Dungeon Sprint DCSS version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 5505669651889943313 0 krokodildil the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on May 2, 2023. Frozen to death by an endoplasm (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:07 (7 turns). krokodildil the Grave Robber (VSNe) Turns: 7, Time: 00:00:09 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation, guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, krokodildil the Vine Stalker Necromancer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. An endoplasm, a giant cockroach and 3 ball pythons come into view. The ball python hisses angrily. x2 There is an open door to the Dungeon here. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 83%) The endoplasm quivers. The endoplasm writhes in agony. The endoplasm hits you but does no damage. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 83%) The endoplasm barely resists. The endoplasm freezes you. You are frozen. Ouch! That really hurt! Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 83%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓S▓ ▓S▓ ▓B▓ ▓S▓ ▓+▓ You could see an endoplasm, a giant cockroach and 3 ball pythons. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | krokodildil the Vine Stalker Necromancer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 7 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Cast: Necrotise || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts