Dungeon Crawl Stone Soup version 0.34-a0-586-g1b111379dc (webtiles) character file. Game seed: 16401314384441776210 84471 kroki the Eclecticist (level 16, -1/118 HPs) Began as a Djinni Air Elementalist on Aug 11, 2025. Was a High Priest of Uskayaw. Slain by a slime creature (13 damage) ... on level 14 of the Dungeon. The game lasted 00:20:05 (16756 turns). kroki the Eclecticist (Djinni Air Elementalist) Turns: 16756, Time: 00:20:06 Health: -1/118 AC: 6 Str: 7 XL: 16 Next: 27% Gold: 1587 EV: 12 Int: 27 God: Uskayaw [*****.] SH: 0 Dex: 12 rFire + + + (20%) c - staff of conjuration rCold + . . (50%) n - orb {Mesmerism} rNeg . . . (100%) f - +2 leather armour "Fieph" {Bane Harm Regen+ Dex-2} rPois ∞ (0%) (no helmet) rElec . (100%) l - scarf {rC+ rF+} rCorr . (100%) g - +0 pair of gloves SInv . h - amulet of faith Will +.... k - ring of protection from cold Stlth ++ m - ring "Peoz" {rPois Int+4} HPRegen 1.19/turn %: harm (+30% outgoing, +20% incoming), faith, infuse magic (-2 HP) @: on mesmerism cooldown, flying, studying Long Blades A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, beak, clumsy 1 a: Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 14 of the Dungeon. You worshipped Uskayaw. Uskayaw was aware of your devotion. You visited 2 branches of the dungeon, and saw 19 of its levels. You collected 1821 gold pieces. You spent 234 gold pieces at shops. Inventory: Armour a - a +0 robe d - a +0 animal skin e - a +1 helmet f - the +2 leather armour "Fieph" (worn) {Bane Harm Regen+ Dex-2} (You found it on level 2 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). g - a +0 pair of gloves (worn) l - a scarf of resistance (worn) n - an orb of mesmerism (worn) Magical Staves b - a staff of air c - a staff of conjuration (weapon) Jewellery h - an amulet of faith (worn) i - a ring of protection from fire j - a ring of protection from fire k - a ring of protection from cold (worn) m - the ring "Peoz" (worn) {rPois Int+4} (You found it on level 4 of the Lair of Beasts) [ring of poison resistance] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). o - a ring of resist corrosion Wands a - a wand of flame (24) e - a wand of paralysis (32) b - a wand of acid (15) c - a wand of roots (11) f - a wand of mindburst (7) Scrolls w - a scroll of enchant weapon S - 4 scrolls of silence f - 2 scrolls of fear i - 8 scrolls of identify t - a scroll of teleportation V - 2 scrolls of vulnerability b - a scroll of blinking c - a scroll of amnesia {unknown} d - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of acquirement {unknown} m - a scroll of poison {unknown} Potions b - 4 potions of brilliance B - a potion of berserk rage h - a potion of haste k - a potion of cancellation {unknown} w - a potion of heal wounds c - 7 potions of curing a - 2 potions of ambrosia l - 2 potions of moonshine {unknown} A - 4 potions of attraction f - 3 potions of enlightenment {unknown} j - 2 potions of resistance {unknown} n - 3 potions of might {unknown} o - a potion of lignification {unknown} Skills: + Level 11.6 Fighting + Level 7.1 Dodging - Level 1.9 Stealth - Level 15.0 Spellcasting - Level 15.0 Conjurations - Level 15.0 Hexes - Level 15.0 Summonings - Level 15.0 Necromancy - Level 15.0 Translocations - Level 15.0 Forgecraft - Level 15.0 Fire Magic - Level 15.0 Ice Magic - Level 15.0 Air Magic - Level 15.0 Earth Magic - Level 15.0 Alchemy + Level 11.6 Invocations - Level 10.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Static Discharge Conj/Air 100% 3-8/arc 0% 2 c - Swiftness Air 79% N/A 1% 3 d - Airstrike Air 39% 2d(6-22) 1% 4 e - Freeze Ice 100% 1d10 0% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 0% 2 g - Launch Clockwork Bee Frge 79% N/A 1% 3 h - Leda's Liquefaction Alch/Erth 39% N/A 1% 4 i - Flame Wave Conj/Fire 100% 2d21 1% 4 j - Irradiate Conj/Alch 50% 3d28 1% 5 k - Bombard Conj/Erth 50% 9d8 1% 6 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (0/1) D:7 Lair (5/5) D:10 Shoals (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:12 Vaults (0/5) D:14 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Elyvilon Fedhas Qazlal Uskayaw Xom The Shining One Shops: D:2 ? D:5 ( D:12 [( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a beak for a mouth. You are clumsy. (Dex -2) Message History There are monsters nearby! Casting: Irradiate (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (dazed, sharing its pain, 89% to hit) You feel a surge of power! The iron shot hits the two-headed ogre!!! The human snaps out of its daze. You kill the human! The human snaps out of its daze. x4 The centaur warrior snaps out of its daze. You kill the human! x2; You kill the two-headed ogre! The human is no longer paralysed. The human is no longer dazed. The human is no longer paralysed. You can now merge with and destroy a victim. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a fountain of uncontrolled magic! The human is blasted with magical radiation!!! The slime creature snaps out of its daze. The laughing skull snaps out of its daze. The human snaps out of its daze. You kill the human! The human is blasted with magical radiation!!! You kill the human! The human is no longer paralysed. The slime creature is no longer paralysed. The centaur warrior shoots an arrow. The arrow hits you! The laughing skull misses you. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The laughing skull headbutts you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The slime creature hits you! You die... Your body falls in perfect tune with the rhythm. ..########### #...........# #.$......$... #....:.....# #....†.....# #...C......# #.#...p>