krokodildil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -5, D:1) a +0 sling (15, 13, D:1) a +0 leather armour (23, 9, D:1) a kobold corpse (skeletalised by now) (24, -8, D:1) a +0 mace (25, 5, D:1) a frilled lizard skeleton (26, 15, D:1) a bat corpse (skeletalised by now) (27, -17, D:1) a rat corpse (skeletalised by now) (27, 19, D:1) a +0 hand axe (31, -8, D:1) a kobold skeleton (37, -3, D:1) a +0 hand axe (37, 1, D:1) a +0 dagger (45, -4, D:1) a hobgoblin skeleton (45, 18, D:1) a jackal corpse (skeletalised by now) (48, 18, D:1) a jackal corpse (skeletalised by now) (49, 26, D:1) a +0 short sword (54, -22, D:1) a frilled lizard corpse (skeletalised by now) (55, 23, D:1) a rat corpse (skeletalised by now) (62, -18, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 stones (7, -9, D:2) a rat skeleton (8, -11, D:2) a +0 hand axe (8, -8, D:2) a hobgoblin skeleton (9, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 12, D:2) 3 stones (10, -23, D:2) a frilled lizard corpse (skeletalised by now) (10, 4, D:2) a frilled lizard corpse (skeletalised by now) (11, -8, D:2) 2 stones (14, -23, D:2) a frilled lizard skeleton (16, 0, D:2) a hobgoblin corpse (skeletalised by now) (17, -1, D:2) a bat corpse (skeletalised by now) (20, -8, D:2) 6 stones (23, -9, D:2) a +0 dagger (24, -4, D:2) a +0 club a gnoll corpse (skeletalised by now) (29, -12, D:2) a +0 club (31, -11, D:2) a +0 whip 3 stones (33, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (39, -22, D:2) a frilled lizard skeleton (45, -18, D:2) the +8 chain mail of Demons {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Level 3 of the Dungeon [Shop] Xeot's Jewellery Shop a flux talisman (275 gold) a ring of magical power (220 gold) the amulet "Pozudoc" {rPois RegenMP+ Dex+7 SInv} (661 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+7: It affects your dexterity (+7). rPois: It protects you from poison. SInv: It lets you see invisible. RegenMP+: It increases your rate of magic regeneration. a ring of wizardry (330 gold) an amulet of regeneration (330 gold) a +5 ring of evasion (396 gold) an amulet of magic regeneration (330 gold) a ring of willpower (275 gold) a +6 ring of strength (396 gold) (0, 0, D:3) a jackal corpse (skeletalised by now) (18, -16, D:3) a +0 club (29, 2, D:3) a +0 hand axe of venom a +0 leather armour (34, 11, D:3) a +0 dagger (35, -30, D:3) 6 poisoned darts (36, -23, D:3) a +0 whip (36, -22, D:3) a ball python corpse (skeletalised by now) (38, 2, D:3) a bullfrog skeleton (42, 13, D:3) a +0 hand axe a goblin skeleton (43, 11, D:3) a +0 dagger (44, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, -12, D:3) a quokka corpse (skeletalised by now) (48, 6, D:3) 5 stones (49, -15, D:3) 4 stones (50, -24, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +4 battleaxe (4, -3, D:4) a +0 robe (5, -3, D:4) a +2 war axe of freezing a +0 robe (5, 52, D:4) a +0 falchion (6, 5, D:4) a +0 robe (13, 25, D:4) a +0 ring mail a +0 short sword (13, 26, D:4) 6 stones a +0 robe 3 boomerangs a +0 whip a +0 leather armour a +0 whip an orc skeleton (13, 29, D:4) a +0 dagger a +0 robe an orc skeleton (13, 37, D:4) a +0 dagger a goblin skeleton (14, 50, D:4) a +0 mace (15, 46, D:4) a +0 robe a +0 whip (16, 31, D:4) a +0 dagger a +0 robe (18, 45, D:4) a +0 war axe (18, 47, D:4) a howler monkey corpse (skeletalised by now) (23, 16, D:4) a +0 short sword an orc corpse (skeletalised by now) (24, 5, D:4) 5 poisoned darts a +0 short sword a kobold skeleton (26, 16, D:4) a +0 mace a boomerang (29, 31, D:4) a +0 club (30, 37, D:4) a +0 pair of gloves (32, 6, D:4) a +0 chain mail (33, 9, D:4) a +0 ring mail a +0 club (37, 6, D:4) a +0 dagger an orc skeleton (39, 3, D:4) a +0 dagger (40, 7, D:4) a +0 long sword a +0 robe (42, -2, D:4) a +0 robe a +1 falchion (43, 14, D:4) a +0 ring mail a +0 short sword of protection the elf skeleton of Duvessa (47, 23, D:4) a ball python skeleton (50, 16, D:4) a +0 leather armour a +0 dagger (50, 17, D:4) a +0 dagger a goblin skeleton (51, 21, D:4) a +0 robe a +0 dagger the elf skeleton of Dowan (52, 8, D:4) a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (56, 8, D:4) a +0 hammer (59, 6, D:4) a +0 hammer (59, 8, D:4) a +0 hammer (60, 7, D:4) a +1 hammer of protection (60, 8, D:4) a +0 hammer (61, 6, D:4) a +0 hammer (64, -6, D:4) a hobgoblin corpse (skeletalised by now) (70, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, 14, D:5) a +0 flail a +0 leather armour a +0 flail an orc skeleton an adder skeleton (1, 15, D:5) a +0 scale mail a +0 trident (5, 15, D:5) a +0 club (6, 1, D:5) an adder corpse (skeletalised by now) (7, 11, D:5) a +0 giant spiked club (7, 15, D:5) a +0 giant spiked club (9, 16, D:5) 8 stones (9, 23, D:5) a +0 mace an orc skeleton (20, 17, D:5) a +0 mace (25, 21, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (27, 24, D:5) a +0 dagger (34, -3, D:5) a +0 leather armour (39, 12, D:5) 4 stones (40, 5, D:5) a +0 robe (40, 24, D:5) a +0 leather armour a +0 hand axe an orc skeleton (40, 25, D:5) a +0 dagger a +0 leather armour a +0 dagger an orc skeleton (41, 23, D:5) a +0 falchion an orc skeleton (46, 18, D:5) a +3 quarterstaff