krokodile Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -21, D:1) 18 stones (6, 20, D:1) a +0 dagger (14, -29, D:1) a +0 mace (23, -6, D:1) a stone (24, 16, D:1) a cursed -2 hunting sling (26, -13, D:1) a cursed +0 club 4 stones (35, -6, D:1) a +2 pair of boots (35, 6, D:1) a +0 club (36, 4, D:1) a +0 club (42, 18, D:1) a +0 club (49, -23, D:1) 26 stones Level 2 of the Dungeon (3, 0, D:2) a +0 club (4, 36, D:2) a cursed -1 spear (6, 4, D:2) a +0 club (8, -2, D:2) 19 arrows (10, 18, D:2) a +0 short sword (13, 29, D:2) a +0 dagger (13, 34, D:2) a +0 short sword (14, 23, D:2) 8 stones (30, 9, D:2) a +0 club (40, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour a cursed -3 flail (18, 19, D:3) a +0 short sword (18, 25, D:3) a +0 flail a +0 ring mail (34, -19, D:3) a +0 leather armour a +0 war axe a +0 leather armour (34, -16, D:3) a +0 dagger a +0 robe a +0 hand axe (47, -6, D:3) a +0 club (47, 0, D:3) a +0 club (47, 12, D:3) a +0 club (48, -12, D:3) a stone (52, 30, D:3) a ration (56, -12, D:3) a +0 hand axe (59, 28, D:3) a +0 club (69, -2, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Doefaafa's Weapon Emporium a +0 whip (32 gold) a +0 battleaxe of electrocution (236 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (780 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +3 quarterstaff of protection (283 gold) a +0 whip (32 gold) the +12 short sword "Viastusu" {venom, rC+ Int+2} (1063 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from cold. the +5 spear "Ogreslayer" {antimagic, +Blink} (624 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you blink. a cursed -1 falchion (1 gold) a +0 mace (39 gold) a +5 halberd of venom (413 gold) 24 stones (31 gold) a +0 rapier (52 gold) (0, 0, D:4) a +0 giant club (2, -1, D:4) a +0 robe (5, 32, D:4) a +0 mace an orc skeleton (7, 25, D:4) 13 sling bullets (14, -2, D:4) a +0 long sword (14, -1, D:4) 24 stones (21, 3, D:4) 19 sling bullets (27, -5, D:4) 17 stones (31, 24, D:4) a +0 chain mail (36, 12, D:4) a +0 giant club (46, 22, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of resist corrosion (1, 0, D:5) 17 gold pieces (2, 0, D:5) 20 bolts (3, 0, D:5) a +0 quarterstaff (4, 0, D:5) a potion of curing