krokodildil Level 1 of the Dungeon (17, -19, D:1) a +0 long sword (21, -21, D:1) a +0 whip (29, -22, D:1) a +0 ring mail (33, -40, D:1) a +0 dagger 5 stones (38, -9, D:1) a +0 dagger (39, -13, D:1) a +0 ring mail (40, -3, D:1) a +0 whip 3 stones (49, -6, D:1) a +0 dagger Level 2 of the Dungeon (1, -43, D:2) a +0 robe (4, -41, D:2) a +0 dagger a +2 short sword of protection (4, -11, D:2) a +2 barding (10, 2, D:2) the +0 robe of Leaves {+Inv rPois Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. (43, 4, D:2) a +0 leather armour (44, -32, D:2) a +0 hand axe (49, 4, D:2) a +0 mace (55, -30, D:2) a +0 dagger (58, -3, D:2) a +0 club (58, 4, D:2) a +0 leather armour Level 3 of the Dungeon (8, -2, D:3) 6 poisoned darts (18, -56, D:3) 2 javelins (18, -44, D:3) a +0 club (18, -38, D:3) a +0 dagger (22, -57, D:3) 3 javelins (24, -38, D:3) 8 stones (27, -56, D:3) a +0 rapier (37, -43, D:3) 8 gold pieces (37, -42, D:3) a +6 ring of dexterity (38, -43, D:3) 5 large rocks a sewer (0, 0, Sewer) a rat corpse (0, 1, Sewer) a rat corpse (4, 2, Sewer) a rat corpse (skeletalised by now) (4, 3, Sewer) a rat corpse (skeletalised by now) (5, 3, Sewer) an adder corpse (skeletalised by now) (8, 1, Sewer) a rat corpse (12, 14, Sewer) a rat corpse (skeletalised by now) (13, -11, Sewer) a rat corpse (19, -13, Sewer) a ball python corpse a ball python corpse (20, 13, Sewer) a rat corpse (skeletalised by now)