Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 18076587152249905145 18 kroki the Magician (level 2, -1/21 HPs) Began as a Djinni Air Elementalist on July 29, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (451 turns). kroki the Magician (Djinni Air Elementalist) Turns: 451, Time: 00:00:19 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 62 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions d - 2 potions of magic {unknown} f - a potion of berserk rage {unknown} j - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 14% N/A 13% 3 d - Airstrike Air 7% 2d(1-17) 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 60% to hit) The zap misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 60% to hit) The zap hits the jackal but does no damage. The jackal is lightly wounded. The zap hits the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 60% to hit) The zap hits the jackal. The jackal is almost dead. The zap hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 64% to hit) The zap hits the jackal but does no damage. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...# #...## #.### #....#### #.# ..#..h... #.# ###....†h.. ..##.#### #..†..r# ........# #. #.# ......#.## #.# #.# ###.###..###.#.#h# ..P #....)...#@####... #P#. #.#.##.###........ ...P #.##.........####. # #. #.#.##.......# P. #..###.......# #..###.......... #............### #.####..>....# #.# #.......# You could see a jackal. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | kroki set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 246 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 451 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, nrook_loot_triangle, minmay_cupped Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 34 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 451 | 451 | 0 | 0 | 392 | 1 | 451.0 | Dungeon | 451 | 451 | 0 | 0 | 392 | 1 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 451 daAuts