krokodildil Level 1 of the Dungeon [Shop] Wariupe's Distillery a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of resistance (100 gold) 2 potions of heal wounds (100 gold) a potion of haste (100 gold) [Shop] Niogheff's Weapon Boutique a +0 dagger (24 gold) a +0 mace (36 gold) a +0 mace (36 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a +0 long sword (42 gold) 4 stones (4 gold) 6 atropa-tipped darts (64 gold) [Shop] Plog's Weapon Shop a +0 whip (27 gold) a +0 whip (27 gold) a +1 vampiric dagger (143 gold) 6 stones (6 gold) a +0 mace (33 gold) a +4 vampiric broad axe (374 gold) 7 stones (7 gold) a +1 shortbow of freezing (136 gold) a +0 great sword of holy wrath (150 gold) [Shop] Exijuf's Book Emporium a book of Frost (240 gold) an Everburning Encyclopedia (432 gold) a book of Weapons (336 gold) a book of Air (264 gold) a book of Debilitation (240 gold) a book of Decay (360 gold) a book of Armaments (432 gold) a book of Winter (408 gold) a manual of Staves (960 gold) a book of Changes (216 gold) [Shop] Ocroxops's Jewellery Boutique a ring of wizardry (360 gold) an amulet of the acrobat (360 gold) a ring of positive energy (240 gold) the ring "Gapey" {Wiz Contam rCorr Dex+3} (519 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. an amulet of magic regeneration (360 gold) the amulet of the Komtur {Acrobat rElec Int+4 Dex+3 Stlth-} (687 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a ring of willpower (300 gold) a ring of fire (300 gold) a ring of fire (300 gold) a +4 ring of protection (432 gold) (0, 0, D:1) a +0 robe (1, -21, D:1) 7 stones (1, -12, D:1) a +0 whip (14, 24, D:1) a +0 club (29, 15, D:1) a +0 animal skin (45, -2, D:1) a +0 dagger (46, -3, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (2, -9, D:2) a ball python corpse (4, -13, D:2) a +0 whip (10, -23, D:2) a +0 heavy spear (11, -23, D:2) a +0 halberd a gnoll corpse (12, -22, D:2) a +0 plate armour (15, -26, D:2) a potion of heal wounds (34, -31, D:2) a +0 short sword (34, -3, D:2) 4 stones (36, -23, D:2) a bat corpse (36, 1, D:2) a bat corpse (skeletalised by now) (36, 3, D:2) a frilled lizard skeleton (37, 2, D:2) a +0 dagger (37, 3, D:2) a bat corpse (skeletalised by now) (39, -13, D:2) a book of the Dragon (42, -30, D:2) 3 stones