (34, -17, D:1) an amulet of guardian spirit (34, -14, D:1) a ball python corpse (skeletalised by now) (50, -14, D:1) a rat corpse (skeletalised by now) (51, -18, D:1) a +0 club (52, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (63, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (55, 7, D:3) a +0 club Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 spear (31, -7, D:5) a +0 spear (34, -7, D:5) a +0 spear a gnoll corpse (skeletalised by now) (35, 41, D:5) a +0 trident (56, 4, D:5) a +0 ring mail the human corpse of Edmund (skeletalised by now) (59, 1, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (3, 3, D:6) 7 stones (17, 39, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (39, -8, D:7) a hound corpse (skeletalised by now) (43, 14, D:7) 5 stones (44, 6, D:7) a +0 giant spiked club Level 8 of the Dungeon (10, 9, D:8) a +0 robe a +0 dagger (10, 10, D:8) a +0 robe a +0 short sword (11, 9, D:8) a +0 robe a +1 falchion (11, 11, D:8) a +0 robe a +0 falchion (12, 11, D:8) a +0 robe a +0 scimitar (13, 10, D:8) a black bear skeleton (16, 12, D:8) a +0 robe a +2 flail (16, 14, D:8) a +0 robe a +0 mace a +0 robe a +3 scimitar of freezing a +0 robe a +4 dagger a +0 robe a +0 falchion (19, -21, D:8) a +0 battleaxe (22, 24, D:8) a +0 dagger a +0 leather armour (22, 25, D:8) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (23, 25, D:8) a +2 vampiric dagger a +0 scale mail a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -4, D:8) a wyvern corpse (skeletalised by now) (24, 25, D:8) a +0 glaive a +0 chain mail (24, 39, D:8) a +0 ring mail (25, -23, D:8) a +0 dagger a +0 robe (26, -24, D:8) a +5 dire flail a +0 robe (26, -23, D:8) a +1 mace of freezing a +0 robe (26, -22, D:8) a +0 great sword a +0 robe (28, -23, D:8) a +0 hand axe a +0 robe (32, 25, D:8) a +0 robe (51, 0, D:8) a +1 dagger of venom a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 0, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) the +1 leather armour "Siempowu" {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (11, -3, D:9) a +0 hand axe an orc skeleton (12, 1, D:9) a +0 war axe 3 boomerangs a +0 plate armour an orc skeleton (13, -3, D:9) a +0 short sword an orc skeleton (13, -1, D:9) a +0 flail a +0 leather armour (23, -21, D:9) 5 stones (55, -5, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) a howler monkey corpse (skeletalised by now) (10, -6, D:10) a +0 robe a +0 long sword (11, -10, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -9, D:10) a +0 kite shield a +0 scale mail a +0 spear (11, -8, D:10) a curare-tipped dart a +0 club a +0 scale mail a +0 falchion a kobold corpse (skeletalised by now) (11, -7, D:10) a +0 scale mail a +0 spear of distortion 5 large rocks (11, -6, D:10) a +0 ring mail a +6 vampiric trident a +0 robe a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (12, -11, D:10) a +0 dagger a +0 robe (12, -7, D:10) a +0 whip a +0 robe (13, -9, D:10) a +0 club a +0 short sword (13, -8, D:10) a +0 robe a +0 dagger (14, -9, D:10) a +0 leather armour a +0 short sword a +0 robe a +0 whip a troll corpse (skeletalised by now) (15, -11, D:10) a +0 robe a +0 short sword (15, -9, D:10) a +0 leather armour a +0 battleaxe (16, -8, D:10) a troll corpse (skeletalised by now) (17, -11, D:10) 5 poisoned darts a +0 short sword a kobold skeleton (17, -2, D:10) a warg corpse (skeletalised by now) (18, -4, D:10) a +0 dagger (18, -2, D:10) a howler monkey corpse (skeletalised by now) (19, -7, D:10) a +0 flail a +0 chain mail a +0 mace a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, -4, D:10) 5 javelins (23, -4, D:10) a +0 club (28, -1, D:10) a warg corpse (skeletalised by now) (31, -2, D:10) a book of Cryoformation (35, -17, D:10) a +0 spear of freezing 2 stones a +0 scale mail a gnoll corpse (skeletalised by now) (41, -12, D:10) a warg corpse (skeletalised by now) (41, -2, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (48, -53, D:10) a yak skeleton a yak skeleton (49, -53, D:10) a yak skeleton (50, -16, D:10) First Steps in Spellwork Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Summon Small Mammal Summoning 1 c - Apportation Translocation 1 (54, -28, D:10) a +0 scale mail a +0 hand axe (56, -61, D:10) a +0 ring mail (56, -26, D:10) a komodo dragon corpse (skeletalised by now) (57, -49, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (59, -34, D:10) a +0 sling (62, -38, D:10) a yak corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (63, -35, D:10) a yak corpse (skeletalised by now) (64, -13, D:10) a +0 dagger (66, -33, D:10) a scroll of amnesia Level 11 of the Dungeon (21, 29, D:11) a +0 mace (41, 13, D:11) the +4 ring mail of the Ward {*Silence rN+ Will++ Slay+2} *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (45, 24, D:11) a +0 whip a gnoll corpse (skeletalised by now) (46, 11, D:11) a +0 chain mail a +0 dagger a +0 short sword (46, 24, D:11) a +0 spear (46, 28, D:11) a +0 whip a gnoll skeleton (47, 7, D:11) 4 large rocks a cyclops skeleton (47, 13, D:11) a +0 chain mail a +0 club a +0 robe a +0 dagger (48, 13, D:11) an orc skeleton (48, 26, D:11) a +0 spear a +0 spear a +0 scale mail a +0 kite shield (48, 27, D:11) a +0 flail Level 12 of the Dungeon (7, -38, D:12) a +0 dagger (13, 6, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (17, -26, D:12) a +0 robe (33, -29, D:12) the lupine talisman of Instinct {Will+ Str-4 SInv} [lupine talisman] Will+: It increases your willpower. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (41, -36, D:12) a +0 giant club a +0 giant club (44, 14, D:12) an ugly thing corpse (skeletalised by now) Level 13 of the Dungeon (3, 17, D:13) a shapeshifter corpse (skeletalised by now) (44, -17, D:13) the +0 plate armour of Duty {^Contam +Blink Dex-5 Slay+4} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (52, -24, D:13) a +0 war axe Level 14 of the Dungeon (30, 9, D:14) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (31, 8, D:14) 6 large rocks (34, -14, D:14) a +0 orcbow (34, 23, D:14) a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (61, 16, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (9, -9, D:15) a +0 hand axe a +0 leather armour (9, 11, D:15) 5 large rocks (10, -7, D:15) a +0 hand axe a +0 robe (10, -5, D:15) a +0 hand axe a +0 robe (13, 11, D:15) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (14, 15, D:15) a manticore skeleton (15, 14, D:15) a +0 leather armour a +0 battleaxe a +0 orcbow a centaur skeleton (16, 0, D:15) a scroll of noise (16, 10, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 ring mail a +4 battleaxe of electrocution a +0 arbalest a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) a tengu skeleton (16, 11, D:15) a +0 whip a +0 robe an ogre corpse (skeletalised by now) (17, 11, D:15) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (21, 8, D:15) a scroll of noise (23, 6, D:15) a +0 orcbow a centaur corpse (skeletalised by now) (23, 11, D:15) a +0 shortbow (24, 8, D:15) a +0 orcbow a +2 orcbow of draining a centaur corpse (skeletalised by now) (26, 5, D:15) a +0 robe a +0 dagger a human skeleton (33, 3, D:15) a +0 buckler Level 1 of the Orcish Mines (3, 1, Orc:1) a +0 chain mail a +0 dire flail an orc skeleton (4, 0, Orc:1) a +0 club (4, 3, Orc:1) a +1 heavy war axe an orc skeleton (6, 7, Orc:1) 5 large rocks Level 2 of the Orcish Mines [Shop] Ciwusu's Distillery a potion of curing (42 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Fubb's Jewellery Shop a ring of poison resistance (unknown) (280 gold) the ring of Boen {Int+3 Slay+4} (690 gold) [ring of slaying] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of guardian spirit (420 gold) an amulet of guardian spirit (420 gold) a ring of fire (unknown) (350 gold) a ring of protection from fire (350 gold) a ring of wizardry (420 gold) a ring of flight (245 gold) a ring of flight (245 gold) a +4 ring of protection (504 gold) [Shop] Yferr's Antique Armour Shoppe a +1 plate armour of fire resistance (600 gold) a +0 scale mail (80 gold) a +2 kite shield (380 gold) a +0 plate armour (360 gold) a +0 plate armour (360 gold) a +0 leather armour of fire resistance (180 gold) a +0 helmet (90 gold) a +0 leather armour (40 gold) [Shop] Kioff's General Store a +0 club (9 gold) a +0 quarterstaff (95 gold) a +0 mace (57 gold) a potion of ambrosia (172 gold) a wand of charming (4) (206 gold) a +0 club (9 gold) a scroll of noise (21 gold) a potion of attraction (64 gold) a scroll of silence (204 gold) a potion of mutation (172 gold) [Shop] Vakhleot's Jewellery Boutique the ring of Grontol {rF- rC+ rN+ Int+2 Stlth+ Ice} (648 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. an amulet of regeneration (450 gold) the quill talisman of the Last Beasts {Str+2 Dex+4} (1140 gold) [quill talisman] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). a +5 ring of evasion (540 gold) a +6 ring of strength (540 gold) a ring of protection from cold (375 gold) a +4 ring of slaying (540 gold) the ring "Hyptapru" {rC++ rN++} (730 gold) [ring of positive energy] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. a ring of flight (262 gold) an amulet of faith (unknown) (600 gold) [Shop] Jirommu's Assorted Antiques a phial of floods (960 gold) a potion of attraction (72 gold) a +2 robe of positive energy (357 gold) a +0 ring mail (96 gold) a potion of enlightenment (120 gold) a tin of tremorstones (2/2) (960 gold) a ring of see invisible (360 gold) a lightning rod (4/4) (960 gold) [Shop] Yvanioff's Weapon Shoppe a +0 club (7 gold) 5 stones (7 gold) a +2 rapier of protection (279 gold) a +0 orcbow (60 gold) a +0 battleaxe (150 gold) a +0 glaive (150 gold) a +0 arbalest (112 gold) a +0 rapier (82 gold) [Shop] Gyawn's Antique Weapon Emporium a +0 spear (87 gold) a +0 hand axe (87 gold) a +0 whip (72 gold) the +8 triple crossbow of the Inferno {drain, ^Drain Will+ Str+6 Dex+4} (2981 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). a +0 orcbow (116 gold) the +3 scimitar "Boizykub" {reap, +Blink rPois Will++ Dex-3} (1360 gold) +Blink: It lets you blink. rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). a +2 trident of protection (469 gold) a +0 spear (87 gold) a +2 hand axe of electrocution (565 gold) (13, 34, Orc:2) a +1 arbalest of flaming (38, 23, Orc:2) a +4 ring of slaying an amulet of the acrobat (40, -5, Orc:2) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (41, -5, Orc:2) a +0 dagger a +0 chain mail a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 0, Orc:2) a +0 chain mail a +0 dire flail (42, -2, Orc:2) a +0 falchion an orc corpse (skeletalised by now) Level 1 of the Elven Halls (8, 8, Elf:1) a +0 longbow a +0 long sword a +0 robe (9, 9, Elf:1) a +0 long sword a +0 ring mail a +0 shortbow a +0 short sword a +0 leather armour a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 longbow a +0 dagger a +0 leather armour (10, 10, Elf:1) a +0 scimitar a +0 robe (10, 15, Elf:1) a +0 short sword a +0 robe (10, 16, Elf:1) a +0 longbow a +1 dagger of flaming a +0 leather armour (11, 13, Elf:1) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (12, 43, Elf:1) a +0 robe a +0 long sword a +0 ring mail a +0 rapier (12, 44, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (19, -8, Elf:1) the Discourse on Wicked Words Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Animate Dead Necromancy 4 (20, -7, Elf:1) a +0 dagger a +0 ring mail (22, -7, Elf:1) a +0 dagger a +0 robe (28, -5, Elf:1) a +0 dagger a +0 robe (28, 22, Elf:1) a +0 dagger a +0 robe (30, 29, Elf:1) a +0 long sword a +0 robe (30, 30, Elf:1) a +0 rapier a +0 robe (30, 33, Elf:1) a +0 short sword a +0 leather armour (31, 32, Elf:1) a +0 long sword a +0 robe (38, 26, Elf:1) a +0 war axe (41, 29, Elf:1) a +0 ring mail (42, 28, Elf:1) 8 stones Level 2 of the Elven Halls [Shop] Duggekaip's Tiny Tomes the Volume of the Maleficium (216 gold) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 the Directory of the Silversmith (144 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 Heifaed's Treatise on the Sixfirhy (180 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 the Teachings on Chrysopoeia (216 gold) Spells Type Level a - Yara's Violent Unravelling Hexes/Alchemy 5 Esirphoufi's Book of Graupel (216 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 the Compendium of Hail (216 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 the Parchment of the Six Hells (144 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 the Incunable of the Glacier (72 gold) Spells Type Level a - Freeze Ice 1 (0, 0, Elf:2) a +5 long sword of holy wrath (2, 0, Elf:2) a +2 antimagic bardiche (3, 2, Elf:2) a +1 battleaxe of pain (13, 25, Elf:2) a +0 short sword a +0 robe (16, 30, Elf:2) a +2 spectral eveningstar (32, -4, Elf:2) a +1 triple sword of electrocution (33, 45, Elf:2) a +0 short sword (34, -3, Elf:2) a +1 long sword of protection a +0 leather armour (34, 45, Elf:2) a +0 sling a +0 leather armour a +0 longbow (38, 43, Elf:2) a +0 robe a +0 long sword (38, 44, Elf:2) a +1 battleaxe of venom a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +1 heavy scimitar a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (39, 43, Elf:2) a +0 long sword of holy wrath a +0 leather armour a +0 robe a +0 dagger a +0 heavy morningstar a +0 robe a +0 rapier a +0 leather armour a +0 dagger a +0 shortbow a +0 buckler a +0 robe a +0 scimitar a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 leather armour a +0 short sword a +0 longbow an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (40, 42, Elf:2) a +0 leather armour a +1 short sword of speed a +0 shortbow a shapeshifter corpse (skeletalised by now) (41, -2, Elf:2) the +2 ring mail "Inkar" {^Drain rC+++ Str+4 Dex-2} ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). (42, 5, Elf:2) 5 stones (44, 1, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls [Shop] Olidoa's Distillery a potion of resistance (215 gold) a potion of curing (64 gold) 2 potions of attraction (129 gold) a potion of curing (64 gold) a potion of enlightenment (107 gold) a potion of enlightenment (107 gold) a potion of might (86 gold) a potion of attraction (64 gold) [Shop] Ajopag's Weapon Emporium a +2 scimitar of protection (480 gold) a +0 club (12 gold) a +2 flail of holy wrath (457 gold) the +7 war axe "Etiar" {chaos, *Corrode rElec Int+2 Stlth+} (1417 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +1 vampiric war axe (437 gold) a +1 long sword of freezing (332 gold) a +3 flail (512 gold) a +0 rapier (137 gold) [Shop] Jioshian's Magic Scroll Boutique a scroll of identify (50 gold) a scroll of fear (100 gold) a scroll of identify (50 gold) a scroll of fear (100 gold) a scroll of poison (unknown) (100 gold) a scroll of amnesia (100 gold) a scroll of torment (unknown) (238 gold) [Shop] Milant's Armour Shoppe a +0 ring mail (88 gold) a +0 robe (19 gold) a +2 robe of cold resistance (393 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) an orb of wrath (198 gold) a +0 robe (19 gold) a +0 pair of gloves (99 gold) a +0 leather armour (44 gold) a +0 robe (19 gold) (0, 0, Elf:3) the Octavo of Scree and Despicable Ceremonies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sandblast Earth 1 c - Soul Splinter Necromancy 1 d - Infestation Necromancy 8 e - Death's Door Necromancy 9 (0, 1, Elf:3) a +0 plate armour (0, 5, Elf:3) the death talisman of New Discoveries {Rampage rElec rCorr Stlth-} [talisman of death] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (1, 3, Elf:3) 5 stones (6, 13, Elf:3) the Enchiridion on Drafting and Trauma Spells Type Level a - Foxfire Conjuration/Fire 1 b - Kinetic Grapnel Forgecraft 1 c - Conjure Ball Lightning Conjuration/Air 6 (8, 15, Elf:3) 5 stones (9, 15, Elf:3) a +0 short sword (10, 16, Elf:3) a staff of cold (16, 7, Elf:3) a +3 short sword of holy wrath (17, -15, Elf:3) the Precepts of Damaging Calefaction Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Rending Blade Conjuration/Forgecraft 4 (17, 6, Elf:3) a +0 long sword a +0 leather armour (26, 16, Elf:3) a staff of fire (26, 21, Elf:3) the +5 scale mail of Precision Catastrophes {*Slow rF+ Int+3 Stlth+} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (27, 15, Elf:3) a staff of conjuration (28, 15, Elf:3) the Incunable of Shifting and Cleavage Spells Type Level a - Blink Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Lee's Rapid Deconstruction Earth 5 (28, 33, Elf:3) the +0 bardiche "Faethul" {flame, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +2 robe of the Morning Star {Will+ Int+2 Dex+3} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (29, 23, Elf:3) the scarab talisman of the Slorg {Str+4} [scarab talisman] Str+4: It affects your strength (+4). (30, 12, Elf:3) a +3 long sword of holy wrath a +0 scale mail a +0 dagger (30, 14, Elf:3) a +0 leather armour (31, 13, Elf:3) a +0 plate armour of cold resistance (34, 2, Elf:3) quicksilver dragon scales (35, 2, Elf:3) the +0 long sword of the Realm of Zot {venom, rCorr MP+9} rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). (36, 5, Elf:3) the Almanac of the Pit Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Cause Fear Hexes 4 d - Splinterfrost Shell Ice/Forgecraft 7 (45, -12, Elf:3) a +0 robe a +0 long sword an elf corpse (skeletalised by now) (48, 12, Elf:3) a +4 ring mail of fire resistance (51, -10, Elf:3) a +0 rapier a +0 robe (52, -10, Elf:3) a +3 long sword of holy wrath (53, -10, Elf:3) a +0 robe a +0 short sword of venom (53, 0, Elf:3) 2 potions of moonshine (55, -10, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 leather armour a +0 short sword a +0 robe a +0 scimitar of holy wrath a +0 robe a +0 rapier of distortion a +0 robe a +0 rapier a +0 robe a +0 long sword a +0 leather armour a +2 dagger of electrocution a +0 shortbow a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (55, 21, Elf:3) a +0 short sword a +0 robe (56, -9, Elf:3) a +0 leather armour a +0 short sword (57, -8, Elf:3) an elf corpse (skeletalised by now) (62, -6, Elf:3) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (62, -1, Elf:3) the Encyclopedia of the Swarm Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 3 c - Eringya's Surprising Crocodile Summoning 4 d - Summon Hydra Summoning 7 Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (36, 14, Lair:2) a cane toad corpse (skeletalised by now) (39, -9, Lair:2) a komodo dragon corpse (skeletalised by now) (49, -21, Lair:2) a yak corpse (skeletalised by now) (50, -21, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (51, -21, Lair:2) a +2 partisan 7 silver javelins a +0 scale mail a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (6, -37, Lair:3) a spider talisman (45, -16, Lair:3) 4 curare-tipped darts (55, -13, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a catoblepas skeleton (19, 17, Lair:4) 5 stones (26, 12, Lair:4) a +0 trident Level 5 of the Lair of Beasts (18, 22, Lair:5) the +4 trident of the Salmon {holy, rElec Str+5 Stlth-} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. (36, 35, Lair:5) a +0 arbalest (43, 33, Lair:5) a dream sheep corpse (skeletalised by now) (50, 33, Lair:5) a dire elephant corpse (skeletalised by now) (50, 35, Lair:5) a +0 plate armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 2 boomerangs (0, 10, Shoals:1) a +0 sling a faun corpse (skeletalised by now) (1, 11, Shoals:1) a +0 spear a sea snake corpse (skeletalised by now) Level 2 of the Shoals (0, 6, Shoals:2) a ring of protection from fire (25, -22, Shoals:2) a +0 spear of distortion Level 3 of the Shoals Level 4 of the Shoals (21, -18, Shoals:4) a +0 longbow a +4 spear a satyr corpse (skeletalised by now) (26, -15, Shoals:4) a +0 sling of freezing a +3 spear 7 javelins a +0 chain mail (28, -15, Shoals:4) a +0 sling a +0 spear (29, -15, Shoals:4) a +0 club a +0 longbow (34, -14, Shoals:4) the staff of Premature Burial {Str+3 Earth} [staff of earth] Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. (40, -9, Shoals:4) a +0 trident a +0 trident (47, -3, Shoals:4) a +1 hand axe of flaming (47, -2, Shoals:4) a +0 rapier (47, -1, Shoals:4) a staff of cold Level 1 of the Snake Pit [Shop] Horghapie's Book Emporium a book of Spontaneous Combustion (800 gold) a book of Cryoformation (672 gold) a book of Blasting (672 gold) a Handbook of Applied Construction (384 gold) a book of Cryoformation (672 gold) a book of the Tundra (480 gold) a book of Dreams (384 gold) [Shop] Fiuv's Magic Scroll Shoppe a scroll of poison (unknown) (86 gold) a scroll of immolation (86 gold) a scroll of torment (unknown) (204 gold) a scroll of fog (86 gold) a scroll of identify (43 gold) [Shop] Ziumez's Assorted Antiques a scroll of noise (36 gold) a +6 ring of strength (1296 gold) a +0 dagger (72 gold) a wand of flame (8) (201 gold) a +0 pair of gloves of dexterity (414 gold) a phantom mirror (1440 gold) a +0 halberd (144 gold) a staff of fire (900 gold) (5, 2, Snake:1) a +0 shortbow a +2 scimitar of holy wrath (35, 3, Snake:1) a +0 hand axe (45, -24, Snake:1) a +0 club Level 2 of the Snake Pit (20, -1, Snake:2) a black mamba corpse (skeletalised by now) (22, 5, Snake:2) a black mamba corpse (skeletalised by now) (53, -36, Snake:2) a +0 robe a +0 whip a naga corpse (skeletalised by now) (58, -36, Snake:2) a +0 robe a +0 short sword Level 3 of the Snake Pit (0, 0, Snake:3) the serpent talisman of Restlessness {rElec SInv} [serpent talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. the wellspring talisman of Good Intentions {Harm rPois rCorr Str+2} [wellspring talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (9, 8, Snake:3) a +2 mace of protection a black mamba corpse (skeletalised by now) (16, 14, Snake:3) a +0 leather armour (21, -3, Snake:3) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (23, -3, Snake:3) a black mamba corpse (skeletalised by now) (24, -3, Snake:3) a black mamba corpse (skeletalised by now) (39, 14, Snake:3) a +0 whip (43, 14, Snake:3) a maw talisman (47, -13, Snake:3) a +0 glaive a naga corpse (skeletalised by now) (48, 14, Snake:3) a +0 halberd (55, -3, Snake:3) a +1 cloak (55, 5, Snake:3) 7 stones (61, -36, Snake:3) a shock serpent corpse (skeletalised by now) Level 4 of the Snake Pit (13, -12, Snake:4) a guardian serpent corpse (skeletalised by now) (13, -8, Snake:4) a +0 scimitar a +0 robe (16, -9, Snake:4) a +2 quarterstaff of holy wrath (21, -42, Snake:4) a black mamba corpse (skeletalised by now) (21, -41, Snake:4) a +0 glaive a +0 robe (21, -35, Snake:4) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (30, 7, Snake:4) the +11 Singing Sword {sonic wave} (34, -35, Snake:4) a Young Poisoner's Handbook (36, -13, Snake:4) a +3 shortbow a +0 glaive a guardian serpent corpse (skeletalised by now) (37, -17, Snake:4) a +0 spear (37, -15, Snake:4) a +0 flail (38, -17, Snake:4) a +0 robe a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (38, -9, Snake:4) a +0 club a +0 robe a naga corpse (skeletalised by now) (39, -18, Snake:4) a +0 glaive (40, -18, Snake:4) a +0 battleaxe (40, -11, Snake:4) a +0 hand axe (42, -13, Snake:4) a +2 heavy shortbow a +0 war axe a +0 club a +0 robe a naga corpse (skeletalised by now) (43, -24, Snake:4) a +0 pair of boots (43, -13, Snake:4) a +0 arbalest a +0 glaive a +0 robe (44, -14, Snake:4) a +0 robe a naga corpse (skeletalised by now) (44, -13, Snake:4) a +0 halberd (47, -23, Snake:4) 6 stones (49, -8, Snake:4) a +3 trident (55, -15, Snake:4) a shock serpent corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (22, 4, Slime:5) the Directory of Artifice and Conduction Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Diamond Sawblades Forgecraft 7 c - Maxwell's Capacitive Coupling Air 8 Level 1 of the Vaults (0, 0, Vaults:1) a +0 great mace a +0 troll leather armour (2, 6, Vaults:1) a +0 leather armour a deep troll corpse (skeletalised by now) (59, -51, Vaults:1) a +0 pair of gloves (62, -2, Vaults:1) a potion of cancellation (62, -1, Vaults:1) a scroll of revelation (63, -2, Vaults:1) a scroll of amnesia (63, -1, Vaults:1) 50 gold pieces (65, -3, Vaults:1) a +0 plate armour (67, -16, Vaults:1) the +1 arbalest of Action {flame, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Level 2 of the Vaults (3, 3, Vaults:2) a wand of iceblast (7) a wand of charming (5) (4, 6, Vaults:2) a +0 trident a +0 ring mail a +0 trident (12, 5, Vaults:2) a +0 long sword a +0 scale mail (17, 23, Vaults:2) a +6 ring of dexterity a ring of positive energy (41, -17, Vaults:2) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (44, -4, Vaults:2) a +0 ring mail (48, 26, Vaults:2) the medusa talisman of the Other Side {Rampage Int+3} [medusa talisman] Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). (49, -7, Vaults:2) a +0 robe (50, 45, Vaults:2) a +0 long sword (51, -12, Vaults:2) a +0 ring mail a +0 arbalest (51, -10, Vaults:2) a +0 trident a +0 flail a +0 scale mail a human corpse (skeletalised by now) (51, 40, Vaults:2) a +0 dire flail a +0 scale mail (52, -13, Vaults:2) a +0 arbalest a +0 war axe a +1 ring mail of fire resistance (52, 41, Vaults:2) a book of Winter Level 3 of the Vaults (0, 8, Vaults:3) a +0 halberd a +0 chain mail (2, 5, Vaults:3) a +0 dire flail a +0 animal skin (2, 6, Vaults:3) a +0 shortbow (2, 8, Vaults:3) a +0 arbalest (2, 9, Vaults:3) a +0 arbalest (3, 8, Vaults:3) a +0 arbalest a +0 morningstar (17, -1, Vaults:3) a +0 scale mail (18, 16, Vaults:3) a +0 orcbow (42, -20, Vaults:3) a +0 flail a +0 ring mail (46, 22, Vaults:3) a +0 cloak (52, 40, Vaults:3) a +0 cloak a guardian sphinx skeleton (58, -5, Vaults:3) a +0 dagger a +0 robe (58, 16, Vaults:3) a +0 scale mail (62, -11, Vaults:3) a +0 dagger a +0 robe (65, 2, Vaults:3) a +0 flail (65, 46, Vaults:3) a +0 ring mail a +0 flail (67, 0, Vaults:3) a +0 trident (67, 5, Vaults:3) a +0 dire flail a +0 leather armour a +0 arbalest of freezing (67, 45, Vaults:3) a +0 shortbow a +0 falchion a +0 scale mail a +0 troll leather armour a centaur corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (67, 46, Vaults:3) a +0 dagger a +0 robe (68, 45, Vaults:3) a +0 arbalest (69, 45, Vaults:3) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) Level 4 of the Vaults (26, 15, Vaults:4) a +0 dire flail of protection a +0 scale mail (36, 12, Vaults:4) a +0 arbalest a +0 broad axe (46, -30, Vaults:4) a +0 arbalest of draining (46, -27, Vaults:4) a +0 long sword of protection a +0 chain mail (47, -25, Vaults:4) a +0 arbalest (56, -3, Vaults:4) a +0 long sword a +0 leather armour (62, -11, Vaults:4) a +0 morningstar of distortion (63, -10, Vaults:4) a +0 morningstar Level 5 of the Vaults [Shop] Jukkuz's Jewellery Shoppe a ring of willpower (575 gold) a +5 ring of evasion (828 gold) a ring of flight (402 gold) a ring of wizardry (690 gold) a ring of resist corrosion (460 gold) a ring of fire (unknown) (575 gold) a +6 ring of dexterity (828 gold) a ring of wizardry (690 gold) (0, 0, Vaults:5) a +0 dire flail a +0 ring mail (18, -10, Vaults:5) a +0 longbow a +0 robe an elf corpse (skeletalised by now) (33, -13, Vaults:5) a +0 arbalest (40, -3, Vaults:5) the +9 plate armour of a bailey {rPois} rPois: It protects you from poison. (45, 24, Vaults:5) the +3 scale mail of Ymoub {rElec rPois rF++ Str-4} rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). (46, 19, Vaults:5) a Fen Folio (46, 21, Vaults:5) a +2 battleaxe of freezing (47, 18, Vaults:5) a +0 war axe a +0 scale mail (48, 17, Vaults:5) a +1 flail of holy wrath a +2 ring mail of poison resistance (49, 14, Vaults:5) a +0 club (49, 16, Vaults:5) a +0 dire flail a +0 animal skin a +0 war axe 6 atropa-tipped darts a +0 chain mail (54, 7, Vaults:5) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. Level 1 of the Crypt (0, 0, Crypt:1) a +0 battleaxe (1, -1, Crypt:1) a +0 flail (1, 0, Crypt:1) a +0 scimitar a +0 scimitar (4, -8, Crypt:1) a +0 dagger a +0 ring mail (6, 8, Crypt:1) a +0 robe a +0 dagger (10, 2, Crypt:1) a +0 scimitar (22, 11, Crypt:1) a +0 flail (33, 7, Crypt:1) a +0 halberd (36, 9, Crypt:1) a +0 club (40, -12, Crypt:1) a +0 plate armour a +0 broad axe (42, 4, Crypt:1) 5 stones (47, 9, Crypt:1) a book of Armaments Level 2 of the Crypt (54, -10, Crypt:2) a +0 dagger a +0 robe Level 3 of the Crypt [Shop] Yjorieme's Gilded Reliquary a +0 vampiric great sword (640 gold) a +3 longbow of draining (736 gold) the amulet "Moqu Vip" {Spirit Regen+ Int+2} (824 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). the Folio of Spectres (800 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Haunt Necromancy/Summoning 7 c - Infestation Necromancy 8 a talisman of death (1600 gold) a +2 tower shield of positive energy (440 gold) (0, 0, Crypt:3) the serpent talisman of Lihuim {Str+5 Dex-4} [serpent talisman] Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). (2, -21, Crypt:3) a +4 great sword a +0 chain mail a +5 ring of evasion (3, -22, Crypt:3) a +0 dagger a +0 robe (3, -7, Crypt:3) a +0 dagger a human skeleton (3, 0, Crypt:3) a +0 flail a +0 robe (10, -4, Crypt:3) a +2 short sword of protection (19, -33, Crypt:3) the +2 sling of Trial by Ordeal {heavy, rPois} rPois: It protects you from poison. (19, -29, Crypt:3) a scarf of invisibility Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 short sword (1, 0, Zot:1) a +0 cloak (2, -1, Zot:1) a golden dragon corpse (skeletalised by now) (16, -16, Zot:1) the +0 ring mail "Pexamekh" {rCorr} rCorr: It protects you from acid and corrosion. (25, -25, Zot:1) a scroll of noise (25, -14, Zot:1) a +0 demon whip of freezing (unseen) (25, -6, Zot:1) the +2 robe of Vehumet {rPois} rPois: It protects you from poison. Level 2 of the Realm of Zot (1, 13, Zot:2) a +0 hand axe (4, 24, Zot:2) a +8 club of flaming (4, 27, Zot:2) a +0 hand axe a red draconian skeleton (5, 33, Zot:2) a +0 pair of boots (7, 32, Zot:2) a +0 leather armour (10, 21, Zot:2) a +0 long sword (14, 32, Zot:2) a +0 chain mail (18, 30, Zot:2) a +0 hand axe (24, 26, Zot:2) a +0 battleaxe of electrocution a red draconian skeleton (25, 34, Zot:2) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (26, 26, Zot:2) a +0 cloak (27, 25, Zot:2) a +0 halberd a +0 flail (29, 24, Zot:2) a +0 cloak a +0 whip a purple draconian skeleton (29, 41, Zot:2) 6 stones (35, 36, Zot:2) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) Level 3 of the Realm of Zot (31, -7, Zot:3) a +0 mace (49, -20, Zot:3) a +2 cloak a +0 dagger a purple draconian corpse (skeletalised by now) (49, -19, Zot:3) a +0 cloak a +0 long sword a white draconian corpse (skeletalised by now) (52, -15, Zot:3) a +0 scale mail Level 4 of the Realm of Zot (0, 0, Zot:4) a Codex of Conductivity (5, -9, Zot:4) a +4 scythe of flaming (unseen) (7, 3, Zot:4) a +0 long sword a +0 cloak a white draconian skeleton Level 5 of the Realm of Zot (20, -46, Zot:5) a +0 spectral quarterstaff (39, -12, Zot:5) a +10 club of venom (40, -12, Zot:5) a +0 mace a white draconian skeleton (49, -15, Zot:5) 12 gold pieces a +0 scimitar a purple draconian skeleton (50, -8, Zot:5) a +9 club of freezing Level 1 of the Depths (44, 21, Depths:1) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (56, 46, Depths:1) a +0 dagger a +0 robe (59, 27, Depths:1) a +0 troll leather armour a deep troll skeleton (59, 42, Depths:1) an ugly thing corpse (skeletalised by now) (62, 29, Depths:1) a deep troll corpse (skeletalised by now) (62, 30, Depths:1) a deep troll corpse (skeletalised by now) Level 2 of the Depths (55, 33, Depths:2) a +4 flail (55, 35, Depths:2) a +0 great mace of holy wrath (56, 33, Depths:2) a +0 plate armour (62, 29, Depths:2) a +0 falchion (62, 30, Depths:2) a +0 rapier (63, 29, Depths:2) the wellspring talisman "Ekhlo" {rF+ Int+4} [wellspring talisman] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (63, 30, Depths:2) a stone (63, 38, Depths:2) a +0 longbow (64, 22, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (64, 23, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (64, 24, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (65, 21, Depths:2) an iron troll corpse (skeletalised by now) (65, 38, Depths:2) a book of Movement Level 3 of the Depths (0, 0, Depths:3) a +0 glaive (1, -1, Depths:3) a +1 antimagic orcbow (2, -1, Depths:3) a +0 great sword (2, 0, Depths:3) 4 stones (43, -18, Depths:3) a book of Cantrips (45, -29, Depths:3) a +0 chain mail (48, -34, Depths:3) a +0 pair of boots (61, 0, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (62, -7, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (62, -5, Depths:3) a deep troll corpse (skeletalised by now) (63, -8, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) Level 4 of the Depths (0, 0, Depths:4) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (5, -10, Depths:4) a +0 dagger (11, 18, Depths:4) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (34, 34, Depths:4) a +0 giant spiked club (48, -19, Depths:4) 2 large rocks (51, 30, Depths:4) a fire dragon skeleton (56, 31, Depths:4) a +2 battleaxe of freezing