Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 1384175790431259002 3 kroki the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on July 3, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (75 turns). kroki the Magician (Djinni Air Elementalist) Turns: 75, Time: 00:00:08 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The bat hits you but does no damage. There are monsters nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. There are monsters nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! The bat completely misses you. There are monsters nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. The bat hits you. The hobgoblin hits you. There are monsters nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 68% to hit) The zap misses the hobgoblin. The bat barely misses you. The hobgoblin misses you. The hobgoblin hits you. You die... ####.#.#### #P.#...#P.# #..'...'.(# #.P#..†#..# ####...#### #..#...# #..'...+ #P.#...# #####@## ......gbg...... ....##......... .. ##........ #........ #........ ######### You could see 2 hobgoblins and a bat. Vanquished Creatures An endoplasm (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | kroki set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms, nicolae_concentric_dashed_squares_mild Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 13 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 55 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 55 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts