Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 2253018060763567893 23 krokodildil the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on May 12, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:05:00 (1047 turns). krokodildil the Magician (Djinni Conjurer) Turns: 1047, Time: 00:05:02 Health: -3/25 AC: 0 Str: 6 XL: 3 Next: 10% Gold: 27 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe b - a +0 leather armour f - a +0 ring mail i - a +0 plate armour Scrolls e - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions c - a potion of invisibility {unknown} d - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} j - a potion of attraction {unknown} Skills: + Level 0.1 Armour + Level 2.7 Dodging - Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 f - Foxfire Conj/Fire 72% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) You miscast Magic Dart. You are lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. Keep disrobing? You start removing your armour. You continue taking off your +0 plate armour. The endoplasm hits you but does no damage. You continue taking off your +0 plate armour. The endoplasm freezes you. You are frozen. You feel a terrible chill! You continue taking off your +0 plate armour. The endoplasm freezes you. You are frozen. You feel a terrible chill! You continue taking off your +0 plate armour. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You finish taking off your +0 plate armour. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.##..###.##.......## #.##.####.###.....## #.........# ##...## ####.###### #+## #.# #.# #.# #.# #### #.# ##.## ... # #.# ##...###.#..# #.########v@J......# #.........v...###.#..# ############.## .# ).. ### .# # .# .. ## You could see an endoplasm (ally target). Vanquished Creatures 6 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krokodildil the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | krokodildil set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 345 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 659 | D:1 | Found a faded altar of an unknown god. 804 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 804 | D:1 | Learned a level 1 spell: Foxfire 1047 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_corners, dreamdust_ecumenical_altar_grove, hangedman_decor_diamond_cutter, serial_bayou_lake_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Armour | | 0.1 Dodging | | 2.7 Unarmed Combat | | 0.2 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 28 Searing Ray || 7 Foxfire || 1 Armour: Robe || 1 Leather armour || 1 Plate armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1046 | 1031 | 15 | 124 | 739 | 1 | 1046.0 | Dungeon | 1046 | 1031 | 15 | 124 | 739 | 1 | 1046.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts