Dungeon Crawl Stone Soup version 0.31-a0-43-g46d131a48f (webtiles) character file. Game seed: 5474510707540446969 2 krokodildil the Magician (level 1, 10/15 HPs) Began as a Djinni Hedge Wizard on May 12, 2023. Quit the game on level 1 of the Dungeon on May 18, 2023. The game lasted 00:01:18 (14 turns). krokodildil the Magician (Djinni Hedge Wizard) Turns: 14, Time: 00:01:18 Health: 10/15 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Slow Hex 36% N/A 8% 1 c - Blink Tloc 18% N/A 12% 2 d - Call Imp Summ 18% N/A 12% 2 e - Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. A kobold comes into view. It is wielding a +0 whip. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is moderately wounded. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. A kobold is nearby! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Welcome back, krokodildil the Djinni Hedge Wizard. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+## ### ♣♣..≈# ..#♣♣...~# ## #.#♣P...~# .. #.#♣....≈# #.###.#.#♣.<.≈≈# #..)...@#...~~≈# ......#.'..~≈~.# #...) ###P.~P~.# .... #.≈~P~<+ ... #≈~PP~.# .. #≈PP~~.# . #~PP~..# #≈~≈~..# #≈≈~...# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krokodildil the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | krokodildil set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 14 | D:1 | Upgraded the game from 0.31-a0-18-gea43df2a32 to | 0.31-a0-43-g46d131a48f 14 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, dreamdust_ecumenical_altar_statues, chequers_avenue, dreamdust_princess_bridge Action || total ---------------------------++------- Cast: Magic Dart || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 5 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 5 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts